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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
9 | 9 |
10 #include <stdint.h> | 10 #include <stdint.h> |
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152 const gfx::Size& offscreen_size, | 152 const gfx::Size& offscreen_size, |
153 const DisallowedFeatures& disallowed_features, | 153 const DisallowedFeatures& disallowed_features, |
154 const std::vector<int32_t>& attribs) = 0; | 154 const std::vector<int32_t>& attribs) = 0; |
155 | 155 |
156 // Destroys the graphics context. | 156 // Destroys the graphics context. |
157 virtual void Destroy(bool have_context) = 0; | 157 virtual void Destroy(bool have_context) = 0; |
158 | 158 |
159 // Set the surface associated with the default FBO. | 159 // Set the surface associated with the default FBO. |
160 virtual void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) = 0; | 160 virtual void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) = 0; |
161 | 161 |
162 virtual void ProduceFrontBuffer(const Mailbox& mailbox) = 0; | 162 virtual void TakeFrontBuffer(const Mailbox& mailbox) = 0; |
| 163 virtual void ReturnFrontBuffer(const Mailbox& mailbox, bool is_lost) = 0; |
163 | 164 |
164 // Resize an offscreen frame buffer. | 165 // Resize an offscreen frame buffer. |
165 virtual bool ResizeOffscreenFrameBuffer(const gfx::Size& size) = 0; | 166 virtual bool ResizeOffscreenFrameBuffer(const gfx::Size& size) = 0; |
166 | 167 |
167 // Make this decoder's GL context current. | 168 // Make this decoder's GL context current. |
168 virtual bool MakeCurrent() = 0; | 169 virtual bool MakeCurrent() = 0; |
169 | 170 |
170 // Gets the GLES2 Util which holds info. | 171 // Gets the GLES2 Util which holds info. |
171 virtual GLES2Util* GetGLES2Util() = 0; | 172 virtual GLES2Util* GetGLES2Util() = 0; |
172 | 173 |
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194 virtual void RestoreTextureState(unsigned service_id) const = 0; | 195 virtual void RestoreTextureState(unsigned service_id) const = 0; |
195 virtual void RestoreTextureUnitBindings(unsigned unit) const = 0; | 196 virtual void RestoreTextureUnitBindings(unsigned unit) const = 0; |
196 virtual void RestoreAllExternalTextureBindingsIfNeeded() = 0; | 197 virtual void RestoreAllExternalTextureBindingsIfNeeded() = 0; |
197 | 198 |
198 virtual void ClearAllAttributes() const = 0; | 199 virtual void ClearAllAttributes() const = 0; |
199 virtual void RestoreAllAttributes() const = 0; | 200 virtual void RestoreAllAttributes() const = 0; |
200 | 201 |
201 virtual void SetIgnoreCachedStateForTest(bool ignore) = 0; | 202 virtual void SetIgnoreCachedStateForTest(bool ignore) = 0; |
202 virtual void SetForceShaderNameHashingForTest(bool force) = 0; | 203 virtual void SetForceShaderNameHashingForTest(bool force) = 0; |
203 virtual uint32_t GetAndClearBackbufferClearBitsForTest(); | 204 virtual uint32_t GetAndClearBackbufferClearBitsForTest(); |
| 205 virtual size_t GetSavedBackTextureCountForTest() = 0; |
| 206 virtual size_t GetCreatedBackTextureCountForTest() = 0; |
204 | 207 |
205 // Gets the QueryManager for this context. | 208 // Gets the QueryManager for this context. |
206 virtual QueryManager* GetQueryManager() = 0; | 209 virtual QueryManager* GetQueryManager() = 0; |
207 | 210 |
208 // Gets the TransformFeedbackManager for this context. | 211 // Gets the TransformFeedbackManager for this context. |
209 virtual TransformFeedbackManager* GetTransformFeedbackManager() = 0; | 212 virtual TransformFeedbackManager* GetTransformFeedbackManager() = 0; |
210 | 213 |
211 // Gets the VertexArrayManager for this context. | 214 // Gets the VertexArrayManager for this context. |
212 virtual VertexArrayManager* GetVertexArrayManager() = 0; | 215 virtual VertexArrayManager* GetVertexArrayManager() = 0; |
213 | 216 |
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314 bool log_commands_; | 317 bool log_commands_; |
315 bool unsafe_es3_apis_enabled_; | 318 bool unsafe_es3_apis_enabled_; |
316 bool force_shader_name_hashing_for_test_; | 319 bool force_shader_name_hashing_for_test_; |
317 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 320 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
318 }; | 321 }; |
319 | 322 |
320 } // namespace gles2 | 323 } // namespace gles2 |
321 } // namespace gpu | 324 } // namespace gpu |
322 | 325 |
323 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 326 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
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