Index: ui/display/display.h |
diff --git a/ui/display/display.h b/ui/display/display.h |
index 00c21bc5b5666bcb6b00e13e86dd508d4e247f53..72f8b8cb5a73dcf721bfe7fd0f6b37f47cf7d931 100644 |
--- a/ui/display/display.h |
+++ b/ui/display/display.h |
@@ -1,17 +1,169 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
#ifndef UI_DISPLAY_DISPLAY_H_ |
#define UI_DISPLAY_DISPLAY_H_ |
-#include "ui/gfx/display.h" |
+#include <stdint.h> |
+ |
+#include "base/compiler_specific.h" |
+#include "ui/display/display_export.h" |
+#include "ui/gfx/geometry/rect.h" |
namespace display { |
-// TODO(oshima): move the gfx::Display to display::Display. |
-using Display = gfx::Display; |
+// This class typically, but does not always, correspond to a physical display |
+// connected to the system. A fake Display may exist on a headless system, or a |
+// Display may correspond to a remote, virtual display. |
+// |
+// Note: The screen and display currently uses pixel coordinate |
+// system. For platforms that support DIP (density independent pixel), |
+// |bounds()| and |work_area| will return values in DIP coordinate |
+// system, not in backing pixels. |
+class DISPLAY_EXPORT Display final { |
+ public: |
+ // Screen Rotation in clock-wise degrees. |
+ // This enum corresponds to DisplayRotationDefaultProto::Rotation in |
+ // chrome/browser/chromeos/policy/proto/chrome_device_policy.proto. |
+ enum Rotation { |
+ ROTATE_0 = 0, |
+ ROTATE_90, |
+ ROTATE_180, |
+ ROTATE_270, |
+ }; |
+ |
+ // The display rotation can have multiple causes for change. A user can set a |
+ // preference. On devices with accelerometers, they can change the rotation. |
+ // RotationSource allows for the tracking of a Rotation per source of the |
+ // change. ROTATION_SOURCE_ACTIVE is the current rotation of the display. |
+ // Rotation changes not due to an accelerometer, nor the user, are to use this |
+ // source directly. ROTATION_SOURCE_UNKNOWN is when no rotation source has |
+ // been provided. |
+ enum RotationSource { |
+ ROTATION_SOURCE_ACCELEROMETER = 0, |
+ ROTATION_SOURCE_ACTIVE, |
+ ROTATION_SOURCE_USER, |
+ ROTATION_SOURCE_UNKNOWN, |
+ }; |
+ |
+ // Touch support for the display. |
+ enum TouchSupport { |
+ TOUCH_SUPPORT_UNKNOWN, |
+ TOUCH_SUPPORT_AVAILABLE, |
+ TOUCH_SUPPORT_UNAVAILABLE, |
+ }; |
+ |
+ enum : int64_t { kInvalidDisplayID = -1 }; |
+ |
+ // Creates a display with kInvalidDisplayID as default. |
+ Display(); |
+ explicit Display(int64_t id); |
+ Display(int64_t id, const gfx::Rect& bounds); |
+ Display(const Display& other); |
+ ~Display(); |
+ |
+ // Returns the forced device scale factor, which is given by |
+ // "--force-device-scale-factor". |
+ static float GetForcedDeviceScaleFactor(); |
+ |
+ // Indicates if a device scale factor is being explicitly enforced from the |
+ // command line via "--force-device-scale-factor". |
+ static bool HasForceDeviceScaleFactor(); |
+ |
+ // Resets the caches used to determine if a device scale factor is being |
+ // forced from the command line via "--force-device-scale-factor", and thus |
+ // ensures that the command line is reevaluated. |
+ static void ResetForceDeviceScaleFactorForTesting(); |
+ |
+ // Sets/Gets unique identifier associated with the display. |
+ // -1 means invalid display and it doesn't not exit. |
+ int64_t id() const { return id_; } |
+ void set_id(int64_t id) { id_ = id; } |
+ |
+ // Gets/Sets the display's bounds in display::Screen's coordinates. |
+ const gfx::Rect& bounds() const { return bounds_; } |
+ void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; } |
+ |
+ // Gets/Sets the display's work area in display::Screen's coordinates. |
+ const gfx::Rect& work_area() const { return work_area_; } |
+ void set_work_area(const gfx::Rect& work_area) { work_area_ = work_area; } |
+ |
+ // Output device's pixel scale factor. This specifies how much the |
+ // UI should be scaled when the actual output has more pixels than |
+ // standard displays (which is around 100~120dpi.) The potential return |
+ // values depend on each platforms. |
+ float device_scale_factor() const { return device_scale_factor_; } |
+ void set_device_scale_factor(float scale) { device_scale_factor_ = scale; } |
+ |
+ Rotation rotation() const { return rotation_; } |
+ void set_rotation(Rotation rotation) { rotation_ = rotation; } |
+ int RotationAsDegree() const; |
+ void SetRotationAsDegree(int rotation); |
+ |
+ TouchSupport touch_support() const { return touch_support_; } |
+ void set_touch_support(TouchSupport support) { touch_support_ = support; } |
+ |
+ // Utility functions that just return the size of display and |
+ // work area. |
+ const gfx::Size& size() const { return bounds_.size(); } |
+ const gfx::Size& work_area_size() const { return work_area_.size(); } |
+ |
+ // Returns the work area insets. |
+ gfx::Insets GetWorkAreaInsets() const; |
+ |
+ // Sets the device scale factor and display bounds in pixel. This |
+ // updates the work are using the same insets between old bounds and |
+ // work area. |
+ void SetScaleAndBounds(float device_scale_factor, |
+ const gfx::Rect& bounds_in_pixel); |
+ |
+ // Sets the display's size. This updates the work area using the same insets |
+ // between old bounds and work area. |
+ void SetSize(const gfx::Size& size_in_pixel); |
+ |
+ // Computes and updates the display's work are using |
+ // |work_area_insets| and the bounds. |
+ void UpdateWorkAreaFromInsets(const gfx::Insets& work_area_insets); |
+ |
+ // Returns the display's size in pixel coordinates. |
+ gfx::Size GetSizeInPixel() const; |
+ |
+ // Returns a string representation of the display; |
+ std::string ToString() const; |
+ |
+ // True if the display contains valid display id. |
+ bool is_valid() const { return id_ != kInvalidDisplayID; } |
+ |
+ // True if the display corresponds to internal panel. |
+ bool IsInternal() const; |
+ |
+ // Gets/Sets an id of display corresponding to internal panel. |
+ static int64_t InternalDisplayId(); |
+ static void SetInternalDisplayId(int64_t internal_display_id); |
+ |
+ // Test if the |id| is for the internal display if any. |
+ static bool IsInternalDisplayId(int64_t id); |
+ |
+ // True if there is an internal display. |
+ static bool HasInternalDisplay(); |
+ |
+ // Maximum cursor size in native pixels. |
+ const gfx::Size& maximum_cursor_size() const { return maximum_cursor_size_; } |
+ void set_maximum_cursor_size(const gfx::Size& size) { |
+ maximum_cursor_size_ = size; |
+ } |
+ |
+ private: |
+ int64_t id_; |
+ gfx::Rect bounds_; |
+ gfx::Rect work_area_; |
+ float device_scale_factor_; |
+ Rotation rotation_; |
+ TouchSupport touch_support_; |
+ gfx::Size maximum_cursor_size_; |
+}; |
-} // display |
+} // namespace display |
#endif // UI_DISPLAY_DISPLAY_H_ |