| Index: src/gpu/effects/GrGammaEffect.cpp
|
| diff --git a/src/gpu/effects/GrGammaEffect.cpp b/src/gpu/effects/GrGammaEffect.cpp
|
| index 454f057de5409c6a0d235bbeb785ffa5d82dd2a2..b2aa48aad2dcee5c772d419c99863886a2c3ebdf 100644
|
| --- a/src/gpu/effects/GrGammaEffect.cpp
|
| +++ b/src/gpu/effects/GrGammaEffect.cpp
|
| @@ -23,59 +23,54 @@
|
| GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
|
|
|
| const char* gammaUniName = nullptr;
|
| - if (GrGammaEffect::Mode::kExponential == ge.mode()) {
|
| + if (!ge.gammaIsSRGB()) {
|
| fGammaUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kFloat_GrSLType,
|
| kDefault_GrSLPrecision, "Gamma", &gammaUniName);
|
| }
|
|
|
| + GrGLSLShaderVar tmpVar("tmpColor", kVec4f_GrSLType, 0, kHigh_GrSLPrecision);
|
| + SkString tmpDecl;
|
| + tmpVar.appendDecl(args.fGLSLCaps, &tmpDecl);
|
| +
|
| SkString srgbFuncName;
|
| - static const GrGLSLShaderVar gSrgbArgs[] = {
|
| - GrGLSLShaderVar("x", kFloat_GrSLType),
|
| - };
|
| - switch (ge.mode()) {
|
| - case GrGammaEffect::Mode::kLinearToSRGB:
|
| - fragBuilder->emitFunction(kFloat_GrSLType,
|
| - "linear_to_srgb",
|
| - SK_ARRAY_COUNT(gSrgbArgs),
|
| - gSrgbArgs,
|
| - "return (x <= 0.0031308) ? (x * 12.92) "
|
| - ": (1.055 * pow(x, 0.416666667) - 0.055);",
|
| - &srgbFuncName);
|
| - break;
|
| - case GrGammaEffect::Mode::kSRGBToLinear:
|
| - fragBuilder->emitFunction(kFloat_GrSLType,
|
| - "srgb_to_linear",
|
| - SK_ARRAY_COUNT(gSrgbArgs),
|
| - gSrgbArgs,
|
| - "return (x <= 0.04045) ? (x / 12.92) "
|
| - ": powf((x + 0.055) / 1.055, 2.4);",
|
| - &srgbFuncName);
|
| - default:
|
| - // No helper function needed
|
| - break;
|
| + if (ge.gammaIsSRGB()) {
|
| + static const GrGLSLShaderVar gSrgbArgs[] = {
|
| + GrGLSLShaderVar("x", kFloat_GrSLType),
|
| + };
|
| +
|
| + fragBuilder->emitFunction(kFloat_GrSLType,
|
| + "linear_to_srgb",
|
| + SK_ARRAY_COUNT(gSrgbArgs),
|
| + gSrgbArgs,
|
| + "return (x <= 0.0031308) ? (x * 12.92) "
|
| + ": (1.055 * pow(x, 0.416666667) - 0.055);",
|
| + &srgbFuncName);
|
| }
|
|
|
| - if (nullptr == args.fInputColor) {
|
| - args.fInputColor = "vec4(1)";
|
| - }
|
| + fragBuilder->codeAppendf("%s;", tmpDecl.c_str());
|
|
|
| - if (GrGammaEffect::Mode::kExponential == ge.mode()) {
|
| + fragBuilder->codeAppendf("%s = ", tmpVar.c_str());
|
| + fragBuilder->appendTextureLookup(args.fTexSamplers[0], args.fCoords[0].c_str(),
|
| + args.fCoords[0].getType());
|
| + fragBuilder->codeAppend(";");
|
| +
|
| + if (ge.gammaIsSRGB()) {
|
| + fragBuilder->codeAppendf("%s = vec4(%s(%s.r), %s(%s.g), %s(%s.b), %s.a);",
|
| + args.fOutputColor,
|
| + srgbFuncName.c_str(), tmpVar.c_str(),
|
| + srgbFuncName.c_str(), tmpVar.c_str(),
|
| + srgbFuncName.c_str(), tmpVar.c_str(),
|
| + tmpVar.c_str());
|
| + } else {
|
| fragBuilder->codeAppendf("%s = vec4(pow(%s.rgb, vec3(%s)), %s.a);",
|
| - args.fOutputColor, args.fInputColor, gammaUniName,
|
| - args.fInputColor);
|
| - } else {
|
| - fragBuilder->codeAppendf("%s = vec4(%s(%s.r), %s(%s.g), %s(%s.b), %s.a);",
|
| - args.fOutputColor,
|
| - srgbFuncName.c_str(), args.fInputColor,
|
| - srgbFuncName.c_str(), args.fInputColor,
|
| - srgbFuncName.c_str(), args.fInputColor,
|
| - args.fInputColor);
|
| + args.fOutputColor, tmpVar.c_str(), gammaUniName,
|
| + tmpVar.c_str());
|
| }
|
| }
|
|
|
| void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override {
|
| const GrGammaEffect& ge = proc.cast<GrGammaEffect>();
|
| - if (GrGammaEffect::Mode::kExponential == ge.mode()) {
|
| + if (!ge.gammaIsSRGB()) {
|
| pdman.set1f(fGammaUni, ge.gamma());
|
| }
|
| }
|
| @@ -83,7 +78,7 @@
|
| static inline void GenKey(const GrProcessor& processor, const GrGLSLCaps&,
|
| GrProcessorKeyBuilder* b) {
|
| const GrGammaEffect& ge = processor.cast<GrGammaEffect>();
|
| - uint32_t key = static_cast<uint32_t>(ge.mode());
|
| + uint32_t key = ge.gammaIsSRGB() ? 0x1 : 0x0;
|
| b->add32(key);
|
| }
|
|
|
| @@ -95,17 +90,19 @@
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| -GrGammaEffect::GrGammaEffect(Mode mode, SkScalar gamma)
|
| - : fMode(mode)
|
| - , fGamma(gamma) {
|
| +GrGammaEffect::GrGammaEffect(GrTexture* texture, SkScalar gamma)
|
| + : INHERITED(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture)) {
|
| this->initClassID<GrGammaEffect>();
|
| +
|
| + fGamma = gamma;
|
| + fGammaIsSRGB = SkScalarNearlyEqual(gamma, 1.0f / 2.2f);
|
| }
|
|
|
| bool GrGammaEffect::onIsEqual(const GrFragmentProcessor& s) const {
|
| const GrGammaEffect& other = s.cast<GrGammaEffect>();
|
| return
|
| - other.fMode == fMode &&
|
| - (fMode != Mode::kExponential || other.fGamma == fGamma);
|
| + other.fGammaIsSRGB == fGammaIsSRGB &&
|
| + other.fGamma == fGamma;
|
| }
|
|
|
| void GrGammaEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
|
| @@ -118,9 +115,9 @@
|
|
|
| const GrFragmentProcessor* GrGammaEffect::TestCreate(GrProcessorTestData* d) {
|
| // We want to be sure and test sRGB sometimes
|
| - Mode testMode = static_cast<Mode>(d->fRandom->nextRangeU(0, 2));
|
| - SkScalar gamma = d->fRandom->nextRangeScalar(0.5f, 2.0f);
|
| - return new GrGammaEffect(testMode, gamma);
|
| + bool srgb = d->fRandom->nextBool();
|
| + return new GrGammaEffect(d->fTextures[GrProcessorUnitTest::kSkiaPMTextureIdx],
|
| + srgb ? 1.0f / 2.2f : d->fRandom->nextRangeScalar(0.5f, 2.0f));
|
| }
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
| @@ -134,15 +131,6 @@
|
| return new GrGLGammaEffect();
|
| }
|
|
|
| -const GrFragmentProcessor* GrGammaEffect::Create(SkScalar gamma) {
|
| - // TODO: Once our public-facing API for specifying gamma curves settles down, expose this,
|
| - // and allow clients to explicitly request sRGB, rather than inferring from the exponent.
|
| - // Note that AdobeRGB (for example) is speficied as x^2.2, not the Rec.709 curves.
|
| - if (SkScalarNearlyEqual(gamma, 2.2f)) {
|
| - return new GrGammaEffect(Mode::kSRGBToLinear, 2.2f);
|
| - } else if (SkScalarNearlyEqual(gamma, 1.0f / 2.2f)) {
|
| - return new GrGammaEffect(Mode::kLinearToSRGB, 1.0f / 2.2f);
|
| - } else {
|
| - return new GrGammaEffect(Mode::kExponential, gamma);
|
| - }
|
| +const GrFragmentProcessor* GrGammaEffect::Create(GrTexture* texture, SkScalar gamma) {
|
| + return new GrGammaEffect(texture, gamma);
|
| }
|
|
|