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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
10 #include "cc/debug/layer_tree_debug_state.h" | 10 #include "cc/debug/layer_tree_debug_state.h" |
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28 bool accelerated_animation_enabled; | 28 bool accelerated_animation_enabled; |
29 bool show_overdraw_in_tracing; | 29 bool show_overdraw_in_tracing; |
30 bool can_use_lcd_text; | 30 bool can_use_lcd_text; |
31 bool should_clear_root_render_pass; | 31 bool should_clear_root_render_pass; |
32 enum RasterizationSite { | 32 enum RasterizationSite { |
33 CpuRasterization, | 33 CpuRasterization, |
34 HybridRasterization, | 34 HybridRasterization, |
35 GpuRasterization, | 35 GpuRasterization, |
36 }; | 36 }; |
37 RasterizationSite rasterization_site; | 37 RasterizationSite rasterization_site; |
| 38 bool low_res_tiling; |
38 | 39 |
39 enum ScrollbarAnimator { | 40 enum ScrollbarAnimator { |
40 NoAnimator, | 41 NoAnimator, |
41 LinearFade, | 42 LinearFade, |
42 Thinning, | 43 Thinning, |
43 }; | 44 }; |
44 ScrollbarAnimator scrollbar_animator; | 45 ScrollbarAnimator scrollbar_animator; |
45 int scrollbar_linear_fade_delay_ms; | 46 int scrollbar_linear_fade_delay_ms; |
46 int scrollbar_linear_fade_length_ms; | 47 int scrollbar_linear_fade_length_ms; |
47 SkColor solid_color_scrollbar_color; | 48 SkColor solid_color_scrollbar_color; |
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74 bool use_rgba_4444_textures; | 75 bool use_rgba_4444_textures; |
75 bool touch_hit_testing; | 76 bool touch_hit_testing; |
76 size_t texture_id_allocation_chunk_size; | 77 size_t texture_id_allocation_chunk_size; |
77 | 78 |
78 LayerTreeDebugState initial_debug_state; | 79 LayerTreeDebugState initial_debug_state; |
79 }; | 80 }; |
80 | 81 |
81 } // namespace cc | 82 } // namespace cc |
82 | 83 |
83 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ | 84 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ |
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