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| 1 | |
| 2 /* | |
| 3 * Copyright 2013 Google Inc. | |
|
egdaniel
2016/05/11 15:39:29
2016
bsalomon
2016/05/11 15:52:49
Done.
| |
| 4 * | |
| 5 * Use of this source code is governed by a BSD-style license that can be | |
| 6 * found in the LICENSE file. | |
| 7 */ | |
| 8 #include "TestContext.h" | |
| 9 | |
| 10 namespace sk_gpu_test { | |
| 11 TestContext::TestContext() : fCurrentFenceIdx(0) { | |
| 12 memset(fFrameFences, 0, sizeof(fFrameFences)); | |
| 13 } | |
| 14 | |
| 15 TestContext::~TestContext() { | |
| 16 // Subclass should call teardown. | |
| 17 #ifdef SK_DEBUG | |
| 18 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { | |
| 19 SkASSERT(0 == fFrameFences[i]); | |
| 20 } | |
| 21 #endif | |
| 22 SkASSERT(nullptr == fFenceSync.get()); | |
| 23 } | |
| 24 | |
| 25 void TestContext::makeCurrent() const { this->onPlatformMakeCurrent(); } | |
| 26 | |
| 27 void TestContext::swapBuffers() { this->onPlatformSwapBuffers(); } | |
| 28 | |
| 29 void TestContext::waitOnSyncOrSwap() { | |
| 30 if (!fFenceSync) { | |
| 31 // Fallback on the platform SwapBuffers method for synchronization. This may have no effect. | |
| 32 this->swapBuffers(); | |
| 33 return; | |
| 34 } | |
| 35 | |
| 36 if (fFrameFences[fCurrentFenceIdx]) { | |
| 37 if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx], true)) { | |
| 38 SkDebugf("WARNING: Wait failed for fence sync. Timings might not be accurate.\n"); | |
| 39 } | |
| 40 fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]); | |
| 41 } | |
| 42 | |
| 43 fFrameFences[fCurrentFenceIdx] = fFenceSync->insertFence(); | |
| 44 fCurrentFenceIdx = (fCurrentFenceIdx + 1) % SK_ARRAY_COUNT(fFrameFences); | |
| 45 } | |
| 46 | |
| 47 void TestContext::testAbandon() { | |
| 48 if (fFenceSync) { | |
| 49 memset(fFrameFences, 0, sizeof(fFrameFences)); | |
| 50 } | |
| 51 } | |
| 52 | |
| 53 void TestContext::teardown() { | |
| 54 if (fFenceSync) { | |
| 55 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { | |
| 56 if (fFrameFences[i]) { | |
| 57 fFenceSync->deleteFence(fFrameFences[i]); | |
| 58 fFrameFences[i] = 0; | |
| 59 } | |
| 60 } | |
| 61 fFenceSync.reset(nullptr); | |
| 62 } | |
| 63 } | |
| 64 | |
| 65 } | |
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