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1 | |
2 /* | 1 /* |
3 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
4 * | 3 * |
5 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 5 * found in the LICENSE file. |
7 */ | 6 */ |
| 7 |
8 #include "GLTestContext.h" | 8 #include "GLTestContext.h" |
9 #include "gl/GrGLUtil.h" | 9 #include "gl/GrGLUtil.h" |
10 #include "SkGpuFenceSync.h" | |
11 | 10 |
12 namespace sk_gpu_test { | 11 namespace sk_gpu_test { |
13 class GLTestContext::GLFenceSync : public SkGpuFenceSync { | 12 class GLTestContext::GLFenceSync : public SkGpuFenceSync { |
14 public: | 13 public: |
15 static GLFenceSync* CreateIfSupported(const GLTestContext*); | 14 static GLFenceSync* CreateIfSupported(const GLTestContext*); |
16 | 15 |
17 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override; | 16 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override; |
18 bool waitFence(SkPlatformGpuFence fence, bool flush) const override; | 17 bool waitFence(SkPlatformGpuFence fence, bool flush) const override; |
19 void deleteFence(SkPlatformGpuFence fence) const override; | 18 void deleteFence(SkPlatformGpuFence fence) const override; |
20 | 19 |
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31 typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbi
tfield, GrGLuint64); | 30 typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbi
tfield, GrGLuint64); |
32 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); | 31 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); |
33 | 32 |
34 GLFenceSyncProc fGLFenceSync; | 33 GLFenceSyncProc fGLFenceSync; |
35 GLClientWaitSyncProc fGLClientWaitSync; | 34 GLClientWaitSyncProc fGLClientWaitSync; |
36 GLDeleteSyncProc fGLDeleteSync; | 35 GLDeleteSyncProc fGLDeleteSync; |
37 | 36 |
38 typedef SkGpuFenceSync INHERITED; | 37 typedef SkGpuFenceSync INHERITED; |
39 }; | 38 }; |
40 | 39 |
41 GLTestContext::GLTestContext() | 40 GLTestContext::GLTestContext() : TestContext() {} |
42 : fCurrentFenceIdx(0) { | |
43 memset(fFrameFences, 0, sizeof(fFrameFences)); | |
44 } | |
45 | 41 |
46 GLTestContext::~GLTestContext() { | 42 GLTestContext::~GLTestContext() { |
47 // Subclass should call teardown. | |
48 #ifdef SK_DEBUG | |
49 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { | |
50 SkASSERT(0 == fFrameFences[i]); | |
51 } | |
52 #endif | |
53 SkASSERT(nullptr == fGL.get()); | 43 SkASSERT(nullptr == fGL.get()); |
54 SkASSERT(nullptr == fFenceSync.get()); | |
55 } | 44 } |
56 | 45 |
57 void GLTestContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) { | 46 void GLTestContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) { |
58 SkASSERT(!fGL.get()); | 47 SkASSERT(!fGL.get()); |
59 fGL.reset(gl); | 48 fGL.reset(gl); |
60 fFenceSync.reset(fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this
)); | 49 fFenceSync = fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this); |
61 } | 50 } |
62 | 51 |
63 void GLTestContext::teardown() { | 52 void GLTestContext::teardown() { |
64 if (fFenceSync) { | |
65 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { | |
66 if (fFrameFences[i]) { | |
67 fFenceSync->deleteFence(fFrameFences[i]); | |
68 fFrameFences[i] = 0; | |
69 } | |
70 } | |
71 fFenceSync.reset(nullptr); | |
72 } | |
73 | |
74 fGL.reset(nullptr); | 53 fGL.reset(nullptr); |
75 } | 54 INHERITED::teardown(); |
76 | |
77 void GLTestContext::makeCurrent() const { | |
78 this->onPlatformMakeCurrent(); | |
79 } | |
80 | |
81 void GLTestContext::swapBuffers() { | |
82 this->onPlatformSwapBuffers(); | |
83 } | |
84 | |
85 void GLTestContext::waitOnSyncOrSwap() { | |
86 if (!fFenceSync) { | |
87 // Fallback on the platform SwapBuffers method for synchronization. This
may have no effect. | |
88 this->swapBuffers(); | |
89 return; | |
90 } | |
91 | |
92 if (fFrameFences[fCurrentFenceIdx]) { | |
93 if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx], true)) { | |
94 SkDebugf("WARNING: Wait failed for fence sync. Timings might not be
accurate.\n"); | |
95 } | |
96 fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]); | |
97 } | |
98 | |
99 fFrameFences[fCurrentFenceIdx] = fFenceSync->insertFence(); | |
100 fCurrentFenceIdx = (fCurrentFenceIdx + 1) % SK_ARRAY_COUNT(fFrameFences); | |
101 } | 55 } |
102 | 56 |
103 void GLTestContext::testAbandon() { | 57 void GLTestContext::testAbandon() { |
| 58 INHERITED::testAbandon(); |
104 if (fGL) { | 59 if (fGL) { |
105 fGL->abandon(); | 60 fGL->abandon(); |
106 } | 61 } |
107 if (fFenceSync) { | |
108 memset(fFrameFences, 0, sizeof(fFrameFences)); | |
109 } | |
110 } | 62 } |
111 | 63 |
112 GLTestContext::GLFenceSync* GLTestContext::GLFenceSync::CreateIfSupported(const
GLTestContext* ctx) { | 64 GLTestContext::GLFenceSync* GLTestContext::GLFenceSync::CreateIfSupported(const
GLTestContext* ctx) { |
113 SkAutoTDelete<GLFenceSync> ret(new GLFenceSync); | 65 SkAutoTDelete<GLFenceSync> ret(new GLFenceSync); |
114 | 66 |
115 if (kGL_GrGLStandard == ctx->gl()->fStandard) { | 67 if (kGL_GrGLStandard == ctx->gl()->fStandard) { |
116 const GrGLubyte* versionStr; | 68 const GrGLubyte* versionStr; |
117 GR_GL_CALL_RET(ctx->gl(), versionStr, GetString(GR_GL_VERSION)); | 69 GR_GL_CALL_RET(ctx->gl(), versionStr, GetString(GR_GL_VERSION)); |
118 GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast<const ch
ar*>(versionStr)); | 70 GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast<const ch
ar*>(versionStr)); |
119 if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync"))
{ | 71 if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync"))
{ |
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179 GR_GL_NEAREST)); | 131 GR_GL_NEAREST)); |
180 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, | 132 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, |
181 GR_GL_CLAMP_TO_EDGE)); | 133 GR_GL_CLAMP_TO_EDGE)); |
182 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, | 134 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, |
183 GR_GL_CLAMP_TO_EDGE)); | 135 GR_GL_CLAMP_TO_EDGE)); |
184 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width
, height, 0, | 136 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width
, height, 0, |
185 externalFormat, externalType, data)); | 137 externalFormat, externalType, data)); |
186 return id; | 138 return id; |
187 } | 139 } |
188 } // namespace sk_gpu_test | 140 } // namespace sk_gpu_test |
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