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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrContextFactory.h" | 9 #include "GrContextFactory.h" |
| 10 #include "gl/GLTestContext.h" | 10 #include "gl/GLTestContext.h" |
| 11 | 11 |
| 12 #if SK_ANGLE | 12 #if SK_ANGLE |
| 13 #include "gl/angle/GLTestContext_angle.h" | 13 #include "gl/angle/GLTestContext_angle.h" |
| 14 #endif | 14 #endif |
| 15 #if SK_COMMAND_BUFFER | 15 #if SK_COMMAND_BUFFER |
| 16 #include "gl/command_buffer/GLTestContext_command_buffer.h" | 16 #include "gl/command_buffer/GLTestContext_command_buffer.h" |
| 17 #endif | 17 #endif |
| 18 #include "gl/debug/DebugGLTestContext.h" | 18 #include "gl/debug/DebugGLTestContext.h" |
| 19 #if SK_MESA | 19 #if SK_MESA |
| 20 #include "gl/mesa/GLTestContext_mesa.h" | 20 #include "gl/mesa/GLTestContext_mesa.h" |
| 21 #endif | 21 #endif |
| 22 #if SK_VULKAN | 22 #if SK_VULKAN |
| 23 #include "vk/GrVkBackendContext.h" | 23 #include "vk/VkTestContext.h" |
| 24 #endif | 24 #endif |
| 25 #include "gl/null/NullGLTestContext.h" | 25 #include "gl/null/NullGLTestContext.h" |
| 26 #include "gl/GrGLGpu.h" | 26 #include "gl/GrGLGpu.h" |
| 27 #include "GrCaps.h" | 27 #include "GrCaps.h" |
| 28 | 28 |
| 29 namespace sk_gpu_test { | 29 namespace sk_gpu_test { |
| 30 GrContextFactory::GrContextFactory() { } | 30 GrContextFactory::GrContextFactory() { } |
| 31 | 31 |
| 32 GrContextFactory::GrContextFactory(const GrContextOptions& opts) | 32 GrContextFactory::GrContextFactory(const GrContextOptions& opts) |
| 33 : fGlobalOptions(opts) { | 33 : fGlobalOptions(opts) { |
| 34 } | 34 } |
| 35 | 35 |
| 36 GrContextFactory::~GrContextFactory() { | 36 GrContextFactory::~GrContextFactory() { |
| 37 this->destroyContexts(); | 37 this->destroyContexts(); |
| 38 } | 38 } |
| 39 | 39 |
| 40 void GrContextFactory::destroyContexts() { | 40 void GrContextFactory::destroyContexts() { |
| 41 for (Context& context : fContexts) { | 41 for (Context& context : fContexts) { |
| 42 if (context.fGLContext) { | 42 if (context.fTestContext) { |
| 43 context.fGLContext->makeCurrent(); | 43 context.fTestContext->makeCurrent(); |
| 44 } | 44 } |
| 45 if (!context.fGrContext->unique()) { | 45 if (!context.fGrContext->unique()) { |
| 46 context.fGrContext->releaseResourcesAndAbandonContext(); | 46 context.fGrContext->releaseResourcesAndAbandonContext(); |
| 47 context.fAbandoned = true; | 47 context.fAbandoned = true; |
| 48 } | 48 } |
| 49 context.fGrContext->unref(); | 49 context.fGrContext->unref(); |
| 50 delete context.fGLContext; | 50 delete context.fTestContext; |
| 51 } | 51 } |
| 52 fContexts.reset(); | 52 fContexts.reset(); |
| 53 } | 53 } |
| 54 | 54 |
| 55 void GrContextFactory::abandonContexts() { | 55 void GrContextFactory::abandonContexts() { |
| 56 for (Context& context : fContexts) { | 56 for (Context& context : fContexts) { |
| 57 if (!context.fAbandoned) { | 57 if (!context.fAbandoned) { |
| 58 if (context.fGLContext) { | 58 if (context.fTestContext) { |
| 59 context.fGLContext->makeCurrent(); | 59 context.fTestContext->makeCurrent(); |
| 60 context.fGLContext->testAbandon(); | 60 context.fTestContext->testAbandon(); |
| 61 delete(context.fGLContext); | 61 delete(context.fTestContext); |
| 62 context.fGLContext = nullptr; | 62 context.fTestContext = nullptr; |
| 63 } | 63 } |
| 64 context.fGrContext->abandonContext(); | 64 context.fGrContext->abandonContext(); |
| 65 context.fAbandoned = true; | 65 context.fAbandoned = true; |
| 66 } | 66 } |
| 67 } | 67 } |
| 68 } | 68 } |
| 69 | 69 |
| 70 void GrContextFactory::releaseResourcesAndAbandonContexts() { | 70 void GrContextFactory::releaseResourcesAndAbandonContexts() { |
| 71 for (Context& context : fContexts) { | 71 for (Context& context : fContexts) { |
| 72 if (!context.fAbandoned) { | 72 if (!context.fAbandoned) { |
| 73 if (context.fGLContext) { | 73 if (context.fTestContext) { |
| 74 context.fGLContext->makeCurrent(); | 74 context.fTestContext->makeCurrent(); |
| 75 } | 75 } |
| 76 context.fGrContext->releaseResourcesAndAbandonContext(); | 76 context.fGrContext->releaseResourcesAndAbandonContext(); |
| 77 context.fAbandoned = true; | 77 context.fAbandoned = true; |
| 78 if (context.fGLContext) { | 78 if (context.fTestContext) { |
| 79 delete context.fGLContext; | 79 delete context.fTestContext; |
| 80 context.fGLContext = nullptr; | 80 context.fTestContext = nullptr; |
| 81 } | 81 } |
| 82 } | 82 } |
| 83 } | 83 } |
| 84 } | 84 } |
| 85 | 85 |
| 86 #if defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_
FOR_MAC) | 86 #if defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_
FOR_MAC) |
| 87 const GrContextFactory::ContextType GrContextFactory::kNativeGL_ContextType = | 87 const GrContextFactory::ContextType GrContextFactory::kNativeGL_ContextType = |
| 88 GrContextFactory::kGL_ContextType; | 88 GrContextFactory::kGL_ContextType; |
| 89 #else | 89 #else |
| 90 const GrContextFactory::ContextType GrContextFactory::kNativeGL_ContextType = | 90 const GrContextFactory::ContextType GrContextFactory::kNativeGL_ContextType = |
| 91 GrContextFactory::kGLES_ContextType; | 91 GrContextFactory::kGLES_ContextType; |
| 92 #endif | 92 #endif |
| 93 | 93 |
| 94 ContextInfo GrContextFactory::getContextInfo(ContextType type, ContextOptions op
tions) { | 94 ContextInfo GrContextFactory::getContextInfo(ContextType type, ContextOptions op
tions) { |
| 95 for (int i = 0; i < fContexts.count(); ++i) { | 95 for (int i = 0; i < fContexts.count(); ++i) { |
| 96 Context& context = fContexts[i]; | 96 Context& context = fContexts[i]; |
| 97 if (context.fType == type && | 97 if (context.fType == type && |
| 98 context.fOptions == options && | 98 context.fOptions == options && |
| 99 !context.fAbandoned) { | 99 !context.fAbandoned) { |
| 100 if (context.fGLContext) { | 100 context.fTestContext->makeCurrent(); |
| 101 context.fGLContext->makeCurrent(); | 101 return ContextInfo(context.fBackend, context.fTestContext, context.f
GrContext); |
| 102 } | |
| 103 return ContextInfo(context.fGrContext, context.fGLContext); | |
| 104 } | 102 } |
| 105 } | 103 } |
| 106 SkAutoTDelete<GLTestContext> glCtx; | 104 SkAutoTDelete<TestContext> testCtx; |
| 107 sk_sp<GrContext> grCtx; | 105 sk_sp<GrContext> grCtx; |
| 108 GrBackendContext backendContext = 0; | 106 GrBackendContext backendContext = 0; |
| 109 sk_sp<const GrGLInterface> glInterface; | 107 sk_sp<const GrGLInterface> glInterface; |
| 110 #ifdef SK_VULKAN | |
| 111 sk_sp<const GrVkBackendContext> vkBackend; | |
| 112 #endif | |
| 113 GrBackend backend = ContextTypeBackend(type); | 108 GrBackend backend = ContextTypeBackend(type); |
| 114 switch (backend) { | 109 switch (backend) { |
| 115 case kOpenGL_GrBackend: | 110 case kOpenGL_GrBackend: { |
| 111 GLTestContext* glCtx; |
| 116 switch (type) { | 112 switch (type) { |
| 117 case kGL_ContextType: | 113 case kGL_ContextType: |
| 118 glCtx.reset(CreatePlatformGLTestContext(kGL_GrGLStandard)); | 114 glCtx = CreatePlatformGLTestContext(kGL_GrGLStandard); |
| 119 break; | 115 break; |
| 120 case kGLES_ContextType: | 116 case kGLES_ContextType: |
| 121 glCtx.reset(CreatePlatformGLTestContext(kGLES_GrGLStandard))
; | 117 glCtx = CreatePlatformGLTestContext(kGLES_GrGLStandard); |
| 122 break; | 118 break; |
| 123 #if SK_ANGLE | 119 #if SK_ANGLE |
| 124 # ifdef SK_BUILD_FOR_WIN | 120 # ifdef SK_BUILD_FOR_WIN |
| 125 case kANGLE_ContextType: | 121 case kANGLE_ContextType: |
| 126 glCtx.reset(CreateANGLEDirect3DGLTestContext()); | 122 glCtx = CreateANGLEDirect3DGLTestContext(); |
| 127 break; | 123 break; |
| 128 # endif | 124 # endif |
| 129 case kANGLE_GL_ContextType: | 125 case kANGLE_GL_ContextType: |
| 130 glCtx.reset(CreateANGLEOpenGLGLTestContext()); | 126 glCtx = CreateANGLEOpenGLGLTestContext(); |
| 131 break; | 127 break; |
| 132 #endif | 128 #endif |
| 133 #if SK_COMMAND_BUFFER | 129 #if SK_COMMAND_BUFFER |
| 134 case kCommandBuffer_ContextType: | 130 case kCommandBuffer_ContextType: |
| 135 glCtx.reset(CommandBufferGLTestContext::Create()); | 131 glCtx = CommandBufferGLTestContext::Create(); |
| 136 break; | 132 break; |
| 137 #endif | 133 #endif |
| 138 #if SK_MESA | 134 #if SK_MESA |
| 139 case kMESA_ContextType: | 135 case kMESA_ContextType: |
| 140 glCtx.reset(CreateMesaGLTestContext()); | 136 glCtx = CreateMesaGLTestContext(); |
| 141 break; | 137 break; |
| 142 #endif | 138 #endif |
| 143 case kNullGL_ContextType: | 139 case kNullGL_ContextType: |
| 144 glCtx.reset(CreateNullGLTestContext(kEnableNVPR_ContextOptio
ns & options)); | 140 glCtx = CreateNullGLTestContext(kEnableNVPR_ContextOptions &
options); |
| 145 break; | 141 break; |
| 146 case kDebugGL_ContextType: | 142 case kDebugGL_ContextType: |
| 147 glCtx.reset(CreateDebugGLTestContext()); | 143 glCtx = CreateDebugGLTestContext(); |
| 148 break; | 144 break; |
| 149 default: | 145 default: |
| 150 return ContextInfo(); | 146 return ContextInfo(); |
| 151 } | 147 } |
| 152 if (nullptr == glCtx.get()) { | 148 if (!glCtx) { |
| 153 return ContextInfo(); | 149 return ContextInfo(); |
| 154 } | 150 } |
| 151 testCtx.reset(glCtx); |
| 155 glInterface.reset(SkRef(glCtx->gl())); | 152 glInterface.reset(SkRef(glCtx->gl())); |
| 156 // Block NVPR from non-NVPR types. | 153 // Block NVPR from non-NVPR types. |
| 157 if (!(kEnableNVPR_ContextOptions & options)) { | 154 if (!(kEnableNVPR_ContextOptions & options)) { |
| 158 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface.get())); | 155 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface.get())); |
| 159 if (!glInterface) { | 156 if (!glInterface) { |
| 160 return ContextInfo(); | 157 return ContextInfo(); |
| 161 } | 158 } |
| 162 } | 159 } |
| 163 backendContext = reinterpret_cast<GrBackendContext>(glInterface.get(
)); | 160 backendContext = reinterpret_cast<GrBackendContext>(glInterface.get(
)); |
| 164 glCtx->makeCurrent(); | |
| 165 break; | 161 break; |
| 162 } |
| 166 #ifdef SK_VULKAN | 163 #ifdef SK_VULKAN |
| 167 case kVulkan_GrBackend: | 164 case kVulkan_GrBackend: |
| 168 SkASSERT(kVulkan_ContextType == type); | 165 SkASSERT(kVulkan_ContextType == type); |
| 169 if ((kEnableNVPR_ContextOptions & options) || | 166 if ((kEnableNVPR_ContextOptions & options) || |
| 170 (kRequireSRGBSupport_ContextOptions & options)) { | 167 (kRequireSRGBSupport_ContextOptions & options)) { |
| 171 return ContextInfo(); | 168 return ContextInfo(); |
| 172 } | 169 } |
| 173 vkBackend.reset(GrVkBackendContext::Create()); | 170 testCtx.reset(CreatePlatformVkTestContext()); |
| 174 if (!vkBackend) { | 171 if (!testCtx) { |
| 175 return ContextInfo(); | 172 return ContextInfo(); |
| 176 } | 173 } |
| 177 backendContext = reinterpret_cast<GrBackendContext>(vkBackend.get())
; | 174 |
| 178 // There is some bug (either in Skia or the NV Vulkan driver) where
VkDevice | 175 // There is some bug (either in Skia or the NV Vulkan driver) where
VkDevice |
| 179 // destruction will hang occaisonally. For some reason having an exi
sting GL | 176 // destruction will hang occaisonally. For some reason having an exi
sting GL |
| 180 // context fixes this. | 177 // context fixes this. |
| 181 if (!fSentinelGLContext) { | 178 if (!fSentinelGLContext) { |
| 182 fSentinelGLContext.reset(CreatePlatformGLTestContext(kGL_GrGLSta
ndard)); | 179 fSentinelGLContext.reset(CreatePlatformGLTestContext(kGL_GrGLSta
ndard)); |
| 183 if (!fSentinelGLContext) { | 180 if (!fSentinelGLContext) { |
| 184 fSentinelGLContext.reset(CreatePlatformGLTestContext(kGLES_G
rGLStandard)); | 181 fSentinelGLContext.reset(CreatePlatformGLTestContext(kGLES_G
rGLStandard)); |
| 185 } | 182 } |
| 186 } | 183 } |
| 184 backendContext = testCtx->backendContext(); |
| 187 break; | 185 break; |
| 188 #endif | 186 #endif |
| 189 default: | 187 default: |
| 190 return ContextInfo(); | 188 return ContextInfo(); |
| 191 } | 189 } |
| 192 | 190 testCtx->makeCurrent(); |
| 191 SkASSERT(testCtx && testCtx->backend() == backend); |
| 193 grCtx.reset(GrContext::Create(backend, backendContext, fGlobalOptions)); | 192 grCtx.reset(GrContext::Create(backend, backendContext, fGlobalOptions)); |
| 194 if (!grCtx.get()) { | 193 if (!grCtx.get()) { |
| 195 return ContextInfo(); | 194 return ContextInfo(); |
| 196 } | 195 } |
| 197 if (kEnableNVPR_ContextOptions & options) { | 196 if (kEnableNVPR_ContextOptions & options) { |
| 198 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) { | 197 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) { |
| 199 return ContextInfo(); | 198 return ContextInfo(); |
| 200 } | 199 } |
| 201 } | 200 } |
| 202 if (kRequireSRGBSupport_ContextOptions & options) { | 201 if (kRequireSRGBSupport_ContextOptions & options) { |
| 203 if (!grCtx->caps()->srgbSupport()) { | 202 if (!grCtx->caps()->srgbSupport()) { |
| 204 return ContextInfo(); | 203 return ContextInfo(); |
| 205 } | 204 } |
| 206 } | 205 } |
| 207 | 206 |
| 208 Context& context = fContexts.push_back(); | 207 Context& context = fContexts.push_back(); |
| 209 context.fGLContext = glCtx.release(); | 208 context.fBackend = backend; |
| 209 context.fTestContext = testCtx.release(); |
| 210 context.fGrContext = SkRef(grCtx.get()); | 210 context.fGrContext = SkRef(grCtx.get()); |
| 211 context.fType = type; | 211 context.fType = type; |
| 212 context.fOptions = options; | 212 context.fOptions = options; |
| 213 context.fAbandoned = false; | 213 context.fAbandoned = false; |
| 214 return ContextInfo(context.fGrContext, context.fGLContext); | 214 return ContextInfo(context.fBackend, context.fTestContext, context.fGrContex
t); |
| 215 } | 215 } |
| 216 } // namespace sk_gpu_test | 216 } // namespace sk_gpu_test |
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