Index: ui/display/android/screen_android.cc |
diff --git a/ui/gfx/screen_android.cc b/ui/display/android/screen_android.cc |
similarity index 77% |
rename from ui/gfx/screen_android.cc |
rename to ui/display/android/screen_android.cc |
index eb36444fa8d4dc722b87d6fbc3083d372647ddb9..16e2357f36c9e05d015150dab761d31d976a5a55 100644 |
--- a/ui/gfx/screen_android.cc |
+++ b/ui/display/android/screen_android.cc |
@@ -2,15 +2,15 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "ui/gfx/screen.h" |
+#include "ui/display/screen.h" |
#include "base/logging.h" |
#include "base/macros.h" |
+#include "ui/display/display.h" |
#include "ui/gfx/android/device_display_info.h" |
-#include "ui/gfx/display.h" |
#include "ui/gfx/geometry/size_conversions.h" |
-namespace gfx { |
+namespace display { |
class ScreenAndroid : public Screen { |
public: |
@@ -28,7 +28,7 @@ class ScreenAndroid : public Screen { |
return NULL; |
} |
- gfx::Display GetPrimaryDisplay() const override { |
+ Display GetPrimaryDisplay() const override { |
gfx::DeviceDisplayInfo device_info; |
const float device_scale_factor = device_info.GetDIPScale(); |
// Note: GetPhysicalDisplayWidth/Height() does not subtract window |
@@ -43,28 +43,28 @@ class ScreenAndroid : public Screen { |
: device_info.GetDisplayHeight()); |
const gfx::Rect bounds_in_dip = gfx::Rect(gfx::ScaleToCeiledSize( |
bounds_in_pixels.size(), 1.0f / device_scale_factor)); |
- gfx::Display display(0, bounds_in_dip); |
- if (!gfx::Display::HasForceDeviceScaleFactor()) |
+ Display display(0, bounds_in_dip); |
+ if (!Display::HasForceDeviceScaleFactor()) |
display.set_device_scale_factor(device_scale_factor); |
display.SetRotationAsDegree(device_info.GetRotationDegrees()); |
return display; |
} |
- gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override { |
+ Display GetDisplayNearestWindow(gfx::NativeView view) const override { |
return GetPrimaryDisplay(); |
} |
- gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override { |
+ Display GetDisplayNearestPoint(const gfx::Point& point) const override { |
return GetPrimaryDisplay(); |
} |
int GetNumDisplays() const override { return 1; } |
- std::vector<gfx::Display> GetAllDisplays() const override { |
- return std::vector<gfx::Display>(1, GetPrimaryDisplay()); |
+ std::vector<Display> GetAllDisplays() const override { |
+ return std::vector<Display>(1, GetPrimaryDisplay()); |
} |
- gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override { |
+ Display GetDisplayMatching(const gfx::Rect& match_rect) const override { |
return GetPrimaryDisplay(); |
} |
@@ -84,4 +84,4 @@ Screen* CreateNativeScreen() { |
return new ScreenAndroid; |
} |
-} // namespace gfx |
+} // namespace display |