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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_DISPLAY_SCREEN_H_ | 5 #ifndef UI_DISPLAY_SCREEN_H_ |
6 #define UI_DISPLAY_SCREEN_H_ | 6 #define UI_DISPLAY_SCREEN_H_ |
7 | 7 |
8 #include "ui/gfx/screen.h" | 8 #include <vector> |
| 9 |
| 10 #include "base/macros.h" |
| 11 #include "ui/display/display.h" |
| 12 #include "ui/display/display_export.h" |
| 13 #include "ui/gfx/native_widget_types.h" |
| 14 |
| 15 namespace gfx { |
| 16 class Display; |
| 17 class Point; |
| 18 class Rect; |
| 19 } |
9 | 20 |
10 namespace display { | 21 namespace display { |
| 22 using Display = gfx::Display; |
| 23 class DisplayObserver; |
11 | 24 |
12 // TODO(oshima): move the gfx::Screen to display::Screen. | 25 // A utility class for getting various info about screen size, displays, |
13 using Display = gfx::Display; | 26 // cursor position, etc. |
14 using DisplayObserver = gfx::DisplayObserver; | 27 // |
15 using Screen = gfx::Screen; | 28 // Note that this class does not represent an individual display connected to a |
| 29 // computer -- see the Display class for that. A single Screen object exists |
| 30 // regardless of the number of connected displays. |
| 31 class DISPLAY_EXPORT Screen { |
| 32 public: |
| 33 Screen(); |
| 34 virtual ~Screen(); |
16 | 35 |
17 } // display | 36 // Retrieves the single Screen object. |
| 37 static Screen* GetScreen(); |
| 38 |
| 39 // Sets the global screen. NOTE: this does not take ownership of |screen|. |
| 40 // Tests must be sure to reset any state they install. |
| 41 static void SetScreenInstance(Screen* instance); |
| 42 |
| 43 // Returns the current absolute position of the mouse pointer. |
| 44 virtual gfx::Point GetCursorScreenPoint() = 0; |
| 45 |
| 46 // Returns true if the cursor is directly over |window|. |
| 47 virtual bool IsWindowUnderCursor(gfx::NativeWindow window) = 0; |
| 48 |
| 49 // Returns the window at the given screen coordinate |point|. |
| 50 virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) = 0; |
| 51 |
| 52 // Returns the number of displays. |
| 53 // Mirrored displays are excluded; this method is intended to return the |
| 54 // number of distinct, usable displays. |
| 55 virtual int GetNumDisplays() const = 0; |
| 56 |
| 57 // Returns the list of displays that are currently available. |
| 58 virtual std::vector<display::Display> GetAllDisplays() const = 0; |
| 59 |
| 60 // Returns the display nearest the specified window. |
| 61 // If the window is NULL or the window is not rooted to a display this will |
| 62 // return the primary display. |
| 63 virtual display::Display GetDisplayNearestWindow( |
| 64 gfx::NativeView view) const = 0; |
| 65 |
| 66 // Returns the display nearest the specified point. |point| should be in DIPs. |
| 67 virtual display::Display GetDisplayNearestPoint( |
| 68 const gfx::Point& point) const = 0; |
| 69 |
| 70 // Returns the display that most closely intersects the provided bounds. |
| 71 virtual display::Display GetDisplayMatching( |
| 72 const gfx::Rect& match_rect) const = 0; |
| 73 |
| 74 // Returns the primary display. |
| 75 virtual display::Display GetPrimaryDisplay() const = 0; |
| 76 |
| 77 // Adds/Removes display observers. |
| 78 virtual void AddObserver(DisplayObserver* observer) = 0; |
| 79 virtual void RemoveObserver(DisplayObserver* observer) = 0; |
| 80 |
| 81 // Converts |screen_rect| to DIP coordinates in the context of |view| clamping |
| 82 // to the enclosing rect if the coordinates do not fall on pixel boundaries. |
| 83 // If |view| is null, the primary display is used as the context. |
| 84 virtual gfx::Rect ScreenToDIPRectInWindow(gfx::NativeView view, |
| 85 const gfx::Rect& screen_rect) const; |
| 86 |
| 87 // Converts |dip_rect| to screen coordinates in the context of |view| clamping |
| 88 // to the enclosing rect if the coordinates do not fall on pixel boundaries. |
| 89 // If |view| is null, the primary display is used as the context. |
| 90 virtual gfx::Rect DIPToScreenRectInWindow(gfx::NativeView view, |
| 91 const gfx::Rect& dip_rect) const; |
| 92 |
| 93 private: |
| 94 DISALLOW_COPY_AND_ASSIGN(Screen); |
| 95 }; |
| 96 |
| 97 Screen* CreateNativeScreen(); |
| 98 |
| 99 } // namespace display |
18 | 100 |
19 #endif // UI_DISPLAY_SCREEN_H_ | 101 #endif // UI_DISPLAY_SCREEN_H_ |
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