Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(619)

Side by Side Diff: ui/display/mac/screen_mac.mm

Issue 1964153002: Move Screen, its impls, DisplayObserver and DisplayChangeNotifier to ui/display (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix tabs Created 4 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « ui/display/ios/screen_ios.mm ('k') | ui/display/screen.h » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/screen.h" 5 #include "ui/display/screen.h"
6 6
7 #import <ApplicationServices/ApplicationServices.h> 7 #import <ApplicationServices/ApplicationServices.h>
8 #import <Cocoa/Cocoa.h> 8 #import <Cocoa/Cocoa.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
11 #include <map> 11 #include <map>
12 #include <memory> 12 #include <memory>
13 13
14 #include "base/logging.h" 14 #include "base/logging.h"
15 #include "base/mac/sdk_forward_declarations.h" 15 #include "base/mac/sdk_forward_declarations.h"
16 #include "base/macros.h" 16 #include "base/macros.h"
17 #include "base/timer/timer.h" 17 #include "base/timer/timer.h"
18 #include "ui/gfx/display.h" 18 #include "ui/display/display.h"
19 #include "ui/gfx/display_change_notifier.h" 19 #include "ui/display/display_change_notifier.h"
20 #include "ui/gfx/mac/coordinate_conversion.h" 20 #include "ui/gfx/mac/coordinate_conversion.h"
21 21
22 namespace display {
22 namespace { 23 namespace {
23 24
24 // The delay to handle the display configuration changes. 25 // The delay to handle the display configuration changes.
25 // See comments in ScreenMac::HandleDisplayReconfiguration. 26 // See comments in ScreenMac::HandleDisplayReconfiguration.
26 const int64_t kConfigureDelayMs = 500; 27 const int64_t kConfigureDelayMs = 500;
27 28
28 NSScreen* GetMatchingScreen(const gfx::Rect& match_rect) { 29 NSScreen* GetMatchingScreen(const gfx::Rect& match_rect) {
29 // Default to the monitor with the current keyboard focus, in case 30 // Default to the monitor with the current keyboard focus, in case
30 // |match_rect| is not on any screen at all. 31 // |match_rect| is not on any screen at all.
31 NSScreen* max_screen = [NSScreen mainScreen]; 32 NSScreen* max_screen = [NSScreen mainScreen];
32 int max_area = 0; 33 int max_area = 0;
33 34
34 for (NSScreen* screen in [NSScreen screens]) { 35 for (NSScreen* screen in [NSScreen screens]) {
35 gfx::Rect monitor_area = gfx::ScreenRectFromNSRect([screen frame]); 36 gfx::Rect monitor_area = gfx::ScreenRectFromNSRect([screen frame]);
36 gfx::Rect intersection = gfx::IntersectRects(monitor_area, match_rect); 37 gfx::Rect intersection = gfx::IntersectRects(monitor_area, match_rect);
37 int area = intersection.width() * intersection.height(); 38 int area = intersection.width() * intersection.height();
38 if (area > max_area) { 39 if (area > max_area) {
39 max_area = area; 40 max_area = area;
40 max_screen = screen; 41 max_screen = screen;
41 } 42 }
42 } 43 }
43 44
44 return max_screen; 45 return max_screen;
45 } 46 }
46 47
47 gfx::Display GetDisplayForScreen(NSScreen* screen) { 48 Display GetDisplayForScreen(NSScreen* screen) {
48 NSRect frame = [screen frame]; 49 NSRect frame = [screen frame];
49 50
50 CGDirectDisplayID display_id = [[[screen deviceDescription] 51 CGDirectDisplayID display_id = [[[screen deviceDescription]
51 objectForKey:@"NSScreenNumber"] unsignedIntValue]; 52 objectForKey:@"NSScreenNumber"] unsignedIntValue];
52 53
53 gfx::Display display(display_id, gfx::Rect(NSRectToCGRect(frame))); 54 Display display(display_id, gfx::Rect(NSRectToCGRect(frame)));
54 NSRect visible_frame = [screen visibleFrame]; 55 NSRect visible_frame = [screen visibleFrame];
55 NSScreen* primary = [[NSScreen screens] firstObject]; 56 NSScreen* primary = [[NSScreen screens] firstObject];
56 57
57 // Convert work area's coordinate systems. 58 // Convert work area's coordinate systems.
58 if ([screen isEqual:primary]) { 59 if ([screen isEqual:primary]) {
59 gfx::Rect work_area = gfx::Rect(NSRectToCGRect(visible_frame)); 60 gfx::Rect work_area = gfx::Rect(NSRectToCGRect(visible_frame));
60 work_area.set_y(frame.size.height - visible_frame.origin.y - 61 work_area.set_y(frame.size.height - visible_frame.origin.y -
61 visible_frame.size.height); 62 visible_frame.size.height);
62 display.set_work_area(work_area); 63 display.set_work_area(work_area);
63 } else { 64 } else {
64 display.set_bounds(gfx::ScreenRectFromNSRect(frame)); 65 display.set_bounds(gfx::ScreenRectFromNSRect(frame));
65 display.set_work_area(gfx::ScreenRectFromNSRect(visible_frame)); 66 display.set_work_area(gfx::ScreenRectFromNSRect(visible_frame));
66 } 67 }
67 CGFloat scale = [screen backingScaleFactor]; 68 CGFloat scale = [screen backingScaleFactor];
68 69
69 if (gfx::Display::HasForceDeviceScaleFactor()) 70 if (Display::HasForceDeviceScaleFactor())
70 scale = gfx::Display::GetForcedDeviceScaleFactor(); 71 scale = Display::GetForcedDeviceScaleFactor();
71 72
72 display.set_device_scale_factor(scale); 73 display.set_device_scale_factor(scale);
73 // CGDisplayRotation returns a double. Display::SetRotationAsDegree will 74 // CGDisplayRotation returns a double. Display::SetRotationAsDegree will
74 // handle the unexpected situations were the angle is not a multiple of 90. 75 // handle the unexpected situations were the angle is not a multiple of 90.
75 display.SetRotationAsDegree(static_cast<int>(CGDisplayRotation(display_id))); 76 display.SetRotationAsDegree(static_cast<int>(CGDisplayRotation(display_id)));
76 return display; 77 return display;
77 } 78 }
78 79
79 class ScreenMac : public gfx::Screen { 80 class ScreenMac : public Screen {
80 public: 81 public:
81 ScreenMac() { 82 ScreenMac() {
82 displays_ = BuildDisplaysFromQuartz(); 83 displays_ = BuildDisplaysFromQuartz();
83 84
84 CGDisplayRegisterReconfigurationCallback( 85 CGDisplayRegisterReconfigurationCallback(
85 ScreenMac::DisplayReconfigurationCallBack, this); 86 ScreenMac::DisplayReconfigurationCallBack, this);
86 } 87 }
87 88
88 ~ScreenMac() override { 89 ~ScreenMac() override {
89 CGDisplayRemoveReconfigurationCallback( 90 CGDisplayRemoveReconfigurationCallback(
(...skipping 10 matching lines...) Expand all
100 return false; 101 return false;
101 } 102 }
102 103
103 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override { 104 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override {
104 NOTIMPLEMENTED(); 105 NOTIMPLEMENTED();
105 return gfx::NativeWindow(); 106 return gfx::NativeWindow();
106 } 107 }
107 108
108 int GetNumDisplays() const override { return GetAllDisplays().size(); } 109 int GetNumDisplays() const override { return GetAllDisplays().size(); }
109 110
110 std::vector<gfx::Display> GetAllDisplays() const override { 111 std::vector<Display> GetAllDisplays() const override {
111 return displays_; 112 return displays_;
112 } 113 }
113 114
114 gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override { 115 Display GetDisplayNearestWindow(gfx::NativeView view) const override {
115 NSWindow* window = nil; 116 NSWindow* window = nil;
116 #if !defined(USE_AURA) 117 #if !defined(USE_AURA)
117 if (view) 118 if (view)
118 window = [view window]; 119 window = [view window];
119 #endif 120 #endif
120 if (!window) 121 if (!window)
121 return GetPrimaryDisplay(); 122 return GetPrimaryDisplay();
122 NSScreen* match_screen = [window screen]; 123 NSScreen* match_screen = [window screen];
123 if (!match_screen) 124 if (!match_screen)
124 return GetPrimaryDisplay(); 125 return GetPrimaryDisplay();
125 return GetDisplayForScreen(match_screen); 126 return GetDisplayForScreen(match_screen);
126 } 127 }
127 128
128 gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override { 129 Display GetDisplayNearestPoint(const gfx::Point& point) const override {
129 NSPoint ns_point = NSPointFromCGPoint(point.ToCGPoint()); 130 NSPoint ns_point = NSPointFromCGPoint(point.ToCGPoint());
130 131
131 NSArray* screens = [NSScreen screens]; 132 NSArray* screens = [NSScreen screens];
132 NSScreen* primary = [screens objectAtIndex:0]; 133 NSScreen* primary = [screens objectAtIndex:0];
133 ns_point.y = NSMaxY([primary frame]) - ns_point.y; 134 ns_point.y = NSMaxY([primary frame]) - ns_point.y;
134 for (NSScreen* screen in screens) { 135 for (NSScreen* screen in screens) {
135 if (NSMouseInRect(ns_point, [screen frame], NO)) 136 if (NSMouseInRect(ns_point, [screen frame], NO))
136 return GetDisplayForScreen(screen); 137 return GetDisplayForScreen(screen);
137 } 138 }
138 return GetPrimaryDisplay(); 139 return GetPrimaryDisplay();
139 } 140 }
140 141
141 // Returns the display that most closely intersects the provided bounds. 142 // Returns the display that most closely intersects the provided bounds.
142 gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override { 143 Display GetDisplayMatching(const gfx::Rect& match_rect) const override {
143 NSScreen* match_screen = GetMatchingScreen(match_rect); 144 NSScreen* match_screen = GetMatchingScreen(match_rect);
144 return GetDisplayForScreen(match_screen); 145 return GetDisplayForScreen(match_screen);
145 } 146 }
146 147
147 // Returns the primary display. 148 // Returns the primary display.
148 gfx::Display GetPrimaryDisplay() const override { 149 Display GetPrimaryDisplay() const override {
149 // Primary display is defined as the display with the menubar, 150 // Primary display is defined as the display with the menubar,
150 // which is always at index 0. 151 // which is always at index 0.
151 NSScreen* primary = [[NSScreen screens] firstObject]; 152 NSScreen* primary = [[NSScreen screens] firstObject];
152 gfx::Display display = GetDisplayForScreen(primary); 153 Display display = GetDisplayForScreen(primary);
153 return display; 154 return display;
154 } 155 }
155 156
156 void AddObserver(gfx::DisplayObserver* observer) override { 157 void AddObserver(DisplayObserver* observer) override {
157 change_notifier_.AddObserver(observer); 158 change_notifier_.AddObserver(observer);
158 } 159 }
159 160
160 void RemoveObserver(gfx::DisplayObserver* observer) override { 161 void RemoveObserver(DisplayObserver* observer) override {
161 change_notifier_.RemoveObserver(observer); 162 change_notifier_.RemoveObserver(observer);
162 } 163 }
163 164
164 static void DisplayReconfigurationCallBack(CGDirectDisplayID display, 165 static void DisplayReconfigurationCallBack(CGDirectDisplayID display,
165 CGDisplayChangeSummaryFlags flags, 166 CGDisplayChangeSummaryFlags flags,
166 void* userInfo) { 167 void* userInfo) {
167 if (flags & kCGDisplayBeginConfigurationFlag) 168 if (flags & kCGDisplayBeginConfigurationFlag)
168 return; 169 return;
169 170
170 static_cast<ScreenMac*>(userInfo)->HandleDisplayReconfiguration(); 171 static_cast<ScreenMac*>(userInfo)->HandleDisplayReconfiguration();
171 } 172 }
172 173
173 void HandleDisplayReconfiguration() { 174 void HandleDisplayReconfiguration() {
174 // Given that we need to rebuild the list of displays, we want to coalesce 175 // Given that we need to rebuild the list of displays, we want to coalesce
175 // the events. For that, we use a timer that will be reset every time we get 176 // the events. For that, we use a timer that will be reset every time we get
176 // a new event and will be fulfilled kConfigureDelayMs after the latest. 177 // a new event and will be fulfilled kConfigureDelayMs after the latest.
177 if (configure_timer_.get() && configure_timer_->IsRunning()) { 178 if (configure_timer_.get() && configure_timer_->IsRunning()) {
178 configure_timer_->Reset(); 179 configure_timer_->Reset();
179 return; 180 return;
180 } 181 }
181 182
182 configure_timer_.reset(new base::OneShotTimer()); 183 configure_timer_.reset(new base::OneShotTimer());
183 configure_timer_->Start( 184 configure_timer_->Start(
184 FROM_HERE, 185 FROM_HERE, base::TimeDelta::FromMilliseconds(kConfigureDelayMs), this,
185 base::TimeDelta::FromMilliseconds(kConfigureDelayMs),
186 this,
187 &ScreenMac::ConfigureTimerFired); 186 &ScreenMac::ConfigureTimerFired);
188 } 187 }
189 188
190 private: 189 private:
191 void ConfigureTimerFired() { 190 void ConfigureTimerFired() {
192 std::vector<gfx::Display> old_displays = displays_; 191 std::vector<Display> old_displays = displays_;
193 displays_ = BuildDisplaysFromQuartz(); 192 displays_ = BuildDisplaysFromQuartz();
194 193
195 change_notifier_.NotifyDisplaysChanged(old_displays, displays_); 194 change_notifier_.NotifyDisplaysChanged(old_displays, displays_);
196 } 195 }
197 196
198 std::vector<gfx::Display> BuildDisplaysFromQuartz() const { 197 std::vector<Display> BuildDisplaysFromQuartz() const {
199 // Don't just return all online displays. This would include displays 198 // Don't just return all online displays. This would include displays
200 // that mirror other displays, which are not desired in this list. It's 199 // that mirror other displays, which are not desired in this list. It's
201 // tempting to use the count returned by CGGetActiveDisplayList, but active 200 // tempting to use the count returned by CGGetActiveDisplayList, but active
202 // displays exclude sleeping displays, and those are desired. 201 // displays exclude sleeping displays, and those are desired.
203 202
204 // It would be ridiculous to have this many displays connected, but 203 // It would be ridiculous to have this many displays connected, but
205 // CGDirectDisplayID is just an integer, so supporting up to this many 204 // CGDirectDisplayID is just an integer, so supporting up to this many
206 // doesn't hurt. 205 // doesn't hurt.
207 CGDirectDisplayID online_displays[128]; 206 CGDirectDisplayID online_displays[128];
208 CGDisplayCount online_display_count = 0; 207 CGDisplayCount online_display_count = 0;
209 if (CGGetOnlineDisplayList(arraysize(online_displays), 208 if (CGGetOnlineDisplayList(arraysize(online_displays), online_displays,
210 online_displays, 209 &online_display_count) != kCGErrorSuccess) {
211 &online_display_count) != kCGErrorSuccess) { 210 return std::vector<Display>(1, GetPrimaryDisplay());
212 return std::vector<gfx::Display>(1, GetPrimaryDisplay());
213 } 211 }
214 212
215 typedef std::map<int64_t, NSScreen*> ScreenIdsToScreensMap; 213 typedef std::map<int64_t, NSScreen*> ScreenIdsToScreensMap;
216 ScreenIdsToScreensMap screen_ids_to_screens; 214 ScreenIdsToScreensMap screen_ids_to_screens;
217 for (NSScreen* screen in [NSScreen screens]) { 215 for (NSScreen* screen in [NSScreen screens]) {
218 NSDictionary* screen_device_description = [screen deviceDescription]; 216 NSDictionary* screen_device_description = [screen deviceDescription];
219 int64_t screen_id = [[screen_device_description 217 int64_t screen_id = [[screen_device_description
220 objectForKey:@"NSScreenNumber"] unsignedIntValue]; 218 objectForKey:@"NSScreenNumber"] unsignedIntValue];
221 screen_ids_to_screens[screen_id] = screen; 219 screen_ids_to_screens[screen_id] = screen;
222 } 220 }
223 221
224 std::vector<gfx::Display> displays; 222 std::vector<Display> displays;
225 for (CGDisplayCount online_display_index = 0; 223 for (CGDisplayCount online_display_index = 0;
226 online_display_index < online_display_count; 224 online_display_index < online_display_count; ++online_display_index) {
227 ++online_display_index) {
228 CGDirectDisplayID online_display = online_displays[online_display_index]; 225 CGDirectDisplayID online_display = online_displays[online_display_index];
229 if (CGDisplayMirrorsDisplay(online_display) == kCGNullDirectDisplay) { 226 if (CGDisplayMirrorsDisplay(online_display) == kCGNullDirectDisplay) {
230 // If this display doesn't mirror any other, include it in the list. 227 // If this display doesn't mirror any other, include it in the list.
231 // The primary display in a mirrored set will be counted, but those that 228 // The primary display in a mirrored set will be counted, but those that
232 // mirror it will not be. 229 // mirror it will not be.
233 ScreenIdsToScreensMap::iterator foundScreen = 230 ScreenIdsToScreensMap::iterator foundScreen =
234 screen_ids_to_screens.find(online_display); 231 screen_ids_to_screens.find(online_display);
235 if (foundScreen != screen_ids_to_screens.end()) { 232 if (foundScreen != screen_ids_to_screens.end()) {
236 displays.push_back(GetDisplayForScreen(foundScreen->second)); 233 displays.push_back(GetDisplayForScreen(foundScreen->second));
237 } 234 }
238 } 235 }
239 } 236 }
240 237
241 if (!displays.size()) 238 if (!displays.size())
242 return std::vector<gfx::Display>(1, GetPrimaryDisplay()); 239 return std::vector<Display>(1, GetPrimaryDisplay());
243 240
244 return displays; 241 return displays;
245 } 242 }
246 243
247 // The displays currently attached to the device. 244 // The displays currently attached to the device.
248 std::vector<gfx::Display> displays_; 245 std::vector<Display> displays_;
249 246
250 // The timer to delay configuring outputs. See also the comments in 247 // The timer to delay configuring outputs. See also the comments in
251 // HandleDisplayReconfiguration(). 248 // HandleDisplayReconfiguration().
252 std::unique_ptr<base::OneShotTimer> configure_timer_; 249 std::unique_ptr<base::OneShotTimer> configure_timer_;
253 250
254 gfx::DisplayChangeNotifier change_notifier_; 251 DisplayChangeNotifier change_notifier_;
255 252
256 DISALLOW_COPY_AND_ASSIGN(ScreenMac); 253 DISALLOW_COPY_AND_ASSIGN(ScreenMac);
257 }; 254 };
258 255
259 } // namespace 256 } // namespace
260 257
261 namespace gfx {
262
263 #if !defined(USE_AURA) 258 #if !defined(USE_AURA)
264 Screen* CreateNativeScreen() { 259 Screen* CreateNativeScreen() {
265 return new ScreenMac; 260 return new ScreenMac;
266 } 261 }
267 #endif 262 #endif
268 263
269 } 264 } // namespace display
OLDNEW
« no previous file with comments | « ui/display/ios/screen_ios.mm ('k') | ui/display/screen.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698