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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_surface.h" | 5 #include "ui/gl/gl_surface.h" |
6 | 6 |
7 #include <dwmapi.h> | 7 #include <dwmapi.h> |
8 | 8 |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "base/win/windows_version.h" | 12 #include "base/win/windows_version.h" |
13 #include "third_party/mesa/src/include/GL/osmesa.h" | 13 #include "third_party/mesa/src/include/GL/osmesa.h" |
14 #include "ui/gfx/frame_time.h" | 14 #include "ui/gfx/frame_time.h" |
15 #include "ui/gfx/native_widget_types.h" | 15 #include "ui/gfx/native_widget_types.h" |
16 #include "ui/gl/gl_bindings.h" | 16 #include "ui/gl/gl_bindings.h" |
17 #include "ui/gl/gl_implementation.h" | 17 #include "ui/gl/gl_implementation.h" |
18 #include "ui/gl/gl_surface_egl.h" | 18 #include "ui/gl/gl_surface_egl.h" |
19 #include "ui/gl/gl_surface_osmesa.h" | 19 #include "ui/gl/gl_surface_osmesa.h" |
20 #include "ui/gl/gl_surface_stub.h" | 20 #include "ui/gl/gl_surface_stub.h" |
21 #include "ui/gl/gl_surface_wgl.h" | 21 #include "ui/gl/gl_surface_wgl.h" |
22 | 22 |
| 23 // From ANGLE's egl/eglext.h. |
| 24 #if !defined(EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE) |
| 25 #define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE \ |
| 26 reinterpret_cast<EGLNativeDisplayType>(-2) |
| 27 #endif |
| 28 |
23 namespace gfx { | 29 namespace gfx { |
24 | 30 |
| 31 namespace { |
| 32 |
| 33 EGLNativeDisplayType GetEGLDisplay() { |
| 34 EGLNativeDisplayType_native_display = EGL_DEFAULT_DISPLAY; |
| 35 if (!CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableD3D11) && |
| 36 CommandLine::ForCurrentProcess()->HasSwitch(switches::kEnableD3D11)) { |
| 37 native_display = EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE; |
| 38 } |
| 39 |
| 40 return native_display; |
| 41 } |
| 42 |
25 // This OSMesa GL surface can use GDI to swap the contents of the buffer to a | 43 // This OSMesa GL surface can use GDI to swap the contents of the buffer to a |
26 // view. | 44 // view. |
27 class NativeViewGLSurfaceOSMesa : public GLSurfaceOSMesa { | 45 class NativeViewGLSurfaceOSMesa : public GLSurfaceOSMesa { |
28 public: | 46 public: |
29 explicit NativeViewGLSurfaceOSMesa(gfx::AcceleratedWidget window); | 47 explicit NativeViewGLSurfaceOSMesa(gfx::AcceleratedWidget window); |
30 virtual ~NativeViewGLSurfaceOSMesa(); | 48 virtual ~NativeViewGLSurfaceOSMesa(); |
31 | 49 |
32 // Implement subset of GLSurface. | 50 // Implement subset of GLSurface. |
33 virtual bool Initialize() OVERRIDE; | 51 virtual bool Initialize() OVERRIDE; |
34 virtual void Destroy() OVERRIDE; | 52 virtual void Destroy() OVERRIDE; |
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87 // pixel format. | 105 // pixel format. |
88 bool GLSurface::InitializeOneOffInternal() { | 106 bool GLSurface::InitializeOneOffInternal() { |
89 switch (GetGLImplementation()) { | 107 switch (GetGLImplementation()) { |
90 case kGLImplementationDesktopGL: | 108 case kGLImplementationDesktopGL: |
91 if (!GLSurfaceWGL::InitializeOneOff()) { | 109 if (!GLSurfaceWGL::InitializeOneOff()) { |
92 LOG(ERROR) << "GLSurfaceWGL::InitializeOneOff failed."; | 110 LOG(ERROR) << "GLSurfaceWGL::InitializeOneOff failed."; |
93 return false; | 111 return false; |
94 } | 112 } |
95 break; | 113 break; |
96 case kGLImplementationEGLGLES2: | 114 case kGLImplementationEGLGLES2: |
97 if (!GLSurfaceEGL::InitializeOneOff()) { | 115 if (!GLSurfaceEGL::InitializeOneOff(GetEGLDisplay())) { |
98 LOG(ERROR) << "GLSurfaceEGL::InitializeOneOff failed."; | 116 LOG(ERROR) << "GLSurfaceEGL::InitializeOneOff failed."; |
99 return false; | 117 return false; |
100 } | 118 } |
101 break; | 119 break; |
102 } | 120 } |
103 return true; | 121 return true; |
104 } | 122 } |
105 | 123 |
106 NativeViewGLSurfaceOSMesa::NativeViewGLSurfaceOSMesa( | 124 NativeViewGLSurfaceOSMesa::NativeViewGLSurfaceOSMesa( |
107 gfx::AcceleratedWidget window) | 125 gfx::AcceleratedWidget window) |
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284 } | 302 } |
285 case kGLImplementationMockGL: | 303 case kGLImplementationMockGL: |
286 return new GLSurfaceStub; | 304 return new GLSurfaceStub; |
287 default: | 305 default: |
288 NOTREACHED(); | 306 NOTREACHED(); |
289 return NULL; | 307 return NULL; |
290 } | 308 } |
291 } | 309 } |
292 | 310 |
293 } // namespace gfx | 311 } // namespace gfx |
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