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Issue 1963683002: Fix unpacking overlapping unpack buffer rows on NVIDIA GL (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Slight refactoring and change Linux expectations Created 4 years, 7 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
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399 399
400 # Linux only. 400 # Linux only.
401 self.Fail('deqp/data/gles3/shaders/functions.html', 401 self.Fail('deqp/data/gles3/shaders/functions.html',
402 ['linux'], bug=483282) 402 ['linux'], bug=483282)
403 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', 403 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html',
404 ['linux'], bug=483282) 404 ['linux'], bug=483282)
405 self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', 405 self.Fail('conformance2/reading/read-pixels-from-fbo-test.html',
406 ['linux'], bug=483282) 406 ['linux'], bug=483282)
407 self.Fail('conformance2/rendering/draw-buffers.html', 407 self.Fail('conformance2/rendering/draw-buffers.html',
408 ['linux'], bug=483282) 408 ['linux'], bug=483282)
409 self.Fail('conformance2/textures/misc/tex-unpack-params.html',
410 ['linux'], bug=483282)
411 # We want to mark this Flaky for all of Linux however we currently skip 409 # We want to mark this Flaky for all of Linux however we currently skip
412 # all the tests on Intel. Tag this with AMD and Nvidia to avoid an 410 # all the tests on Intel. Tag this with AMD and Nvidia to avoid an
413 # expectation conflict that would make this test run on Intel. 411 # expectation conflict that would make this test run on Intel.
414 # Flaky because the virtual gl contexts implementation calls glUseProgram 412 # Flaky because the virtual gl contexts implementation calls glUseProgram
415 # while a transform feedback is active. 413 # while a transform feedback is active.
416 self.Flaky('deqp/functional/gles3/negativeshaderapi.html', 414 self.Flaky('deqp/functional/gles3/negativeshaderapi.html',
417 ['linux', 'amd', 'nvidia'], bug=483282) 415 ['linux', 'amd', 'nvidia'], bug=483282)
418 416
419 # Linux NVIDIA only. 417 # Linux NVIDIA only.
420 self.Fail('conformance2/glsl3/array-complex-indexing.html', 418 self.Fail('conformance2/glsl3/array-complex-indexing.html',
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521 # self.Fail(page_name, 519 # self.Fail(page_name,
522 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 520 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
523 # self.Fail(page_name, 521 # self.Fail(page_name,
524 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 522 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
525 523
526 # Conflicts if between a generic os condition and a specific version 524 # Conflicts if between a generic os condition and a specific version
527 # self.Fail(page_name, 525 # self.Fail(page_name,
528 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 526 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
529 # self.Fail(page_name, 527 # self.Fail(page_name,
530 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 528 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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