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Side by Side Diff: src/gpu/GrDrawTarget.cpp

Issue 19636002: Plumb in flag for reusing scratch textures (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Remove external override of scratch texture reuse behavior Created 7 years, 5 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 10
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943 f8BitPaletteSupport = false; 943 f8BitPaletteSupport = false;
944 fNPOTTextureTileSupport = false; 944 fNPOTTextureTileSupport = false;
945 fTwoSidedStencilSupport = false; 945 fTwoSidedStencilSupport = false;
946 fStencilWrapOpsSupport = false; 946 fStencilWrapOpsSupport = false;
947 fHWAALineSupport = false; 947 fHWAALineSupport = false;
948 fShaderDerivativeSupport = false; 948 fShaderDerivativeSupport = false;
949 fGeometryShaderSupport = false; 949 fGeometryShaderSupport = false;
950 fDualSourceBlendingSupport = false; 950 fDualSourceBlendingSupport = false;
951 fBufferLockSupport = false; 951 fBufferLockSupport = false;
952 fPathStencilingSupport = false; 952 fPathStencilingSupport = false;
953 953
bsalomon 2013/07/18 18:21:40 Need to init here.
robertphillips 2013/07/18 19:06:39 Done.
954 fMaxRenderTargetSize = 0; 954 fMaxRenderTargetSize = 0;
955 fMaxTextureSize = 0; 955 fMaxTextureSize = 0;
956 fMaxSampleCount = 0; 956 fMaxSampleCount = 0;
957 } 957 }
958 958
959 GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) { 959 GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) {
960 f8BitPaletteSupport = other.f8BitPaletteSupport; 960 f8BitPaletteSupport = other.f8BitPaletteSupport;
961 fNPOTTextureTileSupport = other.fNPOTTextureTileSupport; 961 fNPOTTextureTileSupport = other.fNPOTTextureTileSupport;
962 fTwoSidedStencilSupport = other.fTwoSidedStencilSupport; 962 fTwoSidedStencilSupport = other.fTwoSidedStencilSupport;
963 fStencilWrapOpsSupport = other.fStencilWrapOpsSupport; 963 fStencilWrapOpsSupport = other.fStencilWrapOpsSupport;
964 fHWAALineSupport = other.fHWAALineSupport; 964 fHWAALineSupport = other.fHWAALineSupport;
965 fShaderDerivativeSupport = other.fShaderDerivativeSupport; 965 fShaderDerivativeSupport = other.fShaderDerivativeSupport;
966 fGeometryShaderSupport = other.fGeometryShaderSupport; 966 fGeometryShaderSupport = other.fGeometryShaderSupport;
967 fDualSourceBlendingSupport = other.fDualSourceBlendingSupport; 967 fDualSourceBlendingSupport = other.fDualSourceBlendingSupport;
968 fBufferLockSupport = other.fBufferLockSupport; 968 fBufferLockSupport = other.fBufferLockSupport;
969 fPathStencilingSupport = other.fPathStencilingSupport; 969 fPathStencilingSupport = other.fPathStencilingSupport;
bsalomon 2013/07/18 18:21:40 Need to assign here.
robertphillips 2013/07/18 19:06:39 Done.
970 970
971 fMaxRenderTargetSize = other.fMaxRenderTargetSize; 971 fMaxRenderTargetSize = other.fMaxRenderTargetSize;
972 fMaxTextureSize = other.fMaxTextureSize; 972 fMaxTextureSize = other.fMaxTextureSize;
973 fMaxSampleCount = other.fMaxSampleCount; 973 fMaxSampleCount = other.fMaxSampleCount;
974 974
975 return *this; 975 return *this;
976 } 976 }
977 977
978 void GrDrawTargetCaps::print() const { 978 void GrDrawTargetCaps::print() const {
979 static const char* gNY[] = {"NO", "YES"}; 979 static const char* gNY[] = {"NO", "YES"};
980 GrPrintf("8 Bit Palette Support : %s\n", gNY[f8BitPaletteSupport]); 980 GrPrintf("8 Bit Palette Support : %s\n", gNY[f8BitPaletteSupport]);
981 GrPrintf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport]) ; 981 GrPrintf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport]) ;
982 GrPrintf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilSupport]) ; 982 GrPrintf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilSupport]) ;
983 GrPrintf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]); 983 GrPrintf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]);
984 GrPrintf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]); 984 GrPrintf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]);
985 GrPrintf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport] ); 985 GrPrintf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport] );
986 GrPrintf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); 986 GrPrintf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]);
987 GrPrintf("Dual Source Blending Support: %s\n", gNY[fDualSourceBlendingSuppor t]); 987 GrPrintf("Dual Source Blending Support: %s\n", gNY[fDualSourceBlendingSuppor t]);
988 GrPrintf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]); 988 GrPrintf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]);
989 GrPrintf("Path Stenciling Support : %s\n", gNY[fPathStencilingSupport]); 989 GrPrintf("Path Stenciling Support : %s\n", gNY[fPathStencilingSupport]);
990 GrPrintf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]) ; 990 GrPrintf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]) ;
991 GrPrintf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]);
991 GrPrintf("Max Texture Size : %d\n", fMaxTextureSize); 992 GrPrintf("Max Texture Size : %d\n", fMaxTextureSize);
992 GrPrintf("Max Render Target Size : %d\n", fMaxRenderTargetSize); 993 GrPrintf("Max Render Target Size : %d\n", fMaxRenderTargetSize);
993 GrPrintf("Max Sample Count : %d\n", fMaxSampleCount); 994 GrPrintf("Max Sample Count : %d\n", fMaxSampleCount);
994 } 995 }
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