Chromium Code Reviews| Index: Source/core/rendering/RenderTableSection.cpp |
| diff --git a/Source/core/rendering/RenderTableSection.cpp b/Source/core/rendering/RenderTableSection.cpp |
| index d2eac4414d8378202251cbace2f7410d607bb997..a648bb1f86949d31326638d063c1839ec19d017f 100644 |
| --- a/Source/core/rendering/RenderTableSection.cpp |
| +++ b/Source/core/rendering/RenderTableSection.cpp |
| @@ -369,12 +369,32 @@ void RenderTableSection::distributeExtraRowSpanHeightToRemainingRows(RenderTable |
| extraRowSpanningHeight -= accumulatedPositionIncrease; |
| } |
| +// To avoid unneeded extra height distributions, we apply the following sorting algorithm: |
| +// 1. We sort the cells by increasing starting row, then increasing last row (ie the top-most, longest cells first) |
|
Julien - ping for review
2013/07/31 18:21:10
Please don't just copy and paste what I said witho
|
| +// 2. For cells spanning the same rows, we sort by intrinsic size. |
| +static bool compareRowSpanCellsInHeightDistributionOrder(const RenderTableCell* cell2, const RenderTableCell* cell1) |
| +{ |
| + unsigned cellRowIndex1 = cell1->rowIndex(); |
| + unsigned cellRowSpan1 = cell1->rowSpan(); |
| + unsigned cellRowIndex2 = cell2->rowIndex(); |
| + unsigned cellRowSpan2 = cell2->rowSpan(); |
| + |
| + if (cellRowIndex1 == cellRowIndex2 && cellRowSpan1 == cellRowSpan2) |
| + return (cell2->logicalHeightForRowSizing() > cell1->logicalHeightForRowSizing()); |
| + |
| + return (cellRowIndex2 >= cellRowIndex1 && (cellRowIndex2 + cellRowSpan2) <= (cellRowIndex1 + cellRowSpan1)); |
|
Julien - ping for review
2013/07/31 18:21:10
By a strict operator I meant an operator that defi
|
| +} |
| + |
| // Distribute rowSpan cell height in rows those comes in rowSpan cell based on the ratio of row's height if |
| // 1. RowSpan cell height is greater then the total height of rows in rowSpan cell |
| void RenderTableSection::distributeRowSpanHeightToRows(SpanningRenderTableCells& rowSpanCells) |
| { |
| ASSERT(rowSpanCells.size()); |
| + // 'rowSpanCells' list is already sorted based on the cells rowIndex in ascending order |
| + // Arrange row spanning cell in the order in which we need to process first. |
| + std::sort(rowSpanCells.begin(), rowSpanCells.end(), compareRowSpanCellsInHeightDistributionOrder); |
| + |
| unsigned extraHeightToPropagate = 0; |
| unsigned lastRowIndex = 0; |
| unsigned lastRowSpan = 0; |
| @@ -384,12 +404,13 @@ void RenderTableSection::distributeRowSpanHeightToRows(SpanningRenderTableCells& |
| unsigned rowIndex = cell->rowIndex(); |
| - // FIXME: For now, we are handling only rowspan cells those are not overlapping with other |
| - // rowspan cells but this is wrong. |
| - if (rowIndex < lastRowIndex + lastRowSpan) |
| + unsigned rowSpan = cell->rowSpan(); |
| + |
| + // Only heightest spanning cell will distribute it's extra height in row if more then one spanning cells |
| + // present at same level. |
| + if (rowIndex == lastRowIndex && rowSpan == lastRowSpan) |
| continue; |
| - unsigned rowSpan = cell->rowSpan(); |
| int originalBeforePosition = m_rowPos[rowIndex + rowSpan]; |
| if (extraHeightToPropagate) { |
| @@ -411,6 +432,9 @@ void RenderTableSection::distributeRowSpanHeightToRows(SpanningRenderTableCells& |
| int totalAutoRowsHeight = 0; |
| int totalRemainingRowsHeight = spanningRowsHeight.totalRowsHeight; |
| + // FIXME: Inner spanning cell height should not change if it have fixed height when it's parent spanning cell |
| + // is distributing it's extra height in rows. |
| + |
| // Calculate total percentage, total auto rows height and total rows height except percent rows. |
| for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
| if (m_grid[row].logicalHeight.isPercent()) { |