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Side by Side Diff: content/browser/gpu/gpu_surface_tracker.h

Issue 1963263002: Fix Mac resize, delete more Mac code (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_ 5 #ifndef CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_
6 #define CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_ 6 #define CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <map> 10 #include <map>
(...skipping 10 matching lines...) Expand all
21 21
22 // This class is used on Android and Mac, and is responsible for tracking native 22 // This class is used on Android and Mac, and is responsible for tracking native
23 // window surfaces exposed to the GPU process. Every surface gets registered to 23 // window surfaces exposed to the GPU process. Every surface gets registered to
24 // this class, and gets a handle. The handle can be passed to 24 // this class, and gets a handle. The handle can be passed to
25 // GpuChannelHost::CreateCommandBuffer or to 25 // GpuChannelHost::CreateCommandBuffer or to
26 // GpuMemoryBufferManager::AllocateGpuMemoryBuffer. 26 // GpuMemoryBufferManager::AllocateGpuMemoryBuffer.
27 // On Android, the handle is used in the GPU process to get a reference to the 27 // On Android, the handle is used in the GPU process to get a reference to the
28 // ANativeWindow, using GpuSurfaceLookup (implemented by 28 // ANativeWindow, using GpuSurfaceLookup (implemented by
29 // SurfaceTextureManagerImpl). 29 // SurfaceTextureManagerImpl).
30 // On Mac, the handle just passes through the GPU process, and is sent back via 30 // On Mac, the handle just passes through the GPU process, and is sent back via
31 // GpuHostMsg_AcceleratedSurfaceBuffersSwapped to reference the surface. 31 // GpuCommandBufferMsg_SwapBuffersCompleted to reference the surface.
32 // This class is thread safe. 32 // This class is thread safe.
33 class CONTENT_EXPORT GpuSurfaceTracker : public gpu::GpuSurfaceLookup { 33 class CONTENT_EXPORT GpuSurfaceTracker : public gpu::GpuSurfaceLookup {
34 public: 34 public:
35 // GpuSurfaceLookup implementation: 35 // GpuSurfaceLookup implementation:
36 // Returns the native widget associated with a given surface_handle. 36 // Returns the native widget associated with a given surface_handle.
37 // On Android, this adds a reference on the ANativeWindow. 37 // On Android, this adds a reference on the ANativeWindow.
38 gfx::AcceleratedWidget AcquireNativeWidget( 38 gfx::AcceleratedWidget AcquireNativeWidget(
39 gpu::SurfaceHandle surface_handle) override; 39 gpu::SurfaceHandle surface_handle) override;
40 40
41 #if defined(OS_ANDROID) 41 #if defined(OS_ANDROID)
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69 base::Lock lock_; 69 base::Lock lock_;
70 SurfaceMap surface_map_; 70 SurfaceMap surface_map_;
71 int next_surface_handle_; 71 int next_surface_handle_;
72 72
73 DISALLOW_COPY_AND_ASSIGN(GpuSurfaceTracker); 73 DISALLOW_COPY_AND_ASSIGN(GpuSurfaceTracker);
74 }; 74 };
75 75
76 } // namespace content 76 } // namespace content
77 77
78 #endif // CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_ 78 #endif // CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_
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