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Unified Diff: include/core/SkCanvas.h

Issue 196323003: Revert of Revert "De-virtualize SkCanvas save/restore." (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 9 months ago
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Index: include/core/SkCanvas.h
diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h
index 773df89d789843ee4ef5b042403c57136afb94e6..50d319c7721f56ce5f4c240290ac1f40f578fe3b 100644
--- a/include/core/SkCanvas.h
+++ b/include/core/SkCanvas.h
@@ -358,7 +358,7 @@
by calls to save/restore.
@return The value to pass to restoreToCount() to balance this save()
*/
- virtual int save(SaveFlags flags = kMatrixClip_SaveFlag);
+ int save(SaveFlags flags = kMatrixClip_SaveFlag);
/** This behaves the same as save(), but in addition it allocates an
offscreen bitmap. All drawing calls are directed there, and only when
@@ -373,8 +373,8 @@
@param flags LayerFlags
@return The value to pass to restoreToCount() to balance this save()
*/
- virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
- SaveFlags flags = kARGB_ClipLayer_SaveFlag);
+ int saveLayer(const SkRect* bounds, const SkPaint* paint,
+ SaveFlags flags = kARGB_ClipLayer_SaveFlag);
/** This behaves the same as save(), but in addition it allocates an
offscreen bitmap. All drawing calls are directed there, and only when
@@ -396,7 +396,7 @@
call.
It is an error to call restore() more times than save() was called.
*/
- virtual void restore();
+ void restore();
/** Returns the number of matrix/clip states on the SkCanvas' private stack.
This will equal # save() calls - # restore() calls + 1. The save count on
@@ -1178,6 +1178,14 @@
// default impl defers to its device
virtual const void* onPeekPixels(SkImageInfo*, size_t* rowBytes);
+ // Subclass save/restore notifiers. These are called *before* updating the canvas state.
+ // Overriders should call the corresponding INHERITED method up the inheritance chain.
+ // For onSaveLayer(), returning false suppresses full layer allocation (and forces
+ // the base impl to only perform a state save + bounds clip).
+ virtual void onSave(SaveFlags);
+ virtual bool onSaveLayer(const SkRect*, const SkPaint*, SaveFlags);
+ virtual void onRestore();
+
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&);
enum ClipEdgeStyle {
@@ -1277,7 +1285,7 @@
const SkRect& dst, const SkPaint* paint);
void internalDrawPaint(const SkPaint& paint);
int internalSaveLayer(const SkRect* bounds, const SkPaint* paint,
- SaveFlags, bool justForImageFilter);
+ SaveFlags, bool justForImageFilter, bool skipLayer);
void internalDrawDevice(SkBaseDevice*, int x, int y, const SkPaint*);
// shared by save() and saveLayer()
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