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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLuaCanvas.h" | 8 #include "SkLuaCanvas.h" |
9 #include "SkLua.h" | 9 #include "SkLua.h" |
10 | 10 |
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74 /////////////////////////////////////////////////////////////////////////////// | 74 /////////////////////////////////////////////////////////////////////////////// |
75 | 75 |
76 SkLuaCanvas::SkLuaCanvas(int width, int height, lua_State* L, const char func[]) | 76 SkLuaCanvas::SkLuaCanvas(int width, int height, lua_State* L, const char func[]) |
77 : INHERITED(width, height) | 77 : INHERITED(width, height) |
78 , fL(L) | 78 , fL(L) |
79 , fFunc(func) { | 79 , fFunc(func) { |
80 } | 80 } |
81 | 81 |
82 SkLuaCanvas::~SkLuaCanvas() {} | 82 SkLuaCanvas::~SkLuaCanvas() {} |
83 | 83 |
84 int SkLuaCanvas::save(SaveFlags flags) { | 84 void SkLuaCanvas::onSave(SaveFlags flags) { |
85 AUTO_LUA("save"); | 85 AUTO_LUA("save"); |
86 return this->INHERITED::save(flags); | 86 this->INHERITED::onSave(flags); |
87 } | 87 } |
88 | 88 |
89 int SkLuaCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, | 89 bool SkLuaCanvas::onSaveLayer(const SkRect* bounds, const SkPaint* paint, |
90 SaveFlags flags) { | 90 SaveFlags flags) { |
91 AUTO_LUA("saveLayer"); | 91 AUTO_LUA("saveLayer"); |
92 if (bounds) { | 92 if (bounds) { |
93 lua.pushRect(*bounds, "bounds"); | 93 lua.pushRect(*bounds, "bounds"); |
94 } | 94 } |
95 if (paint) { | 95 if (paint) { |
96 lua.pushPaint(*paint, "paint"); | 96 lua.pushPaint(*paint, "paint"); |
97 } | 97 } |
98 return this->INHERITED::save(flags); | 98 |
| 99 this->INHERITED::onSaveLayer(bounds, paint, flags); |
| 100 // No need for a layer. |
| 101 return false; |
99 } | 102 } |
100 | 103 |
101 void SkLuaCanvas::restore() { | 104 void SkLuaCanvas::onRestore() { |
102 AUTO_LUA("restore"); | 105 AUTO_LUA("restore"); |
103 this->INHERITED::restore(); | 106 this->INHERITED::onRestore(); |
104 } | 107 } |
105 | 108 |
106 bool SkLuaCanvas::translate(SkScalar dx, SkScalar dy) { | 109 bool SkLuaCanvas::translate(SkScalar dx, SkScalar dy) { |
107 AUTO_LUA("translate"); | 110 AUTO_LUA("translate"); |
108 lua.pushScalar(dx, "dx"); | 111 lua.pushScalar(dx, "dx"); |
109 lua.pushScalar(dy, "dy"); | 112 lua.pushScalar(dy, "dy"); |
110 return this->INHERITED::translate(dx, dy); | 113 return this->INHERITED::translate(dx, dy); |
111 } | 114 } |
112 | 115 |
113 bool SkLuaCanvas::scale(SkScalar sx, SkScalar sy) { | 116 bool SkLuaCanvas::scale(SkScalar sx, SkScalar sy) { |
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283 const SkColor colors[], SkXfermode* xmode, | 286 const SkColor colors[], SkXfermode* xmode, |
284 const uint16_t indices[], int indexCount, | 287 const uint16_t indices[], int indexCount, |
285 const SkPaint& paint) { | 288 const SkPaint& paint) { |
286 AUTO_LUA("drawVertices"); | 289 AUTO_LUA("drawVertices"); |
287 lua.pushPaint(paint, "paint"); | 290 lua.pushPaint(paint, "paint"); |
288 } | 291 } |
289 | 292 |
290 void SkLuaCanvas::drawData(const void* data, size_t length) { | 293 void SkLuaCanvas::drawData(const void* data, size_t length) { |
291 AUTO_LUA("drawData"); | 294 AUTO_LUA("drawData"); |
292 } | 295 } |
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