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Side by Side Diff: src/effects/SkGpuBlurUtils.cpp

Issue 1962903003: Make SkGpuBlurUtils::GaussianBlur more drawContext centric (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuBlurUtils.h" 8 #include "SkGpuBlurUtils.h"
9 9
10 #include "SkRect.h" 10 #include "SkRect.h"
(...skipping 145 matching lines...) Expand 10 before | Expand all | Expand 10 after
156 // Draw right and left margins with bounds; middle without. 156 // Draw right and left margins with bounds; middle without.
157 convolve_gaussian_1d(drawContext, clip, leftRect, srcOffset, texture, 157 convolve_gaussian_1d(drawContext, clip, leftRect, srcOffset, texture,
158 direction, radius, sigma, true, bounds); 158 direction, radius, sigma, true, bounds);
159 convolve_gaussian_1d(drawContext, clip, rightRect, srcOffset, texture, 159 convolve_gaussian_1d(drawContext, clip, rightRect, srcOffset, texture,
160 direction, radius, sigma, true, bounds); 160 direction, radius, sigma, true, bounds);
161 convolve_gaussian_1d(drawContext, clip, midRect, srcOffset, texture, 161 convolve_gaussian_1d(drawContext, clip, midRect, srcOffset, texture,
162 direction, radius, sigma, false, bounds); 162 direction, radius, sigma, false, bounds);
163 } 163 }
164 } 164 }
165 165
166 GrTexture* GaussianBlur(GrContext* context, 166 sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
167 GrTexture* srcTexture, 167 GrTexture* srcTexture,
168 bool gammaCorrect, 168 bool gammaCorrect,
169 const SkRect& dstBounds, 169 const SkRect& dstBounds,
170 const SkRect* srcBounds, 170 const SkRect* srcBounds,
171 float sigmaX, 171 float sigmaX,
172 float sigmaY) { 172 float sigmaY) {
173 SkASSERT(context); 173 SkASSERT(context);
174 SkIRect clearRect; 174 SkIRect clearRect;
175 int scaleFactorX, radiusX; 175 int scaleFactorX, radiusX;
176 int scaleFactorY, radiusY; 176 int scaleFactorY, radiusY;
177 int maxTextureSize = context->caps()->maxTextureSize(); 177 int maxTextureSize = context->caps()->maxTextureSize();
178 sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX); 178 sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX);
179 sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY); 179 sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY);
180 180
181 SkPoint srcOffset = SkPoint::Make(-dstBounds.x(), -dstBounds.y()); 181 SkPoint srcOffset = SkPoint::Make(-dstBounds.x(), -dstBounds.y());
182 SkRect localDstBounds = SkRect::MakeWH(dstBounds.width(), dstBounds.height() ); 182 SkRect localDstBounds = SkRect::MakeWH(dstBounds.width(), dstBounds.height() );
(...skipping 21 matching lines...) Expand all
204 kSBGRA_8888_GrPixelConfig == srcTexture->config() || 204 kSBGRA_8888_GrPixelConfig == srcTexture->config() ||
205 kAlpha_8_GrPixelConfig == srcTexture->config()); 205 kAlpha_8_GrPixelConfig == srcTexture->config());
206 206
207 const int width = SkScalarFloorToInt(dstBounds.width()); 207 const int width = SkScalarFloorToInt(dstBounds.width());
208 const int height = SkScalarFloorToInt(dstBounds.height()); 208 const int height = SkScalarFloorToInt(dstBounds.height());
209 const GrPixelConfig config = srcTexture->config(); 209 const GrPixelConfig config = srcTexture->config();
210 210
211 const SkSurfaceProps props(gammaCorrect ? SkSurfaceProps::kGammaCorrect_Flag : 0, 211 const SkSurfaceProps props(gammaCorrect ? SkSurfaceProps::kGammaCorrect_Flag : 0,
212 SkSurfaceProps::kLegacyFontHost_InitType); 212 SkSurfaceProps::kLegacyFontHost_InitType);
213 213
214 sk_sp<GrDrawContext> dstDrawContext(context->newDrawContext(SkBackingFit::kA pprox,
215 width, height, c onfig,
216 0, kDefault_GrSu rfaceOrigin,
217 &props));
218 if (!dstDrawContext) {
219 return nullptr;
220 }
221
214 // For really small blurs (certainly no wider than 5x5 on desktop gpus) it i s faster to just 222 // For really small blurs (certainly no wider than 5x5 on desktop gpus) it i s faster to just
215 // launch a single non separable kernel vs two launches 223 // launch a single non separable kernel vs two launches
216 if (sigmaX > 0.0f && sigmaY > 0.0f && 224 if (sigmaX > 0.0f && sigmaY > 0.0f &&
217 (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { 225 (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) {
218 // We shouldn't be scaling because this is a small size blur 226 // We shouldn't be scaling because this is a small size blur
219 SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); 227 SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY));
220 228
221 sk_sp<GrDrawContext> dstDrawContext(context->newDrawContext(SkBackingFit ::kApprox,
222 width, heigh t, config,
223 0, kDefault_ GrSurfaceOrigin,
224 &props));
225 if (!dstDrawContext) {
226 return nullptr;
227 }
228 convolve_gaussian_2d(dstDrawContext.get(), clip, localDstBounds, srcOffs et, 229 convolve_gaussian_2d(dstDrawContext.get(), clip, localDstBounds, srcOffs et,
229 srcTexture, radiusX, radiusY, sigmaX, sigmaY, srcBo unds); 230 srcTexture, radiusX, radiusY, sigmaX, sigmaY, srcBo unds);
230 231
231 return dstDrawContext->asTexture().release(); 232 return dstDrawContext;
232 } 233 }
233 234
234 GrSurfaceDesc desc; 235 sk_sp<GrDrawContext> tmpDrawContext(context->newDrawContext(SkBackingFit::kA pprox,
235 desc.fFlags = kRenderTarget_GrSurfaceFlag; 236 width, height, c onfig,
236 desc.fWidth = width; 237 0, kDefault_GrSu rfaceOrigin,
237 desc.fHeight = height; 238 &props));
238 desc.fConfig = config; 239 if (!tmpDrawContext) {
239
240 GrTexture* dstTexture;
241 GrTexture* tempTexture;
242 SkAutoTUnref<GrTexture> temp1, temp2;
243
244 temp1.reset(context->textureProvider()->createApproxTexture(desc));
245 dstTexture = temp1.get();
246 temp2.reset(context->textureProvider()->createApproxTexture(desc));
247 tempTexture = temp2.get();
248
249 if (!dstTexture || !tempTexture) {
250 return nullptr; 240 return nullptr;
251 } 241 }
252 242
253 sk_sp<GrDrawContext> srcDrawContext; 243 sk_sp<GrDrawContext> srcDrawContext;
254 244
255 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { 245 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) {
256 GrPaint paint; 246 GrPaint paint;
257 paint.setGammaCorrect(gammaCorrect); 247 paint.setGammaCorrect(gammaCorrect);
258 SkMatrix matrix; 248 SkMatrix matrix;
259 matrix.setIDiv(srcTexture->width(), srcTexture->height()); 249 matrix.setIDiv(srcTexture->width(), srcTexture->height());
(...skipping 13 matching lines...) Expand all
273 srcRect.offset(-srcOffset); 263 srcRect.offset(-srcOffset);
274 srcOffset.set(0, 0); 264 srcOffset.set(0, 0);
275 } else { 265 } else {
276 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k Bilerp_FilterMode); 266 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k Bilerp_FilterMode);
277 paint.addColorTextureProcessor(srcTexture, matrix, params); 267 paint.addColorTextureProcessor(srcTexture, matrix, params);
278 } 268 }
279 paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); 269 paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
280 scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, 270 scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f,
281 i < scaleFactorY ? 0.5f : 1.0f); 271 i < scaleFactorY ? 0.5f : 1.0f);
282 272
283 sk_sp<GrDrawContext> dstDrawContext(
284 context->drawContext(sk_ref_sp(dstTexture->as RenderTarget())));
285 if (!dstDrawContext) {
286 return nullptr;
287 }
288 dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcR ect); 273 dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcR ect);
289 274
290 srcDrawContext.swap(dstDrawContext); 275 srcDrawContext = dstDrawContext;
291 srcRect = dstRect; 276 srcRect = dstRect;
292 srcTexture = dstTexture; 277 srcTexture = srcDrawContext->asTexture().release();
293 SkTSwap(dstTexture, tempTexture); 278 SkTSwap(dstDrawContext, tmpDrawContext);
294 localSrcBounds = srcRect; 279 localSrcBounds = srcRect;
295 } 280 }
296 281
297 srcRect = localDstBounds; 282 srcRect = localDstBounds;
298 283
299 scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); 284 scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
300 srcRect.roundOut(&srcRect); 285 srcRect.roundOut(&srcRect);
301 SkIRect srcIRect = srcRect.roundOut(); 286 SkIRect srcIRect = srcRect.roundOut();
302 if (sigmaX > 0.0f) { 287 if (sigmaX > 0.0f) {
303 if (scaleFactorX > 1) { 288 if (scaleFactorX > 1) {
304 // TODO: if we pass in the source draw context we don't need this he re 289 SkASSERT(srcDrawContext);
305 if (!srcDrawContext) {
306 srcDrawContext = context->drawContext(sk_ref_sp(srcTexture->asRe nderTarget()));
307 if (!srcDrawContext) {
308 return nullptr;
309 }
310 }
311 290
312 // Clear out a radius to the right of the srcRect to prevent the 291 // Clear out a radius to the right of the srcRect to prevent the
313 // X convolution from reading garbage. 292 // X convolution from reading garbage.
314 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, 293 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop,
315 radiusX, srcIRect.height()); 294 radiusX, srcIRect.height());
316 srcDrawContext->clear(&clearRect, 0x0, false); 295 srcDrawContext->clear(&clearRect, 0x0, false);
317 } 296 }
318 297
319 sk_sp<GrDrawContext> dstDrawContext(
320 context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()), &props ));
321 if (!dstDrawContext) {
322 return nullptr;
323 }
324 convolve_gaussian(dstDrawContext.get(), clip, srcRect, 298 convolve_gaussian(dstDrawContext.get(), clip, srcRect,
325 srcTexture, Gr1DKernelEffect::kX_Direction, radiusX, s igmaX, 299 srcTexture, Gr1DKernelEffect::kX_Direction, radiusX, s igmaX,
326 srcBounds, srcOffset); 300 srcBounds, srcOffset);
327 srcDrawContext.swap(dstDrawContext); 301 srcDrawContext = dstDrawContext;
328 srcTexture = dstTexture; 302 srcTexture = srcDrawContext->asTexture().release();
329 srcRect.offsetTo(0, 0); 303 srcRect.offsetTo(0, 0);
330 SkTSwap(dstTexture, tempTexture); 304 SkTSwap(dstDrawContext, tmpDrawContext);
331 localSrcBounds = srcRect; 305 localSrcBounds = srcRect;
332 srcOffset.set(0, 0); 306 srcOffset.set(0, 0);
333 } 307 }
334 308
335 if (sigmaY > 0.0f) { 309 if (sigmaY > 0.0f) {
336 if (scaleFactorY > 1 || sigmaX > 0.0f) { 310 if (scaleFactorY > 1 || sigmaX > 0.0f) {
337 // TODO: if we pass in the source draw context we don't need this he re 311 SkASSERT(srcDrawContext);
338 if (!srcDrawContext) {
339 srcDrawContext = context->drawContext(sk_ref_sp(srcTexture->asRe nderTarget()));
340 if (!srcDrawContext) {
341 return nullptr;
342 }
343 }
344 312
345 // Clear out a radius below the srcRect to prevent the Y 313 // Clear out a radius below the srcRect to prevent the Y
346 // convolution from reading garbage. 314 // convolution from reading garbage.
347 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, 315 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom,
348 srcIRect.width(), radiusY); 316 srcIRect.width(), radiusY);
349 srcDrawContext->clear(&clearRect, 0x0, false); 317 srcDrawContext->clear(&clearRect, 0x0, false);
350 } 318 }
351 319
352 sk_sp<GrDrawContext> dstDrawContext(
353 context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()), &props ));
354 if (!dstDrawContext) {
355 return nullptr;
356 }
357 convolve_gaussian(dstDrawContext.get(), clip, srcRect, 320 convolve_gaussian(dstDrawContext.get(), clip, srcRect,
358 srcTexture, Gr1DKernelEffect::kY_Direction, radiusY, s igmaY, 321 srcTexture, Gr1DKernelEffect::kY_Direction, radiusY, s igmaY,
359 srcBounds, srcOffset); 322 srcBounds, srcOffset);
360 323
361 srcDrawContext.swap(dstDrawContext); 324 srcDrawContext = dstDrawContext;
362 srcTexture = dstTexture;
363 srcRect.offsetTo(0, 0); 325 srcRect.offsetTo(0, 0);
364 SkTSwap(dstTexture, tempTexture); 326 SkTSwap(dstDrawContext, tmpDrawContext);
365 } 327 }
366 328
329 SkASSERT(srcDrawContext);
330 srcTexture = nullptr; // we don't use this from here on out
367 srcIRect = srcRect.roundOut(); 331 srcIRect = srcRect.roundOut();
368 332
369 if (scaleFactorX > 1 || scaleFactorY > 1) { 333 if (scaleFactorX > 1 || scaleFactorY > 1) {
370 SkASSERT(srcDrawContext); 334 // Clear one pixel to the right and below, to accommodate bilinear upsam pling.
335 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, srcIRect .width() + 1, 1);
336 srcDrawContext->clear(&clearRect, 0x0, false);
337 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, 1, srcIRec t.height());
338 srcDrawContext->clear(&clearRect, 0x0, false);
371 339
372 // Clear one pixel to the right and below, to accommodate bilinear
373 // upsampling.
374 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom,
375 srcIRect.width() + 1, 1);
376 srcDrawContext->clear(&clearRect, 0x0, false);
377 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop,
378 1, srcIRect.height());
379 srcDrawContext->clear(&clearRect, 0x0, false);
380 SkMatrix matrix; 340 SkMatrix matrix;
381 matrix.setIDiv(srcTexture->width(), srcTexture->height()); 341 matrix.setIDiv(srcDrawContext->width(), srcDrawContext->height());
382 342
383 GrPaint paint; 343 GrPaint paint;
384 paint.setGammaCorrect(gammaCorrect); 344 paint.setGammaCorrect(gammaCorrect);
385 // FIXME: this should be mitchell, not bilinear. 345 // FIXME: this should be mitchell, not bilinear.
386 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBile rp_FilterMode); 346 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBile rp_FilterMode);
387 paint.addColorTextureProcessor(srcTexture, matrix, params); 347 paint.addColorTextureProcessor(srcDrawContext->asTexture().release(), ma trix, params);
388 paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); 348 paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
389 349
390 SkRect dstRect(srcRect); 350 SkRect dstRect(srcRect);
391 scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY); 351 scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY);
392 352
393 sk_sp<GrDrawContext> dstDrawContext(
394 context->drawContext(sk_ref_sp(dstTexture->asRen derTarget())));
395 if (!dstDrawContext) {
396 return nullptr;
397 }
398 dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcR ect); 353 dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcR ect);
399 354
400 srcDrawContext.swap(dstDrawContext); 355 srcDrawContext = dstDrawContext;
401 srcRect = dstRect; 356 srcRect = dstRect;
402 srcTexture = dstTexture; 357 SkTSwap(dstDrawContext, tmpDrawContext);
403 SkTSwap(dstTexture, tempTexture);
404 } 358 }
405 359
406 return SkRef(srcTexture); 360 return srcDrawContext;
407 } 361 }
408 #endif 362 #endif
409 363
410 } 364 }
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