| Index: third_party/WebKit/Source/platform/graphics/BitmapImage.cpp | 
| diff --git a/third_party/WebKit/Source/platform/graphics/BitmapImage.cpp b/third_party/WebKit/Source/platform/graphics/BitmapImage.cpp | 
| index fad71475e10d2082229bafd35d958a839138e19c..37dcd4ac81841146f5112f4d23282074c14cf538 100644 | 
| --- a/third_party/WebKit/Source/platform/graphics/BitmapImage.cpp | 
| +++ b/third_party/WebKit/Source/platform/graphics/BitmapImage.cpp | 
| @@ -163,7 +163,7 @@ void BitmapImage::cacheFrame(size_t index) | 
|  | 
| m_frames[index].m_orientation = m_source.orientationAtIndex(index); | 
| m_frames[index].m_haveMetadata = true; | 
| -    m_frames[index].m_isComplete = m_source.frameIsCompleteAtIndex(index); | 
| +    m_frames[index].m_isFullyReceived = m_source.frameIsFullyReceivedAtIndex(index); | 
| if (repetitionCount(false) != cAnimationNone) | 
| m_frames[index].m_duration = m_source.frameDurationAtIndex(index); | 
| m_frames[index].m_hasAlpha = m_source.frameHasAlphaAtIndex(index); | 
| @@ -229,10 +229,7 @@ bool BitmapImage::dataChanged(bool allDataReceived) | 
| // frame affected by appending new data here. Thus we have to clear all the | 
| // incomplete frames to be safe. | 
| for (size_t i = 0; i < m_frames.size(); ++i) { | 
| -        // NOTE: Don't call frameIsCompleteAtIndex() here, that will try to | 
| -        // decode any uncached (i.e. never-decoded or | 
| -        // cleared-on-a-previous-pass) frames! | 
| -        if (m_frames[i].m_haveMetadata && !m_frames[i].m_isComplete) | 
| +        if (m_frames[i].m_haveMetadata && !m_frames[i].m_isFullyReceived) | 
| m_frames[i].clear(true); | 
| } | 
|  | 
| @@ -358,12 +355,12 @@ PassRefPtr<SkImage> BitmapImage::frameAtIndex(size_t index) | 
| return m_frames[index].m_frame; | 
| } | 
|  | 
| -bool BitmapImage::frameIsCompleteAtIndex(size_t index) | 
| +bool BitmapImage::frameIsFullyReceivedAtIndex(size_t index) | 
| { | 
| -    if (index < m_frames.size() && m_frames[index].m_haveMetadata && m_frames[index].m_isComplete) | 
| +    if (index < m_frames.size() && m_frames[index].m_haveMetadata && m_frames[index].m_isFullyReceived) | 
| return true; | 
|  | 
| -    return m_source.frameIsCompleteAtIndex(index); | 
| +    return m_source.frameIsFullyReceivedAtIndex(index); | 
| } | 
|  | 
| float BitmapImage::frameDurationAtIndex(size_t index) | 
| @@ -411,9 +408,9 @@ bool BitmapImage::currentFrameKnownToBeOpaque(MetadataMode metadataMode) | 
| return !frameHasAlphaAtIndex(currentFrame()); | 
| } | 
|  | 
| -bool BitmapImage::currentFrameIsComplete() | 
| +bool BitmapImage::currentFrameIsFullyReceived() | 
| { | 
| -    return frameIsCompleteAtIndex(currentFrame()); | 
| +    return frameIsFullyReceivedAtIndex(currentFrame()); | 
| } | 
|  | 
| bool BitmapImage::currentFrameIsLazyDecoded() | 
| @@ -471,7 +468,7 @@ void BitmapImage::startAnimation(CatchUpAnimation catchUpIfNecessary) | 
|  | 
| // Don't advance the animation to an incomplete frame. | 
| size_t nextFrame = (m_currentFrame + 1) % frameCount(); | 
| -    if (!m_allDataReceived && !frameIsCompleteAtIndex(nextFrame)) | 
| +    if (!m_allDataReceived && !frameIsFullyReceivedAtIndex(nextFrame)) | 
| return; | 
|  | 
| // Don't advance past the last frame if we haven't decoded the whole image | 
| @@ -518,7 +515,7 @@ void BitmapImage::startAnimation(CatchUpAnimation catchUpIfNecessary) | 
| // See if we've also passed the time for frames after that to start, in | 
| // case we need to skip some frames entirely.  Remember not to advance | 
| // to an incomplete frame. | 
| -        for (size_t frameAfterNext = (nextFrame + 1) % frameCount(); frameIsCompleteAtIndex(frameAfterNext); frameAfterNext = (nextFrame + 1) % frameCount()) { | 
| +        for (size_t frameAfterNext = (nextFrame + 1) % frameCount(); frameIsFullyReceivedAtIndex(frameAfterNext); frameAfterNext = (nextFrame + 1) % frameCount()) { | 
| // Should we skip the next frame? | 
| double frameAfterNextStartTime = m_desiredFrameStartTime + frameDurationAtIndex(nextFrame); | 
| if (time < frameAfterNextStartTime) | 
|  |