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Side by Side Diff: Source/core/html/canvas/CanvasRenderingContext2D.h

Issue 196243007: Implement CRC2D.scrollPathIntoView() on Canvas (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: TestExpectations Created 6 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv ed. 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv ed.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after
157 void clip(const String& winding = "nonzero"); 157 void clip(const String& winding = "nonzero");
158 void clip(Path2D*, ExceptionState&); 158 void clip(Path2D*, ExceptionState&);
159 void clip(Path2D*, const String& winding, ExceptionState&); 159 void clip(Path2D*, const String& winding, ExceptionState&);
160 160
161 bool isPointInPath(const float x, const float y, const String& winding = "no nzero"); 161 bool isPointInPath(const float x, const float y, const String& winding = "no nzero");
162 bool isPointInPath(Path2D*, const float x, const float y, ExceptionState&); 162 bool isPointInPath(Path2D*, const float x, const float y, ExceptionState&);
163 bool isPointInPath(Path2D*, const float x, const float y, const String& wind ing, ExceptionState&); 163 bool isPointInPath(Path2D*, const float x, const float y, const String& wind ing, ExceptionState&);
164 bool isPointInStroke(const float x, const float y); 164 bool isPointInStroke(const float x, const float y);
165 bool isPointInStroke(Path2D*, const float x, const float y, ExceptionState&) ; 165 bool isPointInStroke(Path2D*, const float x, const float y, ExceptionState&) ;
166 166
167 void scrollPathIntoView();
168 void scrollPathIntoView(Path2D*, ExceptionState&);
169
167 void clearRect(float x, float y, float width, float height); 170 void clearRect(float x, float y, float width, float height);
168 void fillRect(float x, float y, float width, float height); 171 void fillRect(float x, float y, float width, float height);
169 void strokeRect(float x, float y, float width, float height); 172 void strokeRect(float x, float y, float width, float height);
170 173
171 void setShadow(float width, float height, float blur); 174 void setShadow(float width, float height, float blur);
172 void setShadow(float width, float height, float blur, const String& color); 175 void setShadow(float width, float height, float blur, const String& color);
173 void setShadow(float width, float height, float blur, float grayLevel); 176 void setShadow(float width, float height, float blur, float grayLevel);
174 void setShadow(float width, float height, float blur, const String& color, f loat alpha); 177 void setShadow(float width, float height, float blur, const String& color, f loat alpha);
175 void setShadow(float width, float height, float blur, float grayLevel, float alpha); 178 void setShadow(float width, float height, float blur, float grayLevel, float alpha);
176 void setShadow(float width, float height, float blur, float r, float g, floa t b, float a); 179 void setShadow(float width, float height, float blur, float r, float g, floa t b, float a);
(...skipping 120 matching lines...) Expand 10 before | Expand all | Expand 10 after
297 void drawImageInternal(CanvasImageSource*, float sx, float sy, float sw, flo at sh, float dx, float dy, float dw, float dh, ExceptionState&, CompositeOperato r, blink::WebBlendMode); 300 void drawImageInternal(CanvasImageSource*, float sx, float sy, float sw, flo at sh, float dx, float dy, float dw, float dh, ExceptionState&, CompositeOperato r, blink::WebBlendMode);
298 void drawVideo(HTMLVideoElement*, FloatRect srcRect, FloatRect dstRect); 301 void drawVideo(HTMLVideoElement*, FloatRect srcRect, FloatRect dstRect);
299 302
300 void fillInternal(const Path&, const String& windingRuleString); 303 void fillInternal(const Path&, const String& windingRuleString);
301 void strokeInternal(const Path&); 304 void strokeInternal(const Path&);
302 void clipInternal(const Path&, const String& windingRuleString); 305 void clipInternal(const Path&, const String& windingRuleString);
303 306
304 bool isPointInPathInternal(const Path&, const float x, const float y, const String& windingRuleString); 307 bool isPointInPathInternal(const Path&, const float x, const float y, const String& windingRuleString);
305 bool isPointInStrokeInternal(const Path&, const float x, const float y); 308 bool isPointInStrokeInternal(const Path&, const float x, const float y);
306 309
310 void scrollPathIntoViewInternal(const Path&);
311
307 void drawTextInternal(const String& text, float x, float y, bool fill, float maxWidth = 0, bool useMaxWidth = false); 312 void drawTextInternal(const String& text, float x, float y, bool fill, float maxWidth = 0, bool useMaxWidth = false);
308 313
309 const Font& accessFont(); 314 const Font& accessFont();
310 int getFontBaseline(const FontMetrics&) const; 315 int getFontBaseline(const FontMetrics&) const;
311 316
312 void clearCanvas(); 317 void clearCanvas();
313 bool rectContainsTransformedRect(const FloatRect&, const FloatRect&) const; 318 bool rectContainsTransformedRect(const FloatRect&, const FloatRect&) const;
314 319
315 void inflateStrokeRect(FloatRect&) const; 320 void inflateStrokeRect(FloatRect&) const;
316 321
(...skipping 18 matching lines...) Expand all
335 bool m_usesCSSCompatibilityParseMode; 340 bool m_usesCSSCompatibilityParseMode;
336 bool m_hasAlpha; 341 bool m_hasAlpha;
337 MutableStylePropertyMap m_fetchedFonts; 342 MutableStylePropertyMap m_fetchedFonts;
338 }; 343 };
339 344
340 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con text->is2d(), context.is2d()); 345 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con text->is2d(), context.is2d());
341 346
342 } // namespace WebCore 347 } // namespace WebCore
343 348
344 #endif 349 #endif
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