| Index: src/gpu/GrStencilSettings.h
|
| diff --git a/src/gpu/GrStencilSettings.h b/src/gpu/GrStencilSettings.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..15a8cac12fe3f3e8c29c350ffb91dc251fb9d135
|
| --- /dev/null
|
| +++ b/src/gpu/GrStencilSettings.h
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| @@ -0,0 +1,121 @@
|
| +/*
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| + * Copyright 2016 Google Inc.
|
| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +
|
| +#ifndef GrStencilSettings_DEFINED
|
| +#define GrStencilSettings_DEFINED
|
| +
|
| +#include "GrUserStencilSettings.h"
|
| +#include "SkRegion.h"
|
| +
|
| +class GrProcessorKeyBuilder;
|
| +
|
| +enum class GrStencilTest : uint16_t {
|
| + kAlways,
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| + kNever,
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| + kGreater,
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| + kGEqual,
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| + kLess,
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| + kLEqual,
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| + kEqual,
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| + kNotEqual
|
| +};
|
| +static constexpr int kGrStencilTestCount = 1 + (int)GrStencilTest::kNotEqual;
|
| +
|
| +enum class GrStencilOp : uint8_t {
|
| + kKeep,
|
| + kZero,
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| + kReplace, // Replace stencil value with fRef (only the bits enabled in fWriteMask).
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| + kInvert,
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| + kIncWrap,
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| + kDecWrap,
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| + // NOTE: clamping occurs before the write mask. So if the MSB is zero and masked out, stencil
|
| + // values will still wrap when using clamping ops.
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| + kIncClamp,
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| + kDecClamp
|
| +};
|
| +static constexpr int kGrStencilOpCount = 1 + (int)GrStencilOp::kDecClamp;
|
| +
|
| +/**
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| + * This class defines concrete stencil settings that map directly to the underlying hardware. It
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| + * is deduced from user stencil settings, stencil clip status, and the number of bits in the
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| + * target stencil buffer.
|
| + */
|
| +class GrStencilSettings {
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| +public:
|
| + GrStencilSettings() { this->setDisabled(); }
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| + GrStencilSettings(const GrUserStencilSettings& user, bool hasStencilClip, int numStencilBits) {
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| + this->reset(user, hasStencilClip, numStencilBits);
|
| + }
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| + GrStencilSettings(const GrStencilSettings& that) { this->reset(that); }
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| + GrStencilSettings& operator=(const GrStencilSettings& that) { this->reset(that); return *this; }
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| +
|
| + void invalidate() { fFlags |= kInvalid_PrivateFlag; }
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| + void setDisabled() { fFlags = kAll_StencilFlags; }
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| + void reset(const GrUserStencilSettings&, bool hasStencilClip, int numStencilBits);
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| + void reset(const GrStencilSettings&);
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| +
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| + bool isValid() const { return !(fFlags & kInvalid_PrivateFlag); }
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| + bool isDisabled() const { SkASSERT(this->isValid()); return fFlags & kDisabled_StencilFlag; }
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| + bool doesWrite() const { SkASSERT(this->isValid());
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| + return !(fFlags & kNoModifyStencil_StencilFlag); }
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| + bool isTwoSided() const { SkASSERT(this->isValid());
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| + return !(fFlags & kSingleSided_StencilFlag); }
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| + bool usesWrapOp() const { SkASSERT(this->isValid());
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| + return !(fFlags & kNoWrapOps_StencilFlag); }
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| +
|
| + void genKey(GrProcessorKeyBuilder* b) const;
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| +
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| + bool operator!=(const GrStencilSettings& that) const { return !(*this == that); }
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| + bool operator==(const GrStencilSettings&) const;
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| +
|
| + struct Face : public GrTStencilFaceSettings<GrStencilTest, GrStencilOp> {
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| + void reset(const GrUserStencilSettings::Face&, bool useStencilClip, int numStencilBits);
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| + void setDisabled();
|
| + };
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| +
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| + const Face& front() const { SkASSERT(!this->isDisabled()); return fFront; }
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| + const Face& back() const { SkASSERT(this->isTwoSided()); return fBack; }
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| +
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| + /**
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| + * Given a thing to draw into the stencil clip, a fill type, and a set op
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| + * this function determines:
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| + * 1. Whether the thing can be draw directly to the stencil clip or
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| + * needs to be drawn to the client portion of the stencil first.
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| + * 2. How many passes are needed.
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| + * 3. What those passes are.
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| + *
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| + * @param op the set op to combine this element with the existing clip
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| + * @param canBeDirect can the caller draw this element directly (without using stencil)?
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| + * @param invertedFill is this path inverted
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| + * @param drawDirectToClip out: true if caller should draw the element directly, false if it
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| + * should draw it into the user stencil bits first.
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| + *
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| + * @return a null-terminated array of settings for stencil passes.
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| + *
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| + * If drawDirectToClip is false, the caller must first draw the element into the user
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| + * stencil bits, and then cover the clip area with multiple passes using the returned
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| + * stencil settings.
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| + *
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| + * If drawDirectToClip is true, the returned array will only have one pass and the
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| + * caller should use those stencil settings while drawing the element directly.
|
| + */
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| + static GrUserStencilSettings const* const* GetClipPasses(SkRegion::Op op,
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| + bool canBeDirect,
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| + bool invertedFill,
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| + bool* drawDirectToClip);
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| +
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| +private:
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| + // Internal flag for backends to optionally mark their tracked stencil state as invalid.
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| + enum { kInvalid_PrivateFlag = (kLast_StencilFlag << 1) };
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| +
|
| + uint32_t fFlags;
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| + Face fFront;
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| + Face fBack;
|
| +};
|
| +
|
| +#endif
|
|
|