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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 133 // Compute playback rate (k-rate) by incorporating the sample rate | 133 // Compute playback rate (k-rate) by incorporating the sample rate |
| 134 // conversion factor, and the value of playbackRate and detune AudioParams. | 134 // conversion factor, and the value of playbackRate and detune AudioParams. |
| 135 double computePlaybackRate(); | 135 double computePlaybackRate(); |
| 136 | 136 |
| 137 // The minimum playbackRate value ever used for this source. | 137 // The minimum playbackRate value ever used for this source. |
| 138 double m_minPlaybackRate; | 138 double m_minPlaybackRate; |
| 139 }; | 139 }; |
| 140 | 140 |
| 141 class AudioBufferSourceNode final : public AudioScheduledSourceNode { | 141 class AudioBufferSourceNode final : public AudioScheduledSourceNode { |
| 142 DEFINE_WRAPPERTYPEINFO(); | 142 DEFINE_WRAPPERTYPEINFO(); |
| 143 USING_GARBAGE_COLLECTED_MIXIN(AudioBufferSourceNode); | |
|
hongchan
2016/05/10 16:58:28
AudioScheduledSourceNode already has mixin. Is thi
sof
2016/05/10 19:02:01
Thanks for catching that, it is unnecessary as it
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| 143 public: | 144 public: |
| 144 static AudioBufferSourceNode* create(AbstractAudioContext&, float sampleRate ); | 145 static AudioBufferSourceNode* create(AbstractAudioContext&, float sampleRate ); |
| 145 DECLARE_VIRTUAL_TRACE(); | 146 DECLARE_VIRTUAL_TRACE(); |
| 146 AudioBufferSourceHandler& audioBufferSourceHandler() const; | 147 AudioBufferSourceHandler& audioBufferSourceHandler() const; |
| 147 | 148 |
| 148 AudioBuffer* buffer() const; | 149 AudioBuffer* buffer() const; |
| 149 void setBuffer(AudioBuffer*, ExceptionState&); | 150 void setBuffer(AudioBuffer*, ExceptionState&); |
| 150 AudioParam* playbackRate() const; | 151 AudioParam* playbackRate() const; |
| 151 AudioParam* detune() const; | 152 AudioParam* detune() const; |
| 152 bool loop() const; | 153 bool loop() const; |
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| 164 private: | 165 private: |
| 165 AudioBufferSourceNode(AbstractAudioContext&, float sampleRate); | 166 AudioBufferSourceNode(AbstractAudioContext&, float sampleRate); |
| 166 | 167 |
| 167 Member<AudioParam> m_playbackRate; | 168 Member<AudioParam> m_playbackRate; |
| 168 Member<AudioParam> m_detune; | 169 Member<AudioParam> m_detune; |
| 169 }; | 170 }; |
| 170 | 171 |
| 171 } // namespace blink | 172 } // namespace blink |
| 172 | 173 |
| 173 #endif // AudioBufferSourceNode_h | 174 #endif // AudioBufferSourceNode_h |
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