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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/webgl/WebGL2RenderingContext.h" | 5 #include "modules/webgl/WebGL2RenderingContext.h" |
6 | 6 |
7 #include "bindings/modules/v8/UnionTypesModules.h" | 7 #include "bindings/modules/v8/CanvasRenderingContext2DOrWebGLRenderingContextOrW
ebGL2RenderingContextOrImageBitmapRenderingContext.h" |
| 8 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC
ontextOrWebGL2RenderingContext.h" |
8 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
9 #include "core/frame/Settings.h" | 10 #include "core/frame/Settings.h" |
10 #include "core/loader/FrameLoader.h" | 11 #include "core/loader/FrameLoader.h" |
11 #include "core/loader/FrameLoaderClient.h" | 12 #include "core/loader/FrameLoaderClient.h" |
12 #include "gpu/command_buffer/client/gles2_interface.h" | 13 #include "gpu/command_buffer/client/gles2_interface.h" |
13 #include "modules/webgl/EXTColorBufferFloat.h" | 14 #include "modules/webgl/EXTColorBufferFloat.h" |
14 #include "modules/webgl/EXTDisjointTimerQuery.h" | 15 #include "modules/webgl/EXTDisjointTimerQuery.h" |
15 #include "modules/webgl/EXTTextureFilterAnisotropic.h" | 16 #include "modules/webgl/EXTTextureFilterAnisotropic.h" |
16 #include "modules/webgl/OESTextureFloatLinear.h" | 17 #include "modules/webgl/OESTextureFloatLinear.h" |
17 #include "modules/webgl/WebGLCompressedTextureASTC.h" | 18 #include "modules/webgl/WebGLCompressedTextureASTC.h" |
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122 visitor->trace(m_webglCompressedTextureETC1); | 123 visitor->trace(m_webglCompressedTextureETC1); |
123 visitor->trace(m_webglCompressedTexturePVRTC); | 124 visitor->trace(m_webglCompressedTexturePVRTC); |
124 visitor->trace(m_webglCompressedTextureS3TC); | 125 visitor->trace(m_webglCompressedTextureS3TC); |
125 visitor->trace(m_webglDebugRendererInfo); | 126 visitor->trace(m_webglDebugRendererInfo); |
126 visitor->trace(m_webglDebugShaders); | 127 visitor->trace(m_webglDebugShaders); |
127 visitor->trace(m_webglLoseContext); | 128 visitor->trace(m_webglLoseContext); |
128 WebGL2RenderingContextBase::trace(visitor); | 129 WebGL2RenderingContextBase::trace(visitor); |
129 } | 130 } |
130 | 131 |
131 } // namespace blink | 132 } // namespace blink |
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