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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef ElementAnimation_h | 31 #ifndef ElementAnimation_h |
32 #define ElementAnimation_h | 32 #define ElementAnimation_h |
33 | 33 |
34 #include "bindings/core/v8/UnionTypesCore.h" | 34 #include "bindings/core/v8/EffectModelOrDictionarySequenceOrDictionary.h" |
35 #include "core/animation/AnimationTimeline.h" | 35 #include "core/animation/AnimationTimeline.h" |
36 #include "core/animation/EffectInput.h" | 36 #include "core/animation/EffectInput.h" |
37 #include "core/animation/ElementAnimations.h" | 37 #include "core/animation/ElementAnimations.h" |
38 #include "core/animation/KeyframeEffect.h" | 38 #include "core/animation/KeyframeEffect.h" |
39 #include "core/animation/KeyframeEffectOptions.h" | 39 #include "core/animation/KeyframeEffectOptions.h" |
40 #include "core/animation/TimingInput.h" | 40 #include "core/animation/TimingInput.h" |
41 #include "core/dom/Document.h" | 41 #include "core/dom/Document.h" |
42 #include "core/dom/Element.h" | 42 #include "core/dom/Element.h" |
43 #include "platform/RuntimeEnabledFeatures.h" | 43 #include "platform/RuntimeEnabledFeatures.h" |
44 #include "wtf/Allocator.h" | 44 #include "wtf/Allocator.h" |
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105 static Animation* animateInternal(Element& element, EffectModel* effect, con
st Timing& timing) | 105 static Animation* animateInternal(Element& element, EffectModel* effect, con
st Timing& timing) |
106 { | 106 { |
107 KeyframeEffect* keyframeEffect = KeyframeEffect::create(&element, effect
, timing); | 107 KeyframeEffect* keyframeEffect = KeyframeEffect::create(&element, effect
, timing); |
108 return element.document().timeline().play(keyframeEffect); | 108 return element.document().timeline().play(keyframeEffect); |
109 } | 109 } |
110 }; | 110 }; |
111 | 111 |
112 } // namespace blink | 112 } // namespace blink |
113 | 113 |
114 #endif // ElementAnimation_h | 114 #endif // ElementAnimation_h |
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