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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/heap/scavenger.h" | 5 #include "src/heap/scavenger.h" |
| 6 | 6 |
| 7 #include "src/contexts.h" | 7 #include "src/contexts.h" |
| 8 #include "src/heap/heap.h" | 8 #include "src/heap/heap.h" |
| 9 #include "src/heap/objects-visiting-inl.h" | 9 #include "src/heap/objects-visiting-inl.h" |
| 10 #include "src/heap/scavenger-inl.h" | 10 #include "src/heap/scavenger-inl.h" |
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| 288 | 288 |
| 289 static inline void EvacuateJSArrayBuffer(Map* map, HeapObject** slot, | 289 static inline void EvacuateJSArrayBuffer(Map* map, HeapObject** slot, |
| 290 HeapObject* object) { | 290 HeapObject* object) { |
| 291 ObjectEvacuationStrategy<POINTER_OBJECT>::Visit(map, slot, object); | 291 ObjectEvacuationStrategy<POINTER_OBJECT>::Visit(map, slot, object); |
| 292 | 292 |
| 293 Heap* heap = map->GetHeap(); | 293 Heap* heap = map->GetHeap(); |
| 294 MapWord map_word = object->map_word(); | 294 MapWord map_word = object->map_word(); |
| 295 DCHECK(map_word.IsForwardingAddress()); | 295 DCHECK(map_word.IsForwardingAddress()); |
| 296 HeapObject* target = map_word.ToForwardingAddress(); | 296 HeapObject* target = map_word.ToForwardingAddress(); |
| 297 if (!heap->InNewSpace(target)) { | 297 if (!heap->InNewSpace(target)) { |
| 298 heap->array_buffer_tracker()->Promote( | 298 heap->array_buffer_tracker()->Promote(JSArrayBuffer::cast(target)); |
| 299 JSArrayBuffer::cast(target), | |
| 300 reinterpret_cast<JSArrayBuffer*>(object)); | |
| 301 } else { | |
| 302 heap->array_buffer_tracker()->SemiSpaceCopy( | |
| 303 JSArrayBuffer::cast(target), | |
| 304 reinterpret_cast<JSArrayBuffer*>(object)); | |
| 305 } | 299 } |
| 306 } | 300 } |
| 307 | 301 |
| 308 | 302 |
| 309 static inline void EvacuateByteArray(Map* map, HeapObject** slot, | 303 static inline void EvacuateByteArray(Map* map, HeapObject** slot, |
| 310 HeapObject* object) { | 304 HeapObject* object) { |
| 311 int object_size = reinterpret_cast<ByteArray*>(object)->ByteArraySize(); | 305 int object_size = reinterpret_cast<ByteArray*>(object)->ByteArraySize(); |
| 312 EvacuateObject<DATA_OBJECT, kWordAligned>(map, slot, object, object_size); | 306 EvacuateObject<DATA_OBJECT, kWordAligned>(map, slot, object, object_size); |
| 313 } | 307 } |
| 314 | 308 |
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| 471 | 465 |
| 472 void ScavengeVisitor::ScavengePointer(Object** p) { | 466 void ScavengeVisitor::ScavengePointer(Object** p) { |
| 473 Object* object = *p; | 467 Object* object = *p; |
| 474 if (!heap_->InNewSpace(object)) return; | 468 if (!heap_->InNewSpace(object)) return; |
| 475 Scavenger::ScavengeObject(reinterpret_cast<HeapObject**>(p), | 469 Scavenger::ScavengeObject(reinterpret_cast<HeapObject**>(p), |
| 476 reinterpret_cast<HeapObject*>(object)); | 470 reinterpret_cast<HeapObject*>(object)); |
| 477 } | 471 } |
| 478 | 472 |
| 479 } // namespace internal | 473 } // namespace internal |
| 480 } // namespace v8 | 474 } // namespace v8 |
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