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Side by Side Diff: src/gpu/GrContext.cpp

Issue 196133033: replace old SK_TRACE_EVENT macros with new TRACE_EVENT ones (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: remove old trace events Created 6 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrContext.h" 10 #include "GrContext.h"
(...skipping 12 matching lines...) Expand all
23 #include "GrPathUtils.h" 23 #include "GrPathUtils.h"
24 #include "GrResourceCache.h" 24 #include "GrResourceCache.h"
25 #include "GrSoftwarePathRenderer.h" 25 #include "GrSoftwarePathRenderer.h"
26 #include "GrStencilBuffer.h" 26 #include "GrStencilBuffer.h"
27 #include "GrTextStrike.h" 27 #include "GrTextStrike.h"
28 #include "SkRTConf.h" 28 #include "SkRTConf.h"
29 #include "SkRRect.h" 29 #include "SkRRect.h"
30 #include "SkStrokeRec.h" 30 #include "SkStrokeRec.h"
31 #include "SkTLazy.h" 31 #include "SkTLazy.h"
32 #include "SkTLS.h" 32 #include "SkTLS.h"
33 #include "SkTrace.h" 33 #include "SkTraceEvent.h"
34 34
35 // It can be useful to set this to false to test whether a bug is caused by usin g the 35 // It can be useful to set this to false to test whether a bug is caused by usin g the
36 // InOrderDrawBuffer, to compare performance of using/not using InOrderDrawBuffe r, or to make 36 // InOrderDrawBuffer, to compare performance of using/not using InOrderDrawBuffe r, or to make
37 // debugging simpler. 37 // debugging simpler.
38 SK_CONF_DECLARE(bool, c_Defer, "gpu.deferContext", true, 38 SK_CONF_DECLARE(bool, c_Defer, "gpu.deferContext", true,
39 "Defers rendering in GrContext via GrInOrderDrawBuffer."); 39 "Defers rendering in GrContext via GrInOrderDrawBuffer.");
40 40
41 #define BUFFERED_DRAW (c_Defer ? kYes_BufferedDraw : kNo_BufferedDraw) 41 #define BUFFERED_DRAW (c_Defer ? kYes_BufferedDraw : kNo_BufferedDraw)
42 42
43 #ifdef SK_DEBUG 43 #ifdef SK_DEBUG
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368 368
369 return texture; 369 return texture;
370 } 370 }
371 371
372 GrTexture* GrContext::createTexture(const GrTextureParams* params, 372 GrTexture* GrContext::createTexture(const GrTextureParams* params,
373 const GrTextureDesc& desc, 373 const GrTextureDesc& desc,
374 const GrCacheID& cacheID, 374 const GrCacheID& cacheID,
375 void* srcData, 375 void* srcData,
376 size_t rowBytes, 376 size_t rowBytes,
377 GrResourceKey* cacheKey) { 377 GrResourceKey* cacheKey) {
378 SK_TRACE_EVENT0("GrContext::createTexture");
379
380 GrResourceKey resourceKey = GrTexture::ComputeKey(fGpu, params, desc, cacheI D); 378 GrResourceKey resourceKey = GrTexture::ComputeKey(fGpu, params, desc, cacheI D);
381 379
382 GrTexture* texture; 380 GrTexture* texture;
383 if (GrTexture::NeedsResizing(resourceKey)) { 381 if (GrTexture::NeedsResizing(resourceKey)) {
384 texture = this->createResizedTexture(desc, cacheID, 382 texture = this->createResizedTexture(desc, cacheID,
385 srcData, rowBytes, 383 srcData, rowBytes,
386 GrTexture::NeedsBilerp(resourceKey) ); 384 GrTexture::NeedsBilerp(resourceKey) );
387 } else { 385 } else {
388 texture= fGpu->createTexture(desc, srcData, rowBytes); 386 texture= fGpu->createTexture(desc, srcData, rowBytes);
389 } 387 }
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761 759
762 static inline bool rect_contains_inclusive(const SkRect& rect, const SkPoint& po int) { 760 static inline bool rect_contains_inclusive(const SkRect& rect, const SkPoint& po int) {
763 return point.fX >= rect.fLeft && point.fX <= rect.fRight && 761 return point.fX >= rect.fLeft && point.fX <= rect.fRight &&
764 point.fY >= rect.fTop && point.fY <= rect.fBottom; 762 point.fY >= rect.fTop && point.fY <= rect.fBottom;
765 } 763 }
766 764
767 void GrContext::drawRect(const GrPaint& paint, 765 void GrContext::drawRect(const GrPaint& paint,
768 const SkRect& rect, 766 const SkRect& rect,
769 const SkStrokeRec* stroke, 767 const SkStrokeRec* stroke,
770 const SkMatrix* matrix) { 768 const SkMatrix* matrix) {
771 SK_TRACE_EVENT0("GrContext::drawRect");
772
773 AutoRestoreEffects are; 769 AutoRestoreEffects are;
774 AutoCheckFlush acf(this); 770 AutoCheckFlush acf(this);
775 GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf ); 771 GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf );
776 772
777 SkScalar width = stroke == NULL ? -1 : stroke->getWidth(); 773 SkScalar width = stroke == NULL ? -1 : stroke->getWidth();
778 SkMatrix combinedMatrix = target->drawState()->getViewMatrix(); 774 SkMatrix combinedMatrix = target->drawState()->getViewMatrix();
779 if (NULL != matrix) { 775 if (NULL != matrix) {
780 combinedMatrix.preConcat(*matrix); 776 combinedMatrix.preConcat(*matrix);
781 } 777 }
782 778
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883 // filled BW rect 879 // filled BW rect
884 target->drawSimpleRect(rect, matrix); 880 target->drawSimpleRect(rect, matrix);
885 } 881 }
886 } 882 }
887 883
888 void GrContext::drawRectToRect(const GrPaint& paint, 884 void GrContext::drawRectToRect(const GrPaint& paint,
889 const SkRect& dstRect, 885 const SkRect& dstRect,
890 const SkRect& localRect, 886 const SkRect& localRect,
891 const SkMatrix* dstMatrix, 887 const SkMatrix* dstMatrix,
892 const SkMatrix* localMatrix) { 888 const SkMatrix* localMatrix) {
893 SK_TRACE_EVENT0("GrContext::drawRectToRect");
894 AutoRestoreEffects are; 889 AutoRestoreEffects are;
895 AutoCheckFlush acf(this); 890 AutoCheckFlush acf(this);
896 GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf ); 891 GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf );
897 892
898 target->drawRect(dstRect, dstMatrix, &localRect, localMatrix); 893 target->drawRect(dstRect, dstMatrix, &localRect, localMatrix);
899 } 894 }
900 895
901 namespace { 896 namespace {
902 897
903 extern const GrVertexAttrib gPosUVColorAttribs[] = { 898 extern const GrVertexAttrib gPosUVColorAttribs[] = {
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
937 }; 932 };
938 933
939 void GrContext::drawVertices(const GrPaint& paint, 934 void GrContext::drawVertices(const GrPaint& paint,
940 GrPrimitiveType primitiveType, 935 GrPrimitiveType primitiveType,
941 int vertexCount, 936 int vertexCount,
942 const GrPoint positions[], 937 const GrPoint positions[],
943 const GrPoint texCoords[], 938 const GrPoint texCoords[],
944 const GrColor colors[], 939 const GrColor colors[],
945 const uint16_t indices[], 940 const uint16_t indices[],
946 int indexCount) { 941 int indexCount) {
947 SK_TRACE_EVENT0("GrContext::drawVertices");
948
949 AutoRestoreEffects are; 942 AutoRestoreEffects are;
950 AutoCheckFlush acf(this); 943 AutoCheckFlush acf(this);
951 GrDrawTarget::AutoReleaseGeometry geo; // must be inside AutoCheckFlush scop e 944 GrDrawTarget::AutoReleaseGeometry geo; // must be inside AutoCheckFlush scop e
952 945
953 GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf ); 946 GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf );
954 947
955 GrDrawState* drawState = target->drawState(); 948 GrDrawState* drawState = target->drawState();
956 949
957 int colorOffset = -1, texOffset = -1; 950 int colorOffset = -1, texOffset = -1;
958 set_vertex_attributes(drawState, texCoords, colors, &colorOffset, &texOffset ); 951 set_vertex_attributes(drawState, texCoords, colors, &colorOffset, &texOffset );
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1199 } else { 1192 } else {
1200 fDrawBuffer->flush(); 1193 fDrawBuffer->flush();
1201 } 1194 }
1202 fFlushToReduceCacheSize = false; 1195 fFlushToReduceCacheSize = false;
1203 } 1196 }
1204 1197
1205 bool GrContext::writeTexturePixels(GrTexture* texture, 1198 bool GrContext::writeTexturePixels(GrTexture* texture,
1206 int left, int top, int width, int height, 1199 int left, int top, int width, int height,
1207 GrPixelConfig config, const void* buffer, siz e_t rowBytes, 1200 GrPixelConfig config, const void* buffer, siz e_t rowBytes,
1208 uint32_t flags) { 1201 uint32_t flags) {
1209 SK_TRACE_EVENT0("GrContext::writeTexturePixels");
1210 ASSERT_OWNED_RESOURCE(texture); 1202 ASSERT_OWNED_RESOURCE(texture);
1211 1203
1212 if ((kUnpremul_PixelOpsFlag & flags) || !fGpu->canWriteTexturePixels(texture , config)) { 1204 if ((kUnpremul_PixelOpsFlag & flags) || !fGpu->canWriteTexturePixels(texture , config)) {
1213 if (NULL != texture->asRenderTarget()) { 1205 if (NULL != texture->asRenderTarget()) {
1214 return this->writeRenderTargetPixels(texture->asRenderTarget(), 1206 return this->writeRenderTargetPixels(texture->asRenderTarget(),
1215 left, top, width, height, 1207 left, top, width, height,
1216 config, buffer, rowBytes, flags ); 1208 config, buffer, rowBytes, flags );
1217 } else { 1209 } else {
1218 return false; 1210 return false;
1219 } 1211 }
1220 } 1212 }
1221 1213
1222 if (!(kDontFlush_PixelOpsFlag & flags)) { 1214 if (!(kDontFlush_PixelOpsFlag & flags)) {
1223 this->flush(); 1215 this->flush();
1224 } 1216 }
1225 1217
1226 return fGpu->writeTexturePixels(texture, left, top, width, height, 1218 return fGpu->writeTexturePixels(texture, left, top, width, height,
1227 config, buffer, rowBytes); 1219 config, buffer, rowBytes);
1228 } 1220 }
1229 1221
1230 bool GrContext::readTexturePixels(GrTexture* texture, 1222 bool GrContext::readTexturePixels(GrTexture* texture,
1231 int left, int top, int width, int height, 1223 int left, int top, int width, int height,
1232 GrPixelConfig config, void* buffer, size_t row Bytes, 1224 GrPixelConfig config, void* buffer, size_t row Bytes,
1233 uint32_t flags) { 1225 uint32_t flags) {
1234 SK_TRACE_EVENT0("GrContext::readTexturePixels");
1235 ASSERT_OWNED_RESOURCE(texture); 1226 ASSERT_OWNED_RESOURCE(texture);
1236 1227
1237 GrRenderTarget* target = texture->asRenderTarget(); 1228 GrRenderTarget* target = texture->asRenderTarget();
1238 if (NULL != target) { 1229 if (NULL != target) {
1239 return this->readRenderTargetPixels(target, 1230 return this->readRenderTargetPixels(target,
1240 left, top, width, height, 1231 left, top, width, height,
1241 config, buffer, rowBytes, 1232 config, buffer, rowBytes,
1242 flags); 1233 flags);
1243 } else { 1234 } else {
1244 // TODO: make this more efficient for cases where we're reading the enti re 1235 // TODO: make this more efficient for cases where we're reading the enti re
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1314 GrCrash("Unexpected input"); 1305 GrCrash("Unexpected input");
1315 return SkCanvas::kBGRA_Unpremul_Config8888;; 1306 return SkCanvas::kBGRA_Unpremul_Config8888;;
1316 } 1307 }
1317 } 1308 }
1318 } 1309 }
1319 1310
1320 bool GrContext::readRenderTargetPixels(GrRenderTarget* target, 1311 bool GrContext::readRenderTargetPixels(GrRenderTarget* target,
1321 int left, int top, int width, int height, 1312 int left, int top, int width, int height,
1322 GrPixelConfig dstConfig, void* buffer, si ze_t rowBytes, 1313 GrPixelConfig dstConfig, void* buffer, si ze_t rowBytes,
1323 uint32_t flags) { 1314 uint32_t flags) {
1324 SK_TRACE_EVENT0("GrContext::readRenderTargetPixels");
1325 ASSERT_OWNED_RESOURCE(target); 1315 ASSERT_OWNED_RESOURCE(target);
1326 1316
1327 if (NULL == target) { 1317 if (NULL == target) {
1328 target = fRenderTarget.get(); 1318 target = fRenderTarget.get();
1329 if (NULL == target) { 1319 if (NULL == target) {
1330 return false; 1320 return false;
1331 } 1321 }
1332 } 1322 }
1333 1323
1334 if (!(kDontFlush_PixelOpsFlag & flags)) { 1324 if (!(kDontFlush_PixelOpsFlag & flags)) {
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1502 SkRect dstR = SkRect::MakeWH(SkIntToScalar(srcRect.width()), SkIntToScalar(s rcRect.height())); 1492 SkRect dstR = SkRect::MakeWH(SkIntToScalar(srcRect.width()), SkIntToScalar(s rcRect.height()));
1503 fGpu->drawSimpleRect(dstR, NULL); 1493 fGpu->drawSimpleRect(dstR, NULL);
1504 } 1494 }
1505 1495
1506 bool GrContext::writeRenderTargetPixels(GrRenderTarget* target, 1496 bool GrContext::writeRenderTargetPixels(GrRenderTarget* target,
1507 int left, int top, int width, int height , 1497 int left, int top, int width, int height ,
1508 GrPixelConfig srcConfig, 1498 GrPixelConfig srcConfig,
1509 const void* buffer, 1499 const void* buffer,
1510 size_t rowBytes, 1500 size_t rowBytes,
1511 uint32_t flags) { 1501 uint32_t flags) {
1512 SK_TRACE_EVENT0("GrContext::writeRenderTargetPixels");
1513 ASSERT_OWNED_RESOURCE(target); 1502 ASSERT_OWNED_RESOURCE(target);
1514 1503
1515 if (NULL == target) { 1504 if (NULL == target) {
1516 target = fRenderTarget.get(); 1505 target = fRenderTarget.get();
1517 if (NULL == target) { 1506 if (NULL == target) {
1518 return false; 1507 return false;
1519 } 1508 }
1520 } 1509 }
1521 1510
1522 // TODO: when underlying api has a direct way to do this we should use it (e .g. glDrawPixels on 1511 // TODO: when underlying api has a direct way to do this we should use it (e .g. glDrawPixels on
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1810 } 1799 }
1811 return path; 1800 return path;
1812 } 1801 }
1813 1802
1814 /////////////////////////////////////////////////////////////////////////////// 1803 ///////////////////////////////////////////////////////////////////////////////
1815 #if GR_CACHE_STATS 1804 #if GR_CACHE_STATS
1816 void GrContext::printCacheStats() const { 1805 void GrContext::printCacheStats() const {
1817 fTextureCache->printStats(); 1806 fTextureCache->printStats();
1818 } 1807 }
1819 #endif 1808 #endif
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