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Unified Diff: media/base/android/media_decoder_job.h

Issue 196133020: Reducing the IPC latency for MSE video decoding (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: addressing comments Created 6 years, 9 months ago
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Index: media/base/android/media_decoder_job.h
diff --git a/media/base/android/media_decoder_job.h b/media/base/android/media_decoder_job.h
index 286d27cf75b5c60251085d7000764736f7a8fd6a..d6784d8d095949a8550c12b0c76de7932a93fcf8 100644
--- a/media/base/android/media_decoder_job.h
+++ b/media/base/android/media_decoder_job.h
@@ -19,6 +19,9 @@ namespace media {
// Class for managing all the decoding tasks. Each decoding task will be posted
// onto the same thread. The thread will be stopped once Stop() is called.
+// Data is stored in 2 chunks. When new data arrives, it is always stored in
+// an inactive chunk. And when the current active chunk becomes empty, a new
+// data request will be sent to the renderer.
class MediaDecoderJob {
public:
struct Deleter {
@@ -30,7 +33,7 @@ class MediaDecoderJob {
// If the presentation time is equal to kNoTimestamp(), the decoder job
// skipped rendering of the decoded output and the callback target should
// update its clock to avoid introducing extra delays to the next frame.
- typedef base::Callback<void(MediaCodecStatus, const base::TimeDelta&,
+ typedef base::Callback<void(MediaCodecStatus, base::TimeDelta,
size_t)> DecoderCallback;
// Callback when a decoder job finishes releasing the output buffer.
// Args: audio output bytes, must be 0 for video.
@@ -52,8 +55,8 @@ class MediaDecoderJob {
// called when the decode operation is complete.
// Returns false if a config change is needed. |callback| is ignored
// and will not be called.
- bool Decode(const base::TimeTicks& start_time_ticks,
- const base::TimeDelta& start_presentation_timestamp,
+ bool Decode(base::TimeTicks start_time_ticks,
+ base::TimeDelta start_presentation_timestamp,
const DecoderCallback& callback);
// Called to stop the last Decode() early.
@@ -70,12 +73,16 @@ class MediaDecoderJob {
void Flush();
// Enter prerolling state. The job must not currently be decoding.
- void BeginPrerolling(const base::TimeDelta& preroll_timestamp);
+ void BeginPrerolling(base::TimeDelta preroll_timestamp);
bool prerolling() const { return prerolling_; }
bool is_decoding() const { return !decode_cb_.is_null(); }
+ bool is_requesting_demuxer_data() const {
+ return is_requesting_demuxer_data_;
+ }
+
protected:
MediaDecoderJob(
const scoped_refptr<base::SingleThreadTaskRunner>& decoder_task_runner,
@@ -107,10 +114,10 @@ class MediaDecoderJob {
// |done_cb| is called when more data is available in |received_data_|.
void RequestData(const base::Closure& done_cb);
- // Posts a task to start decoding the next access unit in |received_data_|.
- void DecodeNextAccessUnit(
- const base::TimeTicks& start_time_ticks,
- const base::TimeDelta& start_presentation_timestamp);
+ // Posts a task to start decoding the current access unit in |received_data_|.
+ void DecodeCurrentAccessUnit(
+ base::TimeTicks start_time_ticks,
+ base::TimeDelta start_presentation_timestamp);
// Helper function to decoder data on |thread_|. |unit| contains all the data
// to be decoded. |start_time_ticks| and |start_presentation_timestamp|
@@ -119,8 +126,8 @@ class MediaDecoderJob {
// frame should be rendered. If |needs_flush| is true, codec needs to be
// flushed at the beginning of this call.
void DecodeInternal(const AccessUnit& unit,
- const base::TimeTicks& start_time_ticks,
- const base::TimeDelta& start_presentation_timestamp,
+ base::TimeTicks start_time_ticks,
+ base::TimeDelta start_presentation_timestamp,
bool needs_flush,
const DecoderCallback& callback);
@@ -128,9 +135,33 @@ class MediaDecoderJob {
// Completes any pending job destruction or any pending decode stop. If
// destruction was not pending, passes its arguments to |decode_cb_|.
void OnDecodeCompleted(MediaCodecStatus status,
- const base::TimeDelta& presentation_timestamp,
+ base::TimeDelta presentation_timestamp,
size_t audio_output_bytes);
+ // Helper function to get the current access unit that is being decoded.
+ const AccessUnit& CurrentAccessUnit() const;
+
+ // Check whether a chunk has no remaining access units to decode. If
+ // |is_active_chunk| is true, this function returns whether decoder has
+ // consumed all data in |received_data_[current_demuxer_data_index_]|.
+ // Otherwise, it returns whether decoder has consumed all data in the inactive
+ // chunk.
+ bool NoAccessUnitsRemainingInChunk(bool is_active_chunk) const;
+
+ // Clearn all the received data.
+ void ClearData();
+
+ // Request new data for the current chunk if it runs out of data.
+ void RequestCurrentChunkIfEmpty();
+
+ // Initialize |received_data_| and |access_unit_index_|.
+ void InitializeReceivedData();
+
+ // Return the index to |received_data_| that is not currently being decoded.
+ size_t inactive_demuxer_data_index() const {
+ return 1 - current_demuxer_data_index_;
+ }
+
// The UI message loop where callbacks should be dispatched.
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner_;
@@ -183,11 +214,19 @@ class MediaDecoderJob {
// Callback to run when the current Decode() operation completes.
DecoderCallback decode_cb_;
- // The current access unit being processed.
- size_t access_unit_index_;
-
// Data received over IPC from last RequestData() operation.
- DemuxerData received_data_;
+ // We keep 2 chunks at the same time to reduce the IPC latency between chunks.
+ // If data inside the current chunk are all decoded, we will request a new
+ // chunk from the demuxer and swap the current chunk with the other one.
+ // New data will always be stored in the other chunk since the current
+ // one may be still in use.
+ DemuxerData received_data_[2];
+
+ // Index to the current data chunk that is being decoded.
+ size_t current_demuxer_data_index_;
+
+ // Index to the access unit inside each data chunk that is being decoded.
+ size_t access_unit_index_[2];
// The index of input buffer that can be used by QueueInputBuffer().
// If the index is uninitialized or invalid, it must be -1.
@@ -200,6 +239,13 @@ class MediaDecoderJob {
// while there is a decode in progress.
bool destroy_pending_;
+ // Indicates whether the decoder is in the middle of requesting new data.
+ bool is_requesting_demuxer_data_;
+
+ // Indicates whether the incoming data should be ignored.
+ bool is_incoming_data_invalid_;
+
+ friend class MediaSourcePlayerTest;
DISALLOW_IMPLICIT_CONSTRUCTORS(MediaDecoderJob);
};

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