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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/factory.h" | 5 #include "src/factory.h" |
| 6 | 6 |
| 7 #include "src/allocation-site-scopes.h" | 7 #include "src/allocation-site-scopes.h" |
| 8 #include "src/base/bits.h" | 8 #include "src/base/bits.h" |
| 9 #include "src/bootstrapper.h" | 9 #include "src/bootstrapper.h" |
| 10 #include "src/conversions.h" | 10 #include "src/conversions.h" |
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| 859 NewStruct(ALIASED_ARGUMENTS_ENTRY_TYPE)); | 859 NewStruct(ALIASED_ARGUMENTS_ENTRY_TYPE)); |
| 860 entry->set_aliased_context_slot(aliased_context_slot); | 860 entry->set_aliased_context_slot(aliased_context_slot); |
| 861 return entry; | 861 return entry; |
| 862 } | 862 } |
| 863 | 863 |
| 864 | 864 |
| 865 Handle<AccessorInfo> Factory::NewAccessorInfo() { | 865 Handle<AccessorInfo> Factory::NewAccessorInfo() { |
| 866 Handle<AccessorInfo> info = | 866 Handle<AccessorInfo> info = |
| 867 Handle<AccessorInfo>::cast(NewStruct(ACCESSOR_INFO_TYPE)); | 867 Handle<AccessorInfo>::cast(NewStruct(ACCESSOR_INFO_TYPE)); |
| 868 info->set_flag(0); // Must clear the flag, it was initialized as undefined. | 868 info->set_flag(0); // Must clear the flag, it was initialized as undefined. |
| 869 info->set_is_sloppy(true); |
| 869 return info; | 870 return info; |
| 870 } | 871 } |
| 871 | 872 |
| 872 | 873 |
| 873 Handle<Script> Factory::NewScript(Handle<String> source) { | 874 Handle<Script> Factory::NewScript(Handle<String> source) { |
| 874 // Create and initialize script object. | 875 // Create and initialize script object. |
| 875 Heap* heap = isolate()->heap(); | 876 Heap* heap = isolate()->heap(); |
| 876 Handle<Script> script = Handle<Script>::cast(NewStruct(SCRIPT_TYPE)); | 877 Handle<Script> script = Handle<Script>::cast(NewStruct(SCRIPT_TYPE)); |
| 877 script->set_source(*source); | 878 script->set_source(*source); |
| 878 script->set_name(heap->undefined_value()); | 879 script->set_name(heap->undefined_value()); |
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| 2371 } | 2372 } |
| 2372 | 2373 |
| 2373 | 2374 |
| 2374 Handle<Object> Factory::ToBoolean(bool value) { | 2375 Handle<Object> Factory::ToBoolean(bool value) { |
| 2375 return value ? true_value() : false_value(); | 2376 return value ? true_value() : false_value(); |
| 2376 } | 2377 } |
| 2377 | 2378 |
| 2378 | 2379 |
| 2379 } // namespace internal | 2380 } // namespace internal |
| 2380 } // namespace v8 | 2381 } // namespace v8 |
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