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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_WM_CORE_WINDOW_ANIMATIONS_H_ | 5 #ifndef UI_WM_CORE_WINDOW_ANIMATIONS_H_ |
| 6 #define UI_WM_CORE_WINDOW_ANIMATIONS_H_ | 6 #define UI_WM_CORE_WINDOW_ANIMATIONS_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "ui/wm/core/wm_core_export.h" | 10 #include "ui/wm/core/wm_core_export.h" |
| 11 | 11 |
| 12 namespace aura { | 12 namespace aura { |
| 13 class Window; | 13 class Window; |
| 14 } | 14 } |
| 15 namespace base { | 15 namespace base { |
| 16 class TimeDelta; | 16 class TimeDelta; |
| 17 } | 17 } |
| 18 namespace gfx { | 18 namespace gfx { |
| 19 class Rect; | 19 class Rect; |
| 20 } | 20 } |
| 21 namespace ui { | 21 namespace ui { |
| 22 class ImplicitAnimationObserver; | 22 class ImplicitAnimationObserver; |
| 23 class Layer; | 23 class Layer; |
| 24 class LayerAnimationSequence; | 24 class LayerAnimationSequence; |
| 25 } | 25 } |
| 26 | 26 |
| 27 namespace views { | 27 namespace wm { |
| 28 namespace corewm { | |
| 29 | 28 |
| 30 // A variety of canned animations for window transitions. | 29 // A variety of canned animations for window transitions. |
| 31 enum WindowVisibilityAnimationType { | 30 enum WindowVisibilityAnimationType { |
| 32 WINDOW_VISIBILITY_ANIMATION_TYPE_DEFAULT = 0, // Default. Lets the system | 31 WINDOW_VISIBILITY_ANIMATION_TYPE_DEFAULT = 0, // Default. Lets the system |
| 33 // decide based on window | 32 // decide based on window |
| 34 // type. | 33 // type. |
| 35 WINDOW_VISIBILITY_ANIMATION_TYPE_DROP, // Window shrinks in. | 34 WINDOW_VISIBILITY_ANIMATION_TYPE_DROP, // Window shrinks in. |
| 36 WINDOW_VISIBILITY_ANIMATION_TYPE_VERTICAL, // Vertical Glenimation. | 35 WINDOW_VISIBILITY_ANIMATION_TYPE_VERTICAL, // Vertical Glenimation. |
| 37 WINDOW_VISIBILITY_ANIMATION_TYPE_FADE, // Fades in/out. | 36 WINDOW_VISIBILITY_ANIMATION_TYPE_FADE, // Fades in/out. |
| 38 WINDOW_VISIBILITY_ANIMATION_TYPE_ROTATE, // Window rotates in. | 37 WINDOW_VISIBILITY_ANIMATION_TYPE_ROTATE, // Window rotates in. |
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| 92 WM_CORE_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, | 91 WM_CORE_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, |
| 93 bool visible); | 92 bool visible); |
| 94 WM_CORE_EXPORT bool AnimateWindow(aura::Window* window, | 93 WM_CORE_EXPORT bool AnimateWindow(aura::Window* window, |
| 95 WindowAnimationType type); | 94 WindowAnimationType type); |
| 96 | 95 |
| 97 // Returns true if window animations are disabled for |window|. Window | 96 // Returns true if window animations are disabled for |window|. Window |
| 98 // animations are enabled by default. If |window| is NULL, this just checks | 97 // animations are enabled by default. If |window| is NULL, this just checks |
| 99 // if the global flag disabling window animations is present. | 98 // if the global flag disabling window animations is present. |
| 100 WM_CORE_EXPORT bool WindowAnimationsDisabled(aura::Window* window); | 99 WM_CORE_EXPORT bool WindowAnimationsDisabled(aura::Window* window); |
| 101 | 100 |
| 102 } // namespace corewm | 101 } // namespace wm |
| 103 } // namespace views | |
| 104 | 102 |
| 105 #endif // UI_WM_CORE_WINDOW_ANIMATIONS_H_ | 103 #endif // UI_WM_CORE_WINDOW_ANIMATIONS_H_ |
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