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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/AudioWorkletProcessorDefinition.cpp

Issue 1960533003: [DO NOT SUBMIT] AudioWorklet FS1: importing scripts (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "modules/webaudio/AudioWorkletProcessorDefinition.h"
6
7 #include "bindings/core/v8/ScriptState.h"
8 #include "bindings/core/v8/V8Binding.h"
9 #include "bindings/core/v8/V8BindingMacros.h"
10 #include "bindings/core/v8/V8ObjectConstructor.h"
11 #include "core/dom/ExecutionContext.h"
12
13 namespace blink {
14
15 AudioWorkletProcessorDefinition* AudioWorkletProcessorDefinition::create(ScriptS tate* scriptState, v8::Local<v8::Function> constructor, v8::Local<v8::Function> process)
16 {
17 return new AudioWorkletProcessorDefinition(scriptState, constructor, process );
18 }
19
20 AudioWorkletProcessorDefinition::AudioWorkletProcessorDefinition(ScriptState* sc riptState, v8::Local<v8::Function> constructor, v8::Local<v8::Function> process)
21 : m_scriptState(scriptState)
22 , m_constructor(scriptState->isolate(), constructor)
23 , m_process(scriptState->isolate(), process)
24 {
25 }
26
27 AudioWorkletProcessorDefinition::~AudioWorkletProcessorDefinition()
28 {
29 }
30
31 void AudioWorkletProcessorDefinition::process()
32 {
33 // TODO: currently this happens in the main thread!!!
34
35 // ScriptState::Scope scope(m_scriptState.get());
36
37 // maybeCreateProcessInstance();
38
39 // v8::Isolate* isolate = m_scriptState->isolate();
40
41 // We may have failed to create an instance class, in which case produce an
42 // invalid image.
43 // if (isUndefinedOrNull(instance))
44 // return nullptr;
45
46 // TODO: do some audio stuff.
47 // v8::Local<v8::Value> argv[] = {
48 // toV8(someAudioStuff, m_scriptState->context()->Global(), isolate),
49 // };
50
51 // v8::Local<v8::Function> process = m_process.newLocal(isolate);
52
53 // v8::TryCatch block(isolate);
54 // block.SetVerbose(true);
55
56 // V8ScriptRunner::callFunction(process, m_scriptState->getExecutionContext( ), instance, 2, argv, isolate);
57
58 // The paint function may have produced an error, in which case produce an
59 // invalid image.
60 // if (block.HasCaught()) {
61 // return;
62 // }
63
64 return;
65 }
66
67 void AudioWorkletProcessorDefinition::maybeCreateProcessInstance()
68 {
69 if (m_didCallConstructor)
70 return;
71
72 // DCHECK(m_instance.isEmpty());
73
74 // v8::Isolate* isolate = m_scriptState->isolate();
75 // v8::Local<v8::Function> constructor = m_constructor.newLocal(isolate);
76 // DCHECK(!isUndefinedOrNull(constructor));
77
78 // v8::Local<v8::Object> processInstance;
79 // if (V8ObjectConstructor::newInstance(isolate, constructor).ToLocal(&proce ssInstance)) {
80 // m_instance.set(isolate, processInstance);
81 // }
82
83 m_didCallConstructor = true;
84 }
85
86 } // namespace blink
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