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1 /* | |
2 * Copyright (C) 2008, 2010 Apple Inc. All Rights Reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions | |
6 * are met: | |
7 * 1. Redistributions of source code must retain the above copyright | |
8 * notice, this list of conditions and the following disclaimer. | |
9 * 2. Redistributions in binary form must reproduce the above copyright | |
10 * notice, this list of conditions and the following disclaimer in the | |
11 * documentation and/or other materials provided with the distribution. | |
12 * | |
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR | |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
24 */ | |
25 | |
26 // Introduced in DOM Level ?: | |
27 [ | |
28 Constructor([Default=NullString] optional DOMString cssValue), | |
29 InterfaceName=WebKitCSSMatrix, | |
30 RaisesException | |
31 ] interface CSSMatrix { | |
32 | |
33 // These attributes are simple aliases for certain elements of the 4x4 matri
x | |
34 attribute double a; // alias for m11 | |
35 attribute double b; // alias for m12 | |
36 attribute double c; // alias for m21 | |
37 attribute double d; // alias for m22 | |
38 attribute double e; // alias for m41 | |
39 attribute double f; // alias for m42 | |
40 | |
41 attribute double m11; | |
42 attribute double m12; | |
43 attribute double m13; | |
44 attribute double m14; | |
45 attribute double m21; | |
46 attribute double m22; | |
47 attribute double m23; | |
48 attribute double m24; | |
49 attribute double m31; | |
50 attribute double m32; | |
51 attribute double m33; | |
52 attribute double m34; | |
53 attribute double m41; | |
54 attribute double m42; | |
55 attribute double m43; | |
56 attribute double m44; | |
57 | |
58 [RaisesException] void setMatrixValue([Default=Undefined] optional DOMString
string); | |
59 | |
60 // Multiply this matrix by secondMatrix, on the right (result = this * secon
dMatrix) | |
61 [Immutable] CSSMatrix multiply([Default=Undefined] optional CSSMatrix second
Matrix); | |
62 | |
63 // Return the inverse of this matrix. Throw an exception if the matrix is no
t invertible | |
64 [Immutable, RaisesException] CSSMatrix inverse(); | |
65 | |
66 // Return this matrix translated by the passed values. | |
67 // Passing a NaN will use a value of 0. This allows the 3D form to used for
2D operations | |
68 [Immutable] CSSMatrix translate([Default=Undefined] optional double x, | |
69 [Default=Undefined] optional double y,
| |
70 [Default=Undefined] optional double z)
; | |
71 | |
72 // Returns this matrix scaled by the passed values. | |
73 // Passing scaleX or scaleZ as NaN uses a value of 1, but passing scaleY of
NaN | |
74 // makes it the same as scaleX. This allows the 3D form to used for 2D opera
tions | |
75 [Immutable] CSSMatrix scale([Default=Undefined] optional double scaleX, | |
76 [Default=Undefined] optional double scaleY
, | |
77 [Default=Undefined] optional double scaleZ
); | |
78 | |
79 // Returns this matrix rotated by the passed values. | |
80 // If rotY and rotZ are NaN, rotate about Z (rotX=0, rotateY=0, rotateZ=rotX
). | |
81 // Otherwise use a rotation value of 0 for any passed NaN. | |
82 [Immutable] CSSMatrix rotate([Default=Undefined] optional double rotX, | |
83 [Default=Undefined] optional double rotY,
| |
84 [Default=Undefined] optional double rotZ)
; | |
85 | |
86 // Returns this matrix rotated about the passed axis by the passed angle. | |
87 // Passing a NaN will use a value of 0. If the axis is (0,0,0) use a value | |
88 // of (0,0,1). | |
89 [Immutable] CSSMatrix rotateAxisAngle([Default=Undefined] optional double x,
| |
90 [Default=Undefined] optional dou
ble y, | |
91 [Default=Undefined] optional dou
ble z, | |
92 [Default=Undefined] optional dou
ble angle); | |
93 | |
94 // Returns this matrix skewed along the X axis by the passed values. | |
95 // Passing a NaN will use a value of 0. | |
96 [Immutable] CSSMatrix skewX([Default=Undefined] optional double angle); | |
97 | |
98 // Returns this matrix skewed along the Y axis by the passed values. | |
99 // Passing a NaN will use a value of 0. | |
100 [Immutable] CSSMatrix skewY([Default=Undefined] optional double angle); | |
101 | |
102 [NotEnumerable] DOMString toString(); | |
103 }; | |
104 | |
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