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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "modules/screen_orientation/ScreenOrientation.h" | 6 #include "modules/screen_orientation/ScreenOrientation.h" |
7 | 7 |
8 #include "core/frame/DOMWindow.h" | 8 #include "core/frame/DOMWindow.h" |
9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
10 #include "core/frame/Screen.h" | 10 #include "core/frame/Screen.h" |
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102 Document* ScreenOrientation::document() const | 102 Document* ScreenOrientation::document() const |
103 { | 103 { |
104 if (!m_associatedDOMWindow || !m_associatedDOMWindow->isCurrentlyDisplayedIn
Frame()) | 104 if (!m_associatedDOMWindow || !m_associatedDOMWindow->isCurrentlyDisplayedIn
Frame()) |
105 return 0; | 105 return 0; |
106 ASSERT(m_associatedDOMWindow->document()); | 106 ASSERT(m_associatedDOMWindow->document()); |
107 return m_associatedDOMWindow->document(); | 107 return m_associatedDOMWindow->document(); |
108 } | 108 } |
109 | 109 |
110 ScreenOrientation& ScreenOrientation::from(Screen& screen) | 110 ScreenOrientation& ScreenOrientation::from(Screen& screen) |
111 { | 111 { |
112 ScreenOrientation* supplement = static_cast<ScreenOrientation*>(Supplement<S
creen>::from(screen, supplementName())); | 112 ScreenOrientation* supplement = static_cast<ScreenOrientation*>(WillBeHeapSu
pplement<Screen>::from(screen, supplementName())); |
113 if (!supplement) { | 113 if (!supplement) { |
114 supplement = new ScreenOrientation(screen); | 114 supplement = new ScreenOrientation(screen); |
115 provideTo(screen, supplementName(), adoptPtr(supplement)); | 115 provideTo(screen, supplementName(), adoptPtrWillBeNoop(supplement)); |
116 } | 116 } |
117 return *supplement; | 117 return *supplement; |
118 } | 118 } |
119 | 119 |
120 ScreenOrientation::~ScreenOrientation() | 120 ScreenOrientation::~ScreenOrientation() |
121 { | 121 { |
122 } | 122 } |
123 | 123 |
124 const AtomicString& ScreenOrientation::orientation(Screen& screen) | 124 const AtomicString& ScreenOrientation::orientation(Screen& screen) |
125 { | 125 { |
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153 ScreenOrientation::from(screen).lockOrientationAsync(orientations); | 153 ScreenOrientation::from(screen).lockOrientationAsync(orientations); |
154 return true; | 154 return true; |
155 } | 155 } |
156 | 156 |
157 void ScreenOrientation::unlockOrientation(Screen& screen) | 157 void ScreenOrientation::unlockOrientation(Screen& screen) |
158 { | 158 { |
159 ScreenOrientation::from(screen).lockOrientationAsync(WebScreenOrientationDef
ault); | 159 ScreenOrientation::from(screen).lockOrientationAsync(WebScreenOrientationDef
ault); |
160 } | 160 } |
161 | 161 |
162 } // namespace WebCore | 162 } // namespace WebCore |
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