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Side by Side Diff: Source/modules/gamepad/WebKitGamepad.h

Issue 195993007: Factor out GamepadCommon base class from Gamepad and WebKitGamepad (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Tweak Created 6 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebKitGamepad_h 5 #ifndef WebKitGamepad_h
6 #define WebKitGamepad_h 6 #define WebKitGamepad_h
7 7
8 #include "bindings/v8/ScriptWrappable.h" 8 #include "bindings/v8/ScriptWrappable.h"
9 #include "heap/Handle.h" 9 #include "heap/Handle.h"
10 #include "public/platform/WebGamepad.h" 10 #include "modules/gamepad/GamepadCommon.h"
11 #include "wtf/RefCounted.h" 11 #include "wtf/RefCounted.h"
12 #include "wtf/Vector.h" 12 #include "wtf/Vector.h"
13 #include "wtf/text/WTFString.h"
14 13
15 namespace WebCore { 14 namespace WebCore {
16 15
17 class WebKitGamepad FINAL : public RefCountedWillBeGarbageCollectedFinalized<Web KitGamepad>, public ScriptWrappable { 16 class WebKitGamepad FINAL : public GamepadCommon, public RefCountedWillBeGarbage CollectedFinalized<WebKitGamepad>, public ScriptWrappable {
kouhei (in TOK) 2014/03/13 09:05:11 Ditto
Nils Barth (inactive) 2014/03/13 09:15:14 Done.
18 public: 17 public:
19 static PassRefPtrWillBeRawPtr<WebKitGamepad> create() 18 static PassRefPtrWillBeRawPtr<WebKitGamepad> create()
20 { 19 {
21 return adoptRefWillBeNoop(new WebKitGamepad); 20 return adoptRefWillBeNoop(new WebKitGamepad);
22 } 21 }
23 ~WebKitGamepad(); 22 ~WebKitGamepad() { }
24 23
25 typedef Vector<float> FloatVector; 24 typedef Vector<float> FloatVector;
26 25
27 const String& id() const { return m_id; }
28 void setId(const String& id) { m_id = id; }
29
30 unsigned index() const { return m_index; }
31 void setIndex(unsigned val) { m_index = val; }
32
33 bool connected() const { return m_connected; }
34 void setConnected(bool val) { m_connected = val; }
35
36 unsigned long long timestamp() const { return m_timestamp; }
37 void setTimestamp(unsigned long long val) { m_timestamp = val; }
38
39 const String& mapping() const { return m_mapping; }
40 void setMapping(const String& val) { m_mapping = val; }
41
42 const FloatVector& axes() const { return m_axes; }
43 void setAxes(unsigned count, const float* data);
44
45 const FloatVector& buttons() const { return m_buttons; } 26 const FloatVector& buttons() const { return m_buttons; }
46 void setButtons(unsigned count, const blink::WebGamepadButton* data); 27 void setButtons(unsigned count, const blink::WebGamepadButton* data);
47 28
48 void trace(Visitor*); 29 void trace(Visitor*) { }
49 30
50 private: 31 private:
51 WebKitGamepad(); 32 WebKitGamepad() { ScriptWrappable::init(this); }
52 String m_id;
53 unsigned m_index;
54 bool m_connected;
55 unsigned long long m_timestamp;
56 String m_mapping;
57 FloatVector m_axes;
58 FloatVector m_buttons; 33 FloatVector m_buttons;
59 }; 34 };
60 35
61 } // namespace WebCore 36 } // namespace WebCore
62 37
63 #endif // WebKitGamepad_h 38 #endif // WebKitGamepad_h
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