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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
| 6 * | 6 * |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH | 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
| 23 * DAMAGE. | 23 * DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "config.h" | 26 #include "config.h" |
| 27 #include "modules/gamepad/GamepadList.h" | 27 #include "modules/gamepad/GamepadList.h" |
| 28 | 28 |
| 29 namespace WebCore { | 29 namespace WebCore { |
| 30 | 30 |
| 31 GamepadList::~GamepadList() | |
| 32 { | |
| 33 } | |
| 34 | |
| 35 void GamepadList::set(unsigned index, PassRefPtrWillBeRawPtr<Gamepad> gamepad) | 31 void GamepadList::set(unsigned index, PassRefPtrWillBeRawPtr<Gamepad> gamepad) |
| 36 { | 32 { |
| 37 if (index >= blink::WebGamepads::itemsLengthCap) | 33 if (index >= blink::WebGamepads::itemsLengthCap) |
| 38 return; | 34 return; |
| 39 m_items[index] = gamepad; | 35 m_items[index] = gamepad; |
| 40 } | 36 } |
| 41 | 37 |
| 42 unsigned GamepadList::length() const | |
| 43 { | |
| 44 return blink::WebGamepads::itemsLengthCap; | |
| 45 } | |
| 46 | |
| 47 Gamepad* GamepadList::item(unsigned index) | 38 Gamepad* GamepadList::item(unsigned index) |
| 48 { | 39 { |
| 49 return index < length() ? m_items[index].get() : 0; | 40 return index < length() ? m_items[index].get() : 0; |
| 50 } | 41 } |
| 51 | 42 |
| 52 void GamepadList::trace(Visitor* visitor) | 43 void GamepadList::trace(Visitor* visitor) |
| 53 { | 44 { |
| 54 for (unsigned index = 0; index < blink::WebGamepads::itemsLengthCap; index++
) { | 45 for (unsigned index = 0; index < blink::WebGamepads::itemsLengthCap; index++
) { |
| 55 visitor->trace(m_items[index]); | 46 visitor->trace(m_items[index]); |
| 56 } | 47 } |
| 57 } | 48 } |
| 58 | 49 |
| 59 } // namespace WebCore | 50 } // namespace WebCore |
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