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Side by Side Diff: Source/modules/gamepad/WebKitGamepadList.h

Issue 195993007: Factor out GamepadCommon base class from Gamepad and WebKitGamepad (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Add ABC FIXME Created 6 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebKitGamepadList_h 5 #ifndef WebKitGamepadList_h
6 #define WebKitGamepadList_h 6 #define WebKitGamepadList_h
7 7
8 #include "bindings/v8/ScriptWrappable.h" 8 #include "bindings/v8/ScriptWrappable.h"
9 #include "heap/Handle.h" 9 #include "modules/gamepad/GamepadList.h"
10 #include "modules/gamepad/WebKitGamepad.h" 10 #include "modules/gamepad/WebKitGamepad.h"
11 #include "public/platform/WebGamepads.h"
12 #include "wtf/PassRefPtr.h" 11 #include "wtf/PassRefPtr.h"
13 #include "wtf/RefCounted.h"
14 #include "wtf/Vector.h"
15 12
16 namespace WebCore { 13 namespace WebCore {
17 14
18 class WebKitGamepadList : public RefCountedWillBeGarbageCollectedFinalized<WebKi tGamepadList>, public ScriptWrappable { 15 // Inherit from concrete GamepadList class (instead of factoring out an abstract
16 // GamepadListCommon class) so GamepadList is simple (unfactored) and low-cruft.
17 class WebKitGamepadList : public GamepadList {
19 public: 18 public:
20 static PassRefPtrWillBeRawPtr<WebKitGamepadList> create() { return adoptRefW illBeNoop(new WebKitGamepadList); } 19 static PassRefPtrWillBeRawPtr<WebKitGamepadList> create() { return adoptRefW illBeNoop(new WebKitGamepadList); }
21 ~WebKitGamepadList();
22 20
23 void set(unsigned index, PassRefPtrWillBeRawPtr<WebKitGamepad>); 21 void set(unsigned index, PassRefPtrWillBeRawPtr<WebKitGamepad>);
24 WebKitGamepad* item(unsigned index); 22 WebKitGamepad* item(unsigned index);
25 unsigned length() const;
26
27 void trace(Visitor*);
haraken 2014/03/13 07:08:50 As I commented, please keep the trace() method and
Nils Barth (inactive) 2014/03/13 07:36:14 Got it.
28 23
29 private: 24 private:
30 WebKitGamepadList() 25 WebKitGamepadList()
31 { 26 {
27 // FIXME: don't call ScriptWrappable::init twice
28 // Instead, factor out a base class GamepadListCommon
32 ScriptWrappable::init(this); 29 ScriptWrappable::init(this);
33 } 30 }
34 31
35 RefPtrWillBeMember<WebKitGamepad> m_items[blink::WebGamepads::itemsLengthCap ]; 32 RefPtrWillBeMember<WebKitGamepad> m_items[blink::WebGamepads::itemsLengthCap ];
36 }; 33 };
37 34
38 } // namespace WebCore 35 } // namespace WebCore
39 36
40 #endif // WebKitGamepadList_h 37 #endif // WebKitGamepadList_h
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