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Side by Side Diff: Source/modules/gamepad/Gamepad.cpp

Issue 195993007: Factor out GamepadCommon base class from Gamepad and WebKitGamepad (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Remove excess header Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met: 5 * modification, are permitted provided that the following conditions are met:
6 * 6 *
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 11 matching lines...) Expand all
22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
23 * DAMAGE. 23 * DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 #include "modules/gamepad/Gamepad.h" 27 #include "modules/gamepad/Gamepad.h"
28 28
29 namespace WebCore { 29 namespace WebCore {
30 30
31 Gamepad::Gamepad() 31 Gamepad::Gamepad()
32 : m_index(0)
33 , m_timestamp(0)
34 { 32 {
35 ScriptWrappable::init(this); 33 ScriptWrappable::init(this);
36 } 34 }
37 35
38 void Gamepad::setAxes(unsigned count, const float* data) 36 Gamepad::~Gamepad()
39 { 37 {
40 m_axes.resize(count);
41 if (count)
42 std::copy(data, data + count, m_axes.begin());
43 } 38 }
44 39
45 void Gamepad::setButtons(unsigned count, const blink::WebGamepadButton* data) 40 void Gamepad::setButtons(unsigned count, const blink::WebGamepadButton* data)
46 { 41 {
47 if (m_buttons.size() != count) { 42 if (m_buttons.size() != count) {
48 m_buttons.resize(count); 43 m_buttons.resize(count);
49 for (unsigned i = 0; i < count; ++i) 44 for (unsigned i = 0; i < count; ++i)
50 m_buttons[i] = GamepadButton::create(); 45 m_buttons[i] = GamepadButton::create();
51 } 46 }
52 for (unsigned i = 0; i < count; ++i) { 47 for (unsigned i = 0; i < count; ++i) {
53 m_buttons[i]->setValue(data[i].value); 48 m_buttons[i]->setValue(data[i].value);
54 m_buttons[i]->setPressed(data[i].pressed); 49 m_buttons[i]->setPressed(data[i].pressed);
55 } 50 }
56 } 51 }
57 52
58 void Gamepad::trace(Visitor* visitor) 53 void Gamepad::trace(Visitor* visitor)
59 { 54 {
60 visitor->trace(m_buttons); 55 visitor->trace(m_buttons);
61 } 56 }
62 57
63 Gamepad::~Gamepad()
64 {
65 }
66
67 } // namespace WebCore 58 } // namespace WebCore
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