Descriptioncc: Avoid appending invisible TextureLayer quads.
Early out from TextureLayerImpl::AppendQuads if all
vertex opacity values are 0.
BUG=b/28652306
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Committed: https://crrev.com/508505b3d827ffe020c7124cf7ca0c7a0428064a
Cr-Commit-Position: refs/heads/master@{#392814}
Patch Set 1 #
Messages
Total messages: 9 (4 generated)
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