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Side by Side Diff: Source/bindings/v8/ScriptController.h

Issue 19596004: Allow sites to enable 'window.onerror' handlers for cross-domain scripts. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase. Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2008, 2009 Google Inc. All rights reserved. 2 * Copyright (C) 2008, 2009 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #ifndef ScriptController_h 31 #ifndef ScriptController_h
32 #define ScriptController_h 32 #define ScriptController_h
33 33
34 #include "bindings/v8/ScriptInstance.h" 34 #include "bindings/v8/ScriptInstance.h"
35 #include "bindings/v8/ScriptValue.h" 35 #include "bindings/v8/ScriptValue.h"
36 36
37 #include <v8.h> 37 #include "core/loader/CrossOriginAccessControl.h"
38 #include "wtf/Forward.h" 38 #include "wtf/Forward.h"
39 #include "wtf/HashMap.h" 39 #include "wtf/HashMap.h"
40 #include "wtf/RefCounted.h" 40 #include "wtf/RefCounted.h"
41 #include "wtf/Vector.h" 41 #include "wtf/Vector.h"
42 #include "wtf/text/TextPosition.h" 42 #include "wtf/text/TextPosition.h"
43 #include <v8.h>
43 44
44 struct NPObject; 45 struct NPObject;
45 46
46 namespace WebCore { 47 namespace WebCore {
47 48
48 class DOMWrapperWorld; 49 class DOMWrapperWorld;
49 class Event; 50 class Event;
50 class Frame; 51 class Frame;
51 class HTMLDocument; 52 class HTMLDocument;
52 class HTMLPlugInElement; 53 class HTMLPlugInElement;
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74 ~ScriptController(); 75 ~ScriptController();
75 76
76 bool initializeMainWorld(); 77 bool initializeMainWorld();
77 V8WindowShell* windowShell(DOMWrapperWorld*); 78 V8WindowShell* windowShell(DOMWrapperWorld*);
78 V8WindowShell* existingWindowShell(DOMWrapperWorld*); 79 V8WindowShell* existingWindowShell(DOMWrapperWorld*);
79 80
80 ScriptValue executeScript(const ScriptSourceCode&); 81 ScriptValue executeScript(const ScriptSourceCode&);
81 ScriptValue executeScript(const String& script, bool forceUserGesture = fals e); 82 ScriptValue executeScript(const String& script, bool forceUserGesture = fals e);
82 83
83 // Evaluate JavaScript in the main world. 84 // Evaluate JavaScript in the main world.
84 ScriptValue executeScriptInMainWorld(const ScriptSourceCode&); 85 ScriptValue executeScriptInMainWorld(const ScriptSourceCode&, AccessControlS tatus = NotSharableCrossOrigin);
85 86
86 // Executes JavaScript in an isolated world. The script gets its own global scope, 87 // Executes JavaScript in an isolated world. The script gets its own global scope,
87 // its own prototypes for intrinsic JavaScript objects (String, Array, and s o-on), 88 // its own prototypes for intrinsic JavaScript objects (String, Array, and s o-on),
88 // and its own wrappers for all DOM nodes and DOM constructors. 89 // and its own wrappers for all DOM nodes and DOM constructors.
89 // 90 //
90 // If an isolated world with the specified ID already exists, it is reused. 91 // If an isolated world with the specified ID already exists, it is reused.
91 // Otherwise, a new world is created. 92 // Otherwise, a new world is created.
92 // 93 //
93 // FIXME: Get rid of extensionGroup here. 94 // FIXME: Get rid of extensionGroup here.
94 void executeScriptInIsolatedWorld(int worldID, const Vector<ScriptSourceCode >& sources, int extensionGroup, Vector<ScriptValue>* results); 95 void executeScriptInIsolatedWorld(int worldID, const Vector<ScriptSourceCode >& sources, int extensionGroup, Vector<ScriptValue>* results);
95 96
96 // Returns true if argument is a JavaScript URL. 97 // Returns true if argument is a JavaScript URL.
97 bool executeScriptIfJavaScriptURL(const KURL&); 98 bool executeScriptIfJavaScriptURL(const KURL&);
98 99
99 v8::Local<v8::Value> compileAndRunScript(const ScriptSourceCode&); 100 v8::Local<v8::Value> compileAndRunScript(const ScriptSourceCode&, AccessCont rolStatus = NotSharableCrossOrigin);
100 101
101 v8::Local<v8::Value> callFunction(v8::Handle<v8::Function>, v8::Handle<v8::O bject>, int argc, v8::Handle<v8::Value> argv[]); 102 v8::Local<v8::Value> callFunction(v8::Handle<v8::Function>, v8::Handle<v8::O bject>, int argc, v8::Handle<v8::Value> argv[]);
102 ScriptValue callFunctionEvenIfScriptDisabled(v8::Handle<v8::Function>, v8::H andle<v8::Object>, int argc, v8::Handle<v8::Value> argv[]); 103 ScriptValue callFunctionEvenIfScriptDisabled(v8::Handle<v8::Function>, v8::H andle<v8::Object>, int argc, v8::Handle<v8::Value> argv[]);
103 static v8::Local<v8::Value> callFunctionWithInstrumentation(ScriptExecutionC ontext*, v8::Handle<v8::Function>, v8::Handle<v8::Object> receiver, int argc, v8 ::Handle<v8::Value> args[]); 104 static v8::Local<v8::Value> callFunctionWithInstrumentation(ScriptExecutionC ontext*, v8::Handle<v8::Function>, v8::Handle<v8::Object> receiver, int argc, v8 ::Handle<v8::Value> args[]);
104 105
105 // Returns true if the current world is isolated, and has its own Content 106 // Returns true if the current world is isolated, and has its own Content
106 // Security Policy. In this case, the policy of the main world should be 107 // Security Policy. In this case, the policy of the main world should be
107 // ignored when evaluating resources injected into the DOM. 108 // ignored when evaluating resources injected into the DOM.
108 bool shouldBypassMainWorldContentSecurityPolicy(); 109 bool shouldBypassMainWorldContentSecurityPolicy();
109 110
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182 // invalidate all sub-objects which are associated with that plugin. 183 // invalidate all sub-objects which are associated with that plugin.
183 // The frame keeps a NPObject reference for each item on the list. 184 // The frame keeps a NPObject reference for each item on the list.
184 PluginObjectMap m_pluginObjects; 185 PluginObjectMap m_pluginObjects;
185 186
186 NPObject* m_windowScriptNPObject; 187 NPObject* m_windowScriptNPObject;
187 }; 188 };
188 189
189 } // namespace WebCore 190 } // namespace WebCore
190 191
191 #endif // ScriptController_h 192 #endif // ScriptController_h
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