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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrContext.h" | 10 #include "GrContext.h" |
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| 383 GrTexture* texture; | 383 GrTexture* texture; |
| 384 if (GrTexture::NeedsResizing(resourceKey)) { | 384 if (GrTexture::NeedsResizing(resourceKey)) { |
| 385 texture = this->createResizedTexture(desc, cacheID, | 385 texture = this->createResizedTexture(desc, cacheID, |
| 386 srcData, rowBytes, | 386 srcData, rowBytes, |
| 387 GrTexture::NeedsFiltering(resourceK
ey)); | 387 GrTexture::NeedsFiltering(resourceK
ey)); |
| 388 } else { | 388 } else { |
| 389 texture= fGpu->createTexture(desc, srcData, rowBytes); | 389 texture= fGpu->createTexture(desc, srcData, rowBytes); |
| 390 } | 390 } |
| 391 | 391 |
| 392 if (NULL != texture) { | 392 if (NULL != texture) { |
| 393 // Adding a resource could put us overbudget. Try to free up the |
| 394 // necessary space before adding it. |
| 395 fTextureCache->purgeAsNeeded(1, texture->sizeInBytes()); |
| 393 fTextureCache->addResource(resourceKey, texture); | 396 fTextureCache->addResource(resourceKey, texture); |
| 394 } | 397 } |
| 395 | 398 |
| 396 return texture; | 399 return texture; |
| 397 } | 400 } |
| 398 | 401 |
| 399 GrTexture* GrContext::lockAndRefScratchTexture(const GrTextureDesc& inDesc, Scra
tchTexMatch match) { | 402 GrTexture* GrContext::lockAndRefScratchTexture(const GrTextureDesc& inDesc, Scra
tchTexMatch match) { |
| 400 GrTextureDesc desc = inDesc; | 403 GrTextureDesc desc = inDesc; |
| 401 | 404 |
| 402 GrAssert((desc.fFlags & kRenderTarget_GrTextureFlagBit) || | 405 GrAssert((desc.fFlags & kRenderTarget_GrTextureFlagBit) || |
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| 442 | 445 |
| 443 } while (true); | 446 } while (true); |
| 444 | 447 |
| 445 if (NULL == resource) { | 448 if (NULL == resource) { |
| 446 desc.fFlags = inDesc.fFlags; | 449 desc.fFlags = inDesc.fFlags; |
| 447 desc.fWidth = origWidth; | 450 desc.fWidth = origWidth; |
| 448 desc.fHeight = origHeight; | 451 desc.fHeight = origHeight; |
| 449 GrTexture* texture = fGpu->createTexture(desc, NULL, 0); | 452 GrTexture* texture = fGpu->createTexture(desc, NULL, 0); |
| 450 if (NULL != texture) { | 453 if (NULL != texture) { |
| 451 GrResourceKey key = GrTexture::ComputeScratchKey(texture->desc()); | 454 GrResourceKey key = GrTexture::ComputeScratchKey(texture->desc()); |
| 455 // Adding a resource could put us overbudget. Try to free up the |
| 456 // necessary space before adding it. |
| 457 fTextureCache->purgeAsNeeded(1, texture->sizeInBytes()); |
| 452 // Make the resource exclusive so future 'find' calls don't return i
t | 458 // Make the resource exclusive so future 'find' calls don't return i
t |
| 453 fTextureCache->addResource(key, texture, GrResourceCache::kHide_Owne
rshipFlag); | 459 fTextureCache->addResource(key, texture, GrResourceCache::kHide_Owne
rshipFlag); |
| 454 resource = texture; | 460 resource = texture; |
| 455 } | 461 } |
| 456 } | 462 } |
| 457 | 463 |
| 458 return static_cast<GrTexture*>(resource); | 464 return static_cast<GrTexture*>(resource); |
| 459 } | 465 } |
| 460 | 466 |
| 461 void GrContext::addExistingTextureToCache(GrTexture* texture) { | 467 void GrContext::addExistingTextureToCache(GrTexture* texture) { |
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| 482 | 488 |
| 483 void GrContext::unlockScratchTexture(GrTexture* texture) { | 489 void GrContext::unlockScratchTexture(GrTexture* texture) { |
| 484 ASSERT_OWNED_RESOURCE(texture); | 490 ASSERT_OWNED_RESOURCE(texture); |
| 485 GrAssert(NULL != texture->getCacheEntry()); | 491 GrAssert(NULL != texture->getCacheEntry()); |
| 486 | 492 |
| 487 // If this is a scratch texture we detached it from the cache | 493 // If this is a scratch texture we detached it from the cache |
| 488 // while it was locked (to avoid two callers simultaneously getting | 494 // while it was locked (to avoid two callers simultaneously getting |
| 489 // the same texture). | 495 // the same texture). |
| 490 if (texture->getCacheEntry()->key().isScratch()) { | 496 if (texture->getCacheEntry()->key().isScratch()) { |
| 491 fTextureCache->makeNonExclusive(texture->getCacheEntry()); | 497 fTextureCache->makeNonExclusive(texture->getCacheEntry()); |
| 498 this->purgeCache(); |
| 492 } | 499 } |
| 493 | 500 |
| 494 this->purgeCache(); | |
| 495 } | 501 } |
| 496 | 502 |
| 497 void GrContext::purgeCache() { | 503 void GrContext::purgeCache() { |
| 498 if (NULL != fTextureCache) { | 504 if (NULL != fTextureCache) { |
| 499 fTextureCache->purgeAsNeeded(); | 505 fTextureCache->purgeAsNeeded(); |
| 500 } | 506 } |
| 501 } | 507 } |
| 502 | 508 |
| 503 bool GrContext::OverbudgetCB(void* data) { | 509 bool GrContext::OverbudgetCB(void* data) { |
| 504 GrAssert(NULL != data); | 510 GrAssert(NULL != data); |
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| 1680 return NULL; | 1686 return NULL; |
| 1681 } | 1687 } |
| 1682 } | 1688 } |
| 1683 | 1689 |
| 1684 /////////////////////////////////////////////////////////////////////////////// | 1690 /////////////////////////////////////////////////////////////////////////////// |
| 1685 #if GR_CACHE_STATS | 1691 #if GR_CACHE_STATS |
| 1686 void GrContext::printCacheStats() const { | 1692 void GrContext::printCacheStats() const { |
| 1687 fTextureCache->printStats(); | 1693 fTextureCache->printStats(); |
| 1688 } | 1694 } |
| 1689 #endif | 1695 #endif |
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