Index: content/renderer/render_thread_impl.h |
diff --git a/content/renderer/render_thread_impl.h b/content/renderer/render_thread_impl.h |
index 7f0f85b8e32c14d9ec5df43e3e5a8ba4da56ce43..d73e0fd9134e98a1ab7afece73c0662408bd87f7 100644 |
--- a/content/renderer/render_thread_impl.h |
+++ b/content/renderer/render_thread_impl.h |
@@ -34,6 +34,7 @@ struct WorkerProcessMsg_CreateWorker_Params; |
namespace blink { |
class WebGamepads; |
+class WebGamepadListener; |
class WebGraphicsContext3D; |
class WebMediaStreamCenter; |
class WebMediaStreamCenterClient; |
@@ -367,6 +368,10 @@ class CONTENT_EXPORT RenderThreadImpl : public RenderThread, |
// Retrieve current gamepad data. |
void SampleGamepads(blink::WebGamepads* data); |
+ // Set a listener for gamepad connected/disconnected events. |
+ // A non-null listener must be set first before calling SampleGamepads. |
+ void SetGamepadListener(blink::WebGamepadListener* listener); |
+ |
// Called by a RenderWidget when it is created or destroyed. This |
// allows the process to know when there are no visible widgets. |
void WidgetCreated(); |
@@ -526,7 +531,7 @@ class CONTENT_EXPORT RenderThreadImpl : public RenderThread, |
scoped_ptr<WebRTCIdentityService> webrtc_identity_service_; |
- scoped_ptr<GamepadSharedMemoryReader> gamepad_shared_memory_reader_; |
+ scoped_refptr<GamepadSharedMemoryReader> gamepad_shared_memory_reader_; |
// TODO(reveman): Allow AllocateGpuMemoryBuffer to be called from |
// multiple threads. Current allocation mechanism for IOSurface |