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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/common/gamepad_connection_event_message_params.h" | |
| 6 | |
| 7 #include "base/logging.h" | |
| 8 | |
| 9 namespace content { | |
| 10 | |
| 11 namespace { | |
| 12 | |
| 13 template <size_t N> | |
| 14 size_t StringLength(const blink::WebUChar web_string[N]) { | |
|
bajones
2014/03/27 18:56:49
Suprised that we don't have a common way to do thi
| |
| 15 size_t i = 0; | |
| 16 while (web_string[i] != 0) ++i; | |
| 17 DCHECK(i < N); | |
| 18 return i; | |
| 19 } | |
| 20 | |
| 21 } | |
| 22 | |
| 23 GamepadConnectionEventMessageParams::GamepadConnectionEventMessageParams() | |
| 24 : index(-1) { | |
| 25 } | |
| 26 | |
| 27 GamepadConnectionEventMessageParams::~GamepadConnectionEventMessageParams() { | |
| 28 } | |
| 29 | |
| 30 GamepadConnectionEventMessageParams::GamepadConnectionEventMessageParams( | |
| 31 int index, const blink::WebGamepad& gamepad) | |
| 32 : index(index), | |
| 33 timestamp(gamepad.timestamp), | |
| 34 axes_length(gamepad.axesLength), | |
| 35 buttons_length(gamepad.buttonsLength), | |
| 36 connected(gamepad.connected) { | |
| 37 size_t length = StringLength<blink::WebGamepad::idLengthCap>(gamepad.id); | |
| 38 const blink::WebUChar* characters = &gamepad.id[0]; | |
| 39 id_characters = std::vector<blink::WebUChar>(characters, | |
| 40 characters + length); | |
| 41 | |
| 42 length = StringLength<blink::WebGamepad::mappingLengthCap>(gamepad.mapping); | |
| 43 characters = &gamepad.mapping[0]; | |
| 44 mapping_characters = std::vector<blink::WebUChar>(characters, | |
| 45 characters + length); | |
| 46 } | |
| 47 | |
| 48 void GamepadConnectionEventMessageParams::GetWebGamepad( | |
| 49 blink::WebGamepad* gamepad) const { | |
| 50 DCHECK(index >= 0); | |
| 51 DCHECK(id_characters.size() < (blink::WebGamepad::idLengthCap - 1)); | |
| 52 | |
| 53 size_t num_bytes = id_characters.size() * sizeof(blink::WebUChar); | |
| 54 memcpy(&gamepad->id[0], &id_characters[0], num_bytes); | |
| 55 gamepad->id[id_characters.size()] = 0; | |
| 56 | |
| 57 DCHECK(mapping_characters.size() < (blink::WebGamepad::mappingLengthCap - 1)); | |
| 58 num_bytes = mapping_characters.size() * sizeof(blink::WebUChar); | |
| 59 memcpy(&gamepad->mapping[0], &mapping_characters[0], num_bytes); | |
| 60 gamepad->mapping[mapping_characters.size()] = 0; | |
| 61 | |
| 62 gamepad->timestamp = timestamp; | |
| 63 gamepad->axesLength = axes_length; | |
| 64 gamepad->buttonsLength = buttons_length; | |
| 65 gamepad->connected = connected; | |
| 66 } | |
| 67 | |
| 68 } | |
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