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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H | |
| 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H | |
| 7 | |
| 8 #include "base/basictypes.h" | |
| 9 #include "content/common/content_export.h" | |
| 10 #include "third_party/WebKit/public/platform/WebGamepad.h" | |
| 11 | |
| 12 namespace content { | |
| 13 | |
| 14 class CONTENT_EXPORT GamepadConsumer { | |
|
jam
2014/05/05 21:19:09
nit: I'm guessing you don't need the export
| |
| 15 public: | |
| 16 virtual void OnGamepadConnected(unsigned index, | |
|
jam
2014/05/05 21:19:09
nit: per style guide, the first parameter in each
| |
| 17 const blink::WebGamepad& webGamepad) {} | |
|
jam
2014/05/05 21:19:09
nit: use google style guide, i.e. web_gamepad or j
| |
| 18 virtual void OnGamepadDisconnected(unsigned index, | |
| 19 const blink::WebGamepad& webGamepad) {} | |
| 20 | |
| 21 protected: | |
| 22 virtual ~GamepadConsumer() {} | |
| 23 }; | |
| 24 | |
| 25 } // namespace content | |
| 26 | |
| 27 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H | |
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