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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H | |
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H | |
7 | |
8 #include "base/basictypes.h" | |
9 #include "content/common/content_export.h" | |
10 #include "third_party/WebKit/public/platform/WebGamepad.h" | |
11 | |
12 namespace content { | |
13 | |
14 class CONTENT_EXPORT GamepadConsumer { | |
jam
2014/05/05 21:19:09
nit: I'm guessing you don't need the export
| |
15 public: | |
16 virtual void OnGamepadConnected(unsigned index, | |
jam
2014/05/05 21:19:09
nit: per style guide, the first parameter in each
| |
17 const blink::WebGamepad& webGamepad) {} | |
jam
2014/05/05 21:19:09
nit: use google style guide, i.e. web_gamepad or j
| |
18 virtual void OnGamepadDisconnected(unsigned index, | |
19 const blink::WebGamepad& webGamepad) {} | |
20 | |
21 protected: | |
22 virtual ~GamepadConsumer() {} | |
23 }; | |
24 | |
25 } // namespace content | |
26 | |
27 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H | |
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