OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
(...skipping 15 matching lines...) Expand all Loading... | |
26 #include "third_party/WebKit/public/web/mac/WebScrollbarTheme.h" | 26 #include "third_party/WebKit/public/web/mac/WebScrollbarTheme.h" |
27 #endif | 27 #endif |
28 | 28 |
29 class GrContext; | 29 class GrContext; |
30 class SkBitmap; | 30 class SkBitmap; |
31 struct ViewMsg_New_Params; | 31 struct ViewMsg_New_Params; |
32 struct WorkerProcessMsg_CreateWorker_Params; | 32 struct WorkerProcessMsg_CreateWorker_Params; |
33 | 33 |
34 namespace blink { | 34 namespace blink { |
35 class WebGamepads; | 35 class WebGamepads; |
36 class WebGamepadListener; | |
36 class WebGraphicsContext3D; | 37 class WebGraphicsContext3D; |
37 class WebMediaStreamCenter; | 38 class WebMediaStreamCenter; |
38 class WebMediaStreamCenterClient; | 39 class WebMediaStreamCenterClient; |
39 } | 40 } |
40 | 41 |
41 namespace base { | 42 namespace base { |
42 class MessageLoopProxy; | 43 class MessageLoopProxy; |
43 class Thread; | 44 class Thread; |
44 } | 45 } |
45 | 46 |
(...skipping 313 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
359 HistogramCustomizer* histogram_customizer() { | 360 HistogramCustomizer* histogram_customizer() { |
360 return &histogram_customizer_; | 361 return &histogram_customizer_; |
361 } | 362 } |
362 | 363 |
363 void SetFlingCurveParameters(const std::vector<float>& new_touchpad, | 364 void SetFlingCurveParameters(const std::vector<float>& new_touchpad, |
364 const std::vector<float>& new_touchscreen); | 365 const std::vector<float>& new_touchscreen); |
365 | 366 |
366 // Retrieve current gamepad data. | 367 // Retrieve current gamepad data. |
367 void SampleGamepads(blink::WebGamepads* data); | 368 void SampleGamepads(blink::WebGamepads* data); |
368 | 369 |
370 // Set a listener for gamepad connected/disconnected events. | |
371 // A non-null listener must be set first before calling SampleGamepads. | |
372 void SetGamepadListener(blink::WebGamepadListener* listener); | |
jam
2014/05/05 17:20:32
nit: how about we remove this method, and instead
| |
373 | |
369 // Called by a RenderWidget when it is created or destroyed. This | 374 // Called by a RenderWidget when it is created or destroyed. This |
370 // allows the process to know when there are no visible widgets. | 375 // allows the process to know when there are no visible widgets. |
371 void WidgetCreated(); | 376 void WidgetCreated(); |
372 void WidgetDestroyed(); | 377 void WidgetDestroyed(); |
373 void WidgetHidden(); | 378 void WidgetHidden(); |
374 void WidgetRestored(); | 379 void WidgetRestored(); |
375 | 380 |
376 void AddSharedWorkerRoute(int32 routing_id, IPC::Listener* listener); | 381 void AddSharedWorkerRoute(int32 routing_id, IPC::Listener* listener); |
377 void RemoveSharedWorkerRoute(int32 routing_id); | 382 void RemoveSharedWorkerRoute(int32 routing_id); |
378 | 383 |
(...skipping 144 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
523 | 528 |
524 scoped_ptr<AudioRendererMixerManager> audio_renderer_mixer_manager_; | 529 scoped_ptr<AudioRendererMixerManager> audio_renderer_mixer_manager_; |
525 scoped_ptr<media::AudioHardwareConfig> audio_hardware_config_; | 530 scoped_ptr<media::AudioHardwareConfig> audio_hardware_config_; |
526 | 531 |
527 HistogramCustomizer histogram_customizer_; | 532 HistogramCustomizer histogram_customizer_; |
528 | 533 |
529 scoped_ptr<base::MemoryPressureListener> memory_pressure_listener_; | 534 scoped_ptr<base::MemoryPressureListener> memory_pressure_listener_; |
530 | 535 |
531 scoped_ptr<WebRTCIdentityService> webrtc_identity_service_; | 536 scoped_ptr<WebRTCIdentityService> webrtc_identity_service_; |
532 | 537 |
533 scoped_ptr<GamepadSharedMemoryReader> gamepad_shared_memory_reader_; | 538 scoped_refptr<GamepadSharedMemoryReader> gamepad_shared_memory_reader_; |
534 | 539 |
535 // TODO(reveman): Allow AllocateGpuMemoryBuffer to be called from | 540 // TODO(reveman): Allow AllocateGpuMemoryBuffer to be called from |
536 // multiple threads. Current allocation mechanism for IOSurface | 541 // multiple threads. Current allocation mechanism for IOSurface |
537 // backed GpuMemoryBuffers prevent this. crbug.com/325045 | 542 // backed GpuMemoryBuffers prevent this. crbug.com/325045 |
538 base::ThreadChecker allocate_gpu_memory_buffer_thread_checker_; | 543 base::ThreadChecker allocate_gpu_memory_buffer_thread_checker_; |
539 | 544 |
540 // Compositor settings | 545 // Compositor settings |
541 bool is_gpu_rasterization_enabled_; | 546 bool is_gpu_rasterization_enabled_; |
542 bool is_gpu_rasterization_forced_; | 547 bool is_gpu_rasterization_forced_; |
543 bool is_impl_side_painting_enabled_; | 548 bool is_impl_side_painting_enabled_; |
544 bool is_low_res_tiling_enabled_; | 549 bool is_low_res_tiling_enabled_; |
545 bool is_lcd_text_enabled_; | 550 bool is_lcd_text_enabled_; |
546 bool is_map_image_enabled_; | 551 bool is_map_image_enabled_; |
547 | 552 |
548 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl); | 553 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl); |
549 }; | 554 }; |
550 | 555 |
551 } // namespace content | 556 } // namespace content |
552 | 557 |
553 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 558 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
OLD | NEW |