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| 1 #ifndef CONTENT_COMMON_GAMEPAD_CONNECTION_EVENT_MESSAGE_PARAMS | |
| 2 #define CONTENT_COMMON_GAMEPAD_CONNECTION_EVENT_MESSAGE_PARAMS | |
|
jam
2014/03/17 19:01:00
need license header
kbalazs
2014/03/20 20:42:50
Done.
| |
| 3 | |
| 4 #include "third_party/WebKit/public/platform/WebGamepad.h" | |
| 5 | |
| 6 #include <vector> | |
| 7 | |
| 8 namespace content { | |
| 9 | |
| 10 struct GamepadConnectionEventMessageParams { | |
| 11 GamepadConnectionEventMessageParams(); | |
| 12 GamepadConnectionEventMessageParams(int index, | |
| 13 const blink::WebGamepad& gamepad); | |
| 14 ~GamepadConnectionEventMessageParams(); | |
| 15 | |
| 16 void GetWebGamepad(blink::WebGamepad* gamepad) const; | |
| 17 | |
| 18 std::vector<blink::WebUChar> id_characters; | |
| 19 std::vector<blink::WebUChar> mapping_characters; | |
| 20 int index; | |
| 21 unsigned long long timestamp; | |
| 22 int axes_length; | |
| 23 int buttons_length; | |
| 24 bool connected; | |
| 25 }; | |
| 26 | |
| 27 } // namespace content | |
| 28 | |
| 29 #endif // CONTENT_COMMON_GAMEPAD_CONNECTION_EVENT_MESSAGE_PARAMS | |
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