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1 #ifndef CONTENT_COMMON_GAMEPAD_CONNECTION_EVENT_MESSAGE_PARAMS | |
2 #define CONTENT_COMMON_GAMEPAD_CONNECTION_EVENT_MESSAGE_PARAMS | |
jam
2014/03/17 19:01:00
need license header
kbalazs
2014/03/20 20:42:50
Done.
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3 | |
4 #include "third_party/WebKit/public/platform/WebGamepad.h" | |
5 | |
6 #include <vector> | |
7 | |
8 namespace content { | |
9 | |
10 struct GamepadConnectionEventMessageParams { | |
11 GamepadConnectionEventMessageParams(); | |
12 GamepadConnectionEventMessageParams(int index, | |
13 const blink::WebGamepad& gamepad); | |
14 ~GamepadConnectionEventMessageParams(); | |
15 | |
16 void GetWebGamepad(blink::WebGamepad* gamepad) const; | |
17 | |
18 std::vector<blink::WebUChar> id_characters; | |
19 std::vector<blink::WebUChar> mapping_characters; | |
20 int index; | |
21 unsigned long long timestamp; | |
22 int axes_length; | |
23 int buttons_length; | |
24 bool connected; | |
25 }; | |
26 | |
27 } // namespace content | |
28 | |
29 #endif // CONTENT_COMMON_GAMEPAD_CONNECTION_EVENT_MESSAGE_PARAMS | |
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