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Unified Diff: base/memory/discardable_memory_allocation_ashmem_factory.cc

Issue 195863005: Use DiscardableMemoryManager on Android. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Use DiscardableMemoryController on Android Created 6 years, 9 months ago
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Index: base/memory/discardable_memory_allocation_ashmem_factory.cc
diff --git a/base/memory/discardable_memory_allocator_android.cc b/base/memory/discardable_memory_allocation_ashmem_factory.cc
similarity index 82%
copy from base/memory/discardable_memory_allocator_android.cc
copy to base/memory/discardable_memory_allocation_ashmem_factory.cc
index 1588317ef646b30a1e1a7f825e5414bb1a645886..b0e946303bdac84e65a0413ccf083e2fe6689303 100644
--- a/base/memory/discardable_memory_allocator_android.cc
+++ b/base/memory/discardable_memory_allocation_ashmem_factory.cc
@@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "base/memory/discardable_memory_allocator_android.h"
+#include "base/memory/discardable_memory_allocation_ashmem_factory.h"
#include <sys/mman.h>
#include <unistd.h>
@@ -20,20 +20,19 @@
#include "base/logging.h"
#include "base/memory/discardable_memory.h"
#include "base/memory/scoped_vector.h"
-#include "base/synchronization/lock.h"
#include "base/threading/thread_checker.h"
#include "third_party/ashmem/ashmem.h"
-// The allocator consists of three parts (classes):
-// - DiscardableMemoryAllocator: entry point of all allocations (through its
-// Allocate() method) that are dispatched to the AshmemRegion instances (which
-// it owns).
+// This file consists of the following parts:
+// - DiscardableMemoryAllocationAshmemFactory: entry point of all allocations
+// (through its Create() method) that are dispatched to the AshmemRegion
+// instances (which it owns).
// - AshmemRegion: manages allocations and destructions inside a single large
// (e.g. 32 MBytes) ashmem region.
-// - DiscardableAshmemChunk: class implementing the DiscardableMemory interface
-// whose instances are returned to the client. DiscardableAshmemChunk lets the
-// client seamlessly operate on a subrange of the ashmem region managed by
-// AshmemRegion.
+// - DiscardableAshmemChunk: class implementing the DiscardableMemoryAllocation
+// interface whose instances are returned to the client. DiscardableAshmemChunk
+// lets the client seamlessly operate on a subrange of the ashmem region managed
+// by AshmemRegion.
namespace base {
namespace {
@@ -102,14 +101,10 @@ bool CloseAshmemRegion(int fd, size_t size, void* address) {
return close(fd) == 0;
}
-DiscardableMemoryLockStatus LockAshmemRegion(int fd,
- size_t off,
- size_t size,
- const void* address) {
+bool LockAshmemRegion(int fd, size_t off, size_t size, const void* address) {
const int result = ashmem_pin_region(fd, off, size);
DCHECK_EQ(0, mprotect(address, size, PROT_READ | PROT_WRITE));
- return result == ASHMEM_WAS_PURGED ? DISCARDABLE_MEMORY_LOCK_STATUS_PURGED
- : DISCARDABLE_MEMORY_LOCK_STATUS_SUCCESS;
+ return result != ASHMEM_WAS_PURGED;
}
bool UnlockAshmemRegion(int fd, size_t off, size_t size, const void* address) {
@@ -125,8 +120,8 @@ bool UnlockAshmemRegion(int fd, size_t off, size_t size, const void* address) {
namespace internal {
-class DiscardableMemoryAllocator::DiscardableAshmemChunk
- : public DiscardableMemory {
+class DiscardableMemoryAllocationAshmemFactory::DiscardableAshmemChunk
+ : public DiscardableMemoryAllocation {
public:
// Note that |ashmem_region| must outlive |this|.
DiscardableAshmemChunk(AshmemRegion* ashmem_region,
@@ -146,8 +141,8 @@ class DiscardableMemoryAllocator::DiscardableAshmemChunk
// AshmemRegion.
virtual ~DiscardableAshmemChunk();
- // DiscardableMemory:
- virtual DiscardableMemoryLockStatus Lock() OVERRIDE {
+ // DiscardableMemoryAllocation:
+ virtual bool Lock() OVERRIDE {
DCHECK(!locked_);
locked_ = true;
return LockAshmemRegion(fd_, offset_, size_, address_);
@@ -159,7 +154,7 @@ class DiscardableMemoryAllocator::DiscardableAshmemChunk
UnlockAshmemRegion(fd_, offset_, size_, address_);
}
- virtual void* Memory() const OVERRIDE {
+ virtual void* Memory() OVERRIDE {
return address_;
}
@@ -174,13 +169,13 @@ class DiscardableMemoryAllocator::DiscardableAshmemChunk
DISALLOW_COPY_AND_ASSIGN(DiscardableAshmemChunk);
};
-class DiscardableMemoryAllocator::AshmemRegion {
+class DiscardableMemoryAllocationAshmemFactory::AshmemRegion {
public:
// Note that |allocator| must outlive |this|.
static scoped_ptr<AshmemRegion> Create(
size_t size,
const std::string& name,
- DiscardableMemoryAllocator* allocator) {
+ DiscardableMemoryAllocationAshmemFactory* allocator) {
DCHECK_EQ(size, AlignToNextPage(size));
int fd;
void* base;
@@ -195,21 +190,20 @@ class DiscardableMemoryAllocator::AshmemRegion {
DCHECK(!highest_allocated_chunk_);
}
- // Returns a new instance of DiscardableMemory whose size is greater or equal
- // than |actual_size| (which is expected to be greater or equal than
+ // Returns a new instance of DiscardableMemoryAllocation whose size is greater
+ // or equal than |actual_size| (which is expected to be greater or equal than
// |client_requested_size|).
// Allocation works as follows:
// 1) Reuse a previously freed chunk and return it if it succeeded. See
- // ReuseFreeChunk_Locked() below for more information.
+ // ReuseFreeChunk() below for more information.
// 2) If no free chunk could be reused and the region is not big enough for
// the requested size then NULL is returned.
// 3) If there is enough room in the ashmem region then a new chunk is
// returned. This new chunk starts at |offset_| which is the end of the
// previously highest chunk in the region.
- scoped_ptr<DiscardableMemory> Allocate_Locked(size_t client_requested_size,
- size_t actual_size) {
+ scoped_ptr<DiscardableMemoryAllocation> Allocate(size_t client_requested_size,
+ size_t actual_size) {
DCHECK_LE(client_requested_size, actual_size);
- allocator_->lock_.AssertAcquired();
// Check that the |highest_allocated_chunk_| field doesn't contain a stale
// pointer. It should point to either a free chunk or a used chunk.
@@ -219,14 +213,14 @@ class DiscardableMemoryAllocator::AshmemRegion {
used_to_previous_chunk_map_.find(highest_allocated_chunk_) !=
used_to_previous_chunk_map_.end());
- scoped_ptr<DiscardableMemory> memory = ReuseFreeChunk_Locked(
+ scoped_ptr<DiscardableMemoryAllocation> memory = ReuseFreeChunk(
client_requested_size, actual_size);
if (memory)
return memory.Pass();
if (size_ - offset_ < actual_size) {
// This region does not have enough space left to hold the requested size.
- return scoped_ptr<DiscardableMemory>();
+ return scoped_ptr<DiscardableMemoryAllocation>();
}
void* const address = static_cast<char*>(base_) + offset_;
@@ -242,8 +236,7 @@ class DiscardableMemoryAllocator::AshmemRegion {
}
void OnChunkDeletion(void* chunk, size_t size) {
- AutoLock auto_lock(allocator_->lock_);
- MergeAndAddFreeChunk_Locked(chunk, size);
+ MergeAndAddFreeChunk(chunk, size);
// Note that |this| might be deleted beyond this point.
}
@@ -279,7 +272,7 @@ class DiscardableMemoryAllocator::AshmemRegion {
AshmemRegion(int fd,
size_t size,
void* base,
- DiscardableMemoryAllocator* allocator)
+ DiscardableMemoryAllocationAshmemFactory* allocator)
: fd_(fd),
size_(size),
base_(base),
@@ -293,14 +286,13 @@ class DiscardableMemoryAllocator::AshmemRegion {
}
// Tries to reuse a previously freed chunk by doing a closest size match.
- scoped_ptr<DiscardableMemory> ReuseFreeChunk_Locked(
+ scoped_ptr<DiscardableMemoryAllocation> ReuseFreeChunk(
size_t client_requested_size,
size_t actual_size) {
- allocator_->lock_.AssertAcquired();
- const FreeChunk reused_chunk = RemoveFreeChunkFromIterator_Locked(
+ const FreeChunk reused_chunk = RemoveFreeChunkFromIterator(
free_chunks_.lower_bound(FreeChunk(actual_size)));
if (reused_chunk.is_null())
- return scoped_ptr<DiscardableMemory>();
+ return scoped_ptr<DiscardableMemoryAllocation>();
used_to_previous_chunk_map_.insert(
std::make_pair(reused_chunk.start, reused_chunk.previous_chunk));
@@ -329,14 +321,14 @@ class DiscardableMemoryAllocator::AshmemRegion {
const size_t new_chunk_size = reused_chunk.size - actual_size;
// Note that merging is not needed here since there can't be contiguous
// free chunks at this point.
- AddFreeChunk_Locked(
- FreeChunk(reused_chunk.start, new_chunk_start, new_chunk_size));
+ AddFreeChunk(
+ FreeChunk(reused_chunk.start, new_chunk_start,new_chunk_size));
}
const size_t offset =
static_cast<char*>(reused_chunk.start) - static_cast<char*>(base_);
LockAshmemRegion(fd_, offset, reused_chunk_size, reused_chunk.start);
- scoped_ptr<DiscardableMemory> memory(
+ scoped_ptr<DiscardableMemoryAllocation> memory(
new DiscardableAshmemChunk(this, fd_, reused_chunk.start, offset,
reused_chunk_size));
return memory.Pass();
@@ -354,8 +346,7 @@ class DiscardableMemoryAllocator::AshmemRegion {
// change in versions of kernel >=3.5 though. The fact that free chunks are
// not immediately released is the reason why we are trying to minimize
// fragmentation in order not to cause "artificial" memory pressure.
- void MergeAndAddFreeChunk_Locked(void* chunk, size_t size) {
- allocator_->lock_.AssertAcquired();
+ void MergeAndAddFreeChunk(void* chunk, size_t size) {
size_t new_free_chunk_size = size;
// Merge with the previous chunk.
void* first_free_chunk = chunk;
@@ -367,7 +358,7 @@ class DiscardableMemoryAllocator::AshmemRegion {
used_to_previous_chunk_map_.erase(previous_chunk_it);
if (previous_chunk) {
- const FreeChunk free_chunk = RemoveFreeChunk_Locked(previous_chunk);
+ const FreeChunk free_chunk = RemoveFreeChunk(previous_chunk);
if (!free_chunk.is_null()) {
new_free_chunk_size += free_chunk.size;
first_free_chunk = previous_chunk;
@@ -382,7 +373,7 @@ class DiscardableMemoryAllocator::AshmemRegion {
// Merge with the next chunk if free and present.
void* next_chunk = static_cast<char*>(chunk) + size;
- const FreeChunk next_free_chunk = RemoveFreeChunk_Locked(next_chunk);
+ const FreeChunk next_free_chunk = RemoveFreeChunk(next_chunk);
if (!next_free_chunk.is_null()) {
new_free_chunk_size += next_free_chunk.size;
if (next_free_chunk.start == highest_allocated_chunk_)
@@ -396,7 +387,7 @@ class DiscardableMemoryAllocator::AshmemRegion {
const bool whole_ashmem_region_is_free =
used_to_previous_chunk_map_.empty();
if (!whole_ashmem_region_is_free) {
- AddFreeChunk_Locked(
+ AddFreeChunk(
FreeChunk(previous_chunk, first_free_chunk, new_free_chunk_size));
return;
}
@@ -408,11 +399,10 @@ class DiscardableMemoryAllocator::AshmemRegion {
DCHECK(address_to_free_chunk_map_.empty());
DCHECK(used_to_previous_chunk_map_.empty());
highest_allocated_chunk_ = NULL;
- allocator_->DeleteAshmemRegion_Locked(this); // Deletes |this|.
+ allocator_->DeleteAshmemRegion(this); // Deletes |this|.
}
- void AddFreeChunk_Locked(const FreeChunk& free_chunk) {
- allocator_->lock_.AssertAcquired();
+ void AddFreeChunk(const FreeChunk& free_chunk) {
const std::multiset<FreeChunk>::iterator it = free_chunks_.insert(
free_chunk);
address_to_free_chunk_map_.insert(std::make_pair(free_chunk.start, it));
@@ -429,20 +419,18 @@ class DiscardableMemoryAllocator::AshmemRegion {
// Finds and removes the free chunk, if any, whose start address is
// |chunk_start|. Returns a copy of the unlinked free chunk or a free chunk
// whose content is null if it was not found.
- FreeChunk RemoveFreeChunk_Locked(void* chunk_start) {
- allocator_->lock_.AssertAcquired();
+ FreeChunk RemoveFreeChunk(void* chunk_start) {
const hash_map<
void*, std::multiset<FreeChunk>::iterator>::iterator it =
address_to_free_chunk_map_.find(chunk_start);
if (it == address_to_free_chunk_map_.end())
return FreeChunk();
- return RemoveFreeChunkFromIterator_Locked(it->second);
+ return RemoveFreeChunkFromIterator(it->second);
}
// Same as above but takes an iterator in.
- FreeChunk RemoveFreeChunkFromIterator_Locked(
+ FreeChunk RemoveFreeChunkFromIterator(
std::multiset<FreeChunk>::iterator free_chunk_it) {
- allocator_->lock_.AssertAcquired();
if (free_chunk_it == free_chunks_.end())
return FreeChunk();
DCHECK(free_chunk_it != free_chunks_.end());
@@ -455,7 +443,7 @@ class DiscardableMemoryAllocator::AshmemRegion {
const int fd_;
const size_t size_;
void* const base_;
- DiscardableMemoryAllocator* const allocator_;
+ DiscardableMemoryAllocationAshmemFactory* const allocator_;
// Points to the chunk with the highest address in the region. This pointer
// needs to be carefully updated when chunks are merged/split.
void* highest_allocated_chunk_;
@@ -479,13 +467,15 @@ class DiscardableMemoryAllocator::AshmemRegion {
DISALLOW_COPY_AND_ASSIGN(AshmemRegion);
};
-DiscardableMemoryAllocator::DiscardableAshmemChunk::~DiscardableAshmemChunk() {
+DiscardableMemoryAllocationAshmemFactory::DiscardableAshmemChunk::
+ ~DiscardableAshmemChunk() {
if (locked_)
UnlockAshmemRegion(fd_, offset_, size_, address_);
ashmem_region_->OnChunkDeletion(address_, size_);
}
-DiscardableMemoryAllocator::DiscardableMemoryAllocator(
+DiscardableMemoryAllocationAshmemFactory::
+ DiscardableMemoryAllocationAshmemFactory(
const std::string& name,
size_t ashmem_region_size)
: name_(name),
@@ -495,26 +485,27 @@ DiscardableMemoryAllocator::DiscardableMemoryAllocator(
DCHECK_GE(ashmem_region_size_, kMinAshmemRegionSize);
}
-DiscardableMemoryAllocator::~DiscardableMemoryAllocator() {
+DiscardableMemoryAllocationAshmemFactory::
+ ~DiscardableMemoryAllocationAshmemFactory() {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(ashmem_regions_.empty());
}
-scoped_ptr<DiscardableMemory> DiscardableMemoryAllocator::Allocate(
+scoped_ptr<DiscardableMemoryAllocation>
+DiscardableMemoryAllocationAshmemFactory::CreateLockedAllocation(
size_t size) {
const size_t aligned_size = AlignToNextPage(size);
if (!aligned_size)
- return scoped_ptr<DiscardableMemory>();
+ return scoped_ptr<DiscardableMemoryAllocation>();
// TODO(pliard): make this function less naive by e.g. moving the free chunks
// multiset to the allocator itself in order to decrease even more
// fragmentation/speedup allocation. Note that there should not be more than a
// couple (=5) of AshmemRegion instances in practice though.
- AutoLock auto_lock(lock_);
DCHECK_LE(ashmem_regions_.size(), 5U);
for (ScopedVector<AshmemRegion>::iterator it = ashmem_regions_.begin();
it != ashmem_regions_.end(); ++it) {
- scoped_ptr<DiscardableMemory> memory(
- (*it)->Allocate_Locked(size, aligned_size));
+ scoped_ptr<DiscardableMemoryAllocation> memory(
+ (*it)->Allocate(size, aligned_size));
if (memory)
return memory.Pass();
}
@@ -531,20 +522,19 @@ scoped_ptr<DiscardableMemory> DiscardableMemoryAllocator::Allocate(
continue;
last_ashmem_region_size_ = region_size;
ashmem_regions_.push_back(new_region.release());
- return ashmem_regions_.back()->Allocate_Locked(size, aligned_size);
+ return ashmem_regions_.back()->Allocate(size, aligned_size);
}
// TODO(pliard): consider adding an histogram to see how often this happens.
- return scoped_ptr<DiscardableMemory>();
+ return scoped_ptr<DiscardableMemoryAllocation>();
}
-size_t DiscardableMemoryAllocator::last_ashmem_region_size() const {
- AutoLock auto_lock(lock_);
+size_t
+DiscardableMemoryAllocationAshmemFactory::last_ashmem_region_size() const {
return last_ashmem_region_size_;
}
-void DiscardableMemoryAllocator::DeleteAshmemRegion_Locked(
+void DiscardableMemoryAllocationAshmemFactory::DeleteAshmemRegion(
AshmemRegion* region) {
- lock_.AssertAcquired();
// Note that there should not be more than a couple of ashmem region instances
// in |ashmem_regions_|.
DCHECK_LE(ashmem_regions_.size(), 5U);

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