Index: cc/layers/tiled_layer_unittest.cc |
diff --git a/cc/layers/tiled_layer_unittest.cc b/cc/layers/tiled_layer_unittest.cc |
index f784a52ae3fcc33410f8f7f502b22336dbabfee6..0e5d4a286a2434bc9d46d2d52508f691998f4aa0 100644 |
--- a/cc/layers/tiled_layer_unittest.cc |
+++ b/cc/layers/tiled_layer_unittest.cc |
@@ -8,7 +8,6 @@ |
#include <vector> |
#include "base/run_loop.h" |
-#include "cc/debug/overdraw_metrics.h" |
#include "cc/resources/bitmap_content_layer_updater.h" |
#include "cc/resources/layer_painter.h" |
#include "cc/resources/prioritized_resource_manager.h" |
@@ -33,7 +32,7 @@ namespace { |
class TestOcclusionTracker : public OcclusionTracker<Layer> { |
public: |
- TestOcclusionTracker() : OcclusionTracker(gfx::Rect(0, 0, 1000, 1000), true) { |
+ TestOcclusionTracker() : OcclusionTracker(gfx::Rect(0, 0, 1000, 1000)) { |
stack_.push_back(StackObject()); |
} |
@@ -301,11 +300,6 @@ TEST_F(TiledLayerTest, PushOccludedDirtyTiles) { |
CalcDrawProps(&render_surface_layer_list); |
UpdateAndPush(layer, layer_impl); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR( |
- occluded.overdraw_metrics()->pixels_uploaded_translucent(), 20000, 1); |
- EXPECT_EQ(0, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
- |
// We should have both tiles on the impl side. |
EXPECT_TRUE(layer_impl->HasResourceIdForTileAt(0, 0)); |
EXPECT_TRUE(layer_impl->HasResourceIdForTileAt(0, 1)); |
@@ -321,12 +315,6 @@ TEST_F(TiledLayerTest, PushOccludedDirtyTiles) { |
CalcDrawProps(&render_surface_layer_list); |
UpdateAndPush(layer, layer_impl); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), |
- 20000 + 2500, |
- 1); |
- EXPECT_EQ(0, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
- |
// We should still have both tiles, as part of the top tile is still |
// unoccluded. |
EXPECT_TRUE(layer_impl->HasResourceIdForTileAt(0, 0)); |
@@ -573,10 +561,7 @@ TEST_F(TiledLayerTest, PushIdlePaintedOccludedTiles) { |
layer->draw_properties().visible_content_rect = gfx::Rect(0, 0, 100, 100); |
UpdateAndPush(layer, layer_impl); |
- // We should have the prepainted tile on the impl side, but culled it during |
- // paint. |
EXPECT_TRUE(layer_impl->HasResourceIdForTileAt(0, 0)); |
- EXPECT_EQ(1, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
} |
TEST_F(TiledLayerTest, PushTilesMarkedDirtyDuringPaint) { |
@@ -1228,11 +1213,6 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusion) { |
layer->Update(queue_.get(), &occluded); |
EXPECT_EQ(36 - 3, layer->fake_layer_updater()->update_count()); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR( |
- occluded.overdraw_metrics()->pixels_uploaded_translucent(), 330000, 1); |
- EXPECT_EQ(3, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
- |
layer->fake_layer_updater()->ClearUpdateCount(); |
layer->SetTexturePriorities(priority_calculator_); |
resource_manager_->PrioritizeTextures(); |
@@ -1243,12 +1223,6 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusion) { |
layer->Update(queue_.get(), &occluded); |
EXPECT_EQ(36 - 2, layer->fake_layer_updater()->update_count()); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), |
- 330000 + 340000, |
- 1); |
- EXPECT_EQ(3 + 2, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
- |
layer->fake_layer_updater()->ClearUpdateCount(); |
layer->SetTexturePriorities(priority_calculator_); |
resource_manager_->PrioritizeTextures(); |
@@ -1258,12 +1232,6 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusion) { |
layer->SavePaintProperties(); |
layer->Update(queue_.get(), &occluded); |
EXPECT_EQ(36, layer->fake_layer_updater()->update_count()); |
- |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), |
- 330000 + 340000 + 360000, |
- 1); |
- EXPECT_EQ(3 + 2, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
} |
TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndVisiblityConstraints) { |
@@ -1294,11 +1262,6 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndVisiblityConstraints) { |
layer->Update(queue_.get(), &occluded); |
EXPECT_EQ(24 - 3, layer->fake_layer_updater()->update_count()); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR( |
- occluded.overdraw_metrics()->pixels_uploaded_translucent(), 210000, 1); |
- EXPECT_EQ(3, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
- |
layer->fake_layer_updater()->ClearUpdateCount(); |
// Now the visible region stops at the edge of the occlusion so the partly |
@@ -1313,12 +1276,6 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndVisiblityConstraints) { |
layer->Update(queue_.get(), &occluded); |
EXPECT_EQ(24 - 6, layer->fake_layer_updater()->update_count()); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), |
- 210000 + 180000, |
- 1); |
- EXPECT_EQ(3 + 6, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
- |
layer->fake_layer_updater()->ClearUpdateCount(); |
// Now the visible region is even smaller than the occlusion, it should have |
@@ -1332,12 +1289,6 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndVisiblityConstraints) { |
layer->SavePaintProperties(); |
layer->Update(queue_.get(), &occluded); |
EXPECT_EQ(24 - 6, layer->fake_layer_updater()->update_count()); |
- |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), |
- 210000 + 180000 + 180000, |
- 1); |
- EXPECT_EQ(3 + 6 + 6, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
} |
TEST_F(TiledLayerTest, TilesNotPaintedWithoutInvalidation) { |
@@ -1364,12 +1315,7 @@ TEST_F(TiledLayerTest, TilesNotPaintedWithoutInvalidation) { |
layer->SavePaintProperties(); |
layer->Update(queue_.get(), &occluded); |
EXPECT_EQ(36 - 3, layer->fake_layer_updater()->update_count()); |
- { UpdateTextures(); } |
- |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR( |
- occluded.overdraw_metrics()->pixels_uploaded_translucent(), 330000, 1); |
- EXPECT_EQ(3, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
+ UpdateTextures(); |
layer->fake_layer_updater()->ClearUpdateCount(); |
layer->SetTexturePriorities(priority_calculator_); |
@@ -1380,11 +1326,6 @@ TEST_F(TiledLayerTest, TilesNotPaintedWithoutInvalidation) { |
// now. |
layer->Update(queue_.get(), &occluded); |
EXPECT_EQ(3, layer->fake_layer_updater()->update_count()); |
- |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR( |
- occluded.overdraw_metrics()->pixels_uploaded_translucent(), 330000, 1); |
- EXPECT_EQ(6, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
} |
TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndTransforms) { |
@@ -1419,11 +1360,6 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndTransforms) { |
layer->SavePaintProperties(); |
layer->Update(queue_.get(), &occluded); |
EXPECT_EQ(36 - 3, layer->fake_layer_updater()->update_count()); |
- |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR( |
- occluded.overdraw_metrics()->pixels_uploaded_translucent(), 330000, 1); |
- EXPECT_EQ(3, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
} |
TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndScaling) { |
@@ -1469,12 +1405,6 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndScaling) { |
int visible_tiles1 = 6 * 6; |
EXPECT_EQ(visible_tiles1, layer->fake_layer_updater()->update_count()); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), |
- visible_tiles1 * 100 * 100, |
- 1); |
- EXPECT_EQ(0, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
- |
layer->fake_layer_updater()->ClearUpdateCount(); |
// The occlusion of 300x100 will be cover 3 tiles as tiles are 100x100 still. |
@@ -1491,13 +1421,6 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndScaling) { |
int visible_tiles2 = 6 * 6 - 3; |
EXPECT_EQ(visible_tiles2, layer->fake_layer_updater()->update_count()); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), |
- visible_tiles2 * 100 * 100 + |
- visible_tiles1 * 100 * 100, |
- 1); |
- EXPECT_EQ(3, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
- |
layer->fake_layer_updater()->ClearUpdateCount(); |
// This makes sure content scaling and transforms work together. |
@@ -1523,14 +1446,6 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndScaling) { |
layer->Update(queue_.get(), &occluded); |
int visible_tiles3 = 6 * 6 - 6; |
EXPECT_EQ(visible_tiles3, layer->fake_layer_updater()->update_count()); |
- |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), |
- visible_tiles3 * 100 * 100 + |
- visible_tiles2 * 100 * 100 + |
- visible_tiles1 * 100 * 100, |
- 1); |
- EXPECT_EQ(6 + 3, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
} |
TEST_F(TiledLayerTest, VisibleContentOpaqueRegion) { |
@@ -1568,12 +1483,6 @@ TEST_F(TiledLayerTest, VisibleContentOpaqueRegion) { |
opaque_contents = layer->VisibleContentOpaqueRegion(); |
EXPECT_TRUE(opaque_contents.IsEmpty()); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_painted(), 20000, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR( |
- occluded.overdraw_metrics()->pixels_uploaded_translucent(), 20000, 1); |
- EXPECT_EQ(0, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
- |
// VisibleContentOpaqueRegion should match the visible part of what is painted |
// opaque. |
opaque_paint_rect = gfx::Rect(10, 10, 90, 190); |
@@ -1588,13 +1497,6 @@ TEST_F(TiledLayerTest, VisibleContentOpaqueRegion) { |
EXPECT_EQ(gfx::IntersectRects(opaque_paint_rect, visible_bounds).ToString(), |
opaque_contents.ToString()); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_painted(), 20000 * 2, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 17100, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), |
- 20000 + 20000 - 17100, |
- 1); |
- EXPECT_EQ(0, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
- |
// If we paint again without invalidating, the same stuff should be opaque. |
layer->fake_layer_updater()->SetOpaquePaintRect(gfx::Rect()); |
layer->SetTexturePriorities(priority_calculator_); |
@@ -1606,13 +1508,6 @@ TEST_F(TiledLayerTest, VisibleContentOpaqueRegion) { |
EXPECT_EQ(gfx::IntersectRects(opaque_paint_rect, visible_bounds).ToString(), |
opaque_contents.ToString()); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_painted(), 20000 * 2, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 17100, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), |
- 20000 + 20000 - 17100, |
- 1); |
- EXPECT_EQ(0, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
- |
// If we repaint a non-opaque part of the tile, then it shouldn't lose its |
// opaque-ness. And other tiles should not be affected. |
layer->fake_layer_updater()->SetOpaquePaintRect(gfx::Rect()); |
@@ -1626,13 +1521,6 @@ TEST_F(TiledLayerTest, VisibleContentOpaqueRegion) { |
EXPECT_EQ(gfx::IntersectRects(opaque_paint_rect, visible_bounds).ToString(), |
opaque_contents.ToString()); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_painted(), 20000 * 2 + 1, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 17100, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), |
- 20000 + 20000 - 17100 + 1, |
- 1); |
- EXPECT_EQ(0, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
- |
// If we repaint an opaque part of the tile, then it should lose its |
// opaque-ness. But other tiles should still not be affected. |
layer->fake_layer_updater()->SetOpaquePaintRect(gfx::Rect()); |
@@ -1646,77 +1534,6 @@ TEST_F(TiledLayerTest, VisibleContentOpaqueRegion) { |
EXPECT_EQ(gfx::IntersectRects(gfx::Rect(10, 100, 90, 100), |
visible_bounds).ToString(), |
opaque_contents.ToString()); |
- |
- EXPECT_NEAR( |
- occluded.overdraw_metrics()->pixels_painted(), 20000 * 2 + 1 + 1, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 17100, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), |
- 20000 + 20000 - 17100 + 1 + 1, |
- 1); |
- EXPECT_EQ(0, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
-} |
- |
-TEST_F(TiledLayerTest, PixelsPaintedMetrics) { |
- scoped_refptr<FakeTiledLayer> layer = |
- make_scoped_refptr(new FakeTiledLayer(resource_manager_.get())); |
- RenderSurfaceLayerList render_surface_layer_list; |
- TestOcclusionTracker occluded; |
- occlusion_ = &occluded; |
- layer_tree_host_->SetViewportSize(gfx::Size(1000, 1000)); |
- |
- layer_tree_host_->root_layer()->AddChild(layer); |
- |
- // The tile size is 100x100, so this invalidates and then paints two tiles in |
- // various ways. |
- |
- gfx::Rect opaque_paint_rect; |
- Region opaque_contents; |
- |
- gfx::Rect content_bounds = gfx::Rect(0, 0, 100, 300); |
- layer->SetBounds(content_bounds.size()); |
- CalcDrawProps(&render_surface_layer_list); |
- |
- // Invalidates and paints the whole layer. |
- layer->fake_layer_updater()->SetOpaquePaintRect(gfx::Rect()); |
- layer->InvalidateContentRect(content_bounds); |
- layer->SetTexturePriorities(priority_calculator_); |
- resource_manager_->PrioritizeTextures(); |
- layer->SavePaintProperties(); |
- layer->Update(queue_.get(), &occluded); |
- UpdateTextures(); |
- opaque_contents = layer->VisibleContentOpaqueRegion(); |
- EXPECT_TRUE(opaque_contents.IsEmpty()); |
- |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_painted(), 30000, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR( |
- occluded.overdraw_metrics()->pixels_uploaded_translucent(), 30000, 1); |
- EXPECT_EQ(0, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
- |
- // Invalidates an area on the top and bottom tile, which will cause us to |
- // paint the tile in the middle, even though it is not dirty and will not be |
- // uploaded. |
- layer->fake_layer_updater()->SetOpaquePaintRect(gfx::Rect()); |
- layer->InvalidateContentRect(gfx::Rect(0, 0, 1, 1)); |
- layer->InvalidateContentRect(gfx::Rect(50, 200, 10, 10)); |
- layer->SetTexturePriorities(priority_calculator_); |
- resource_manager_->PrioritizeTextures(); |
- layer->SavePaintProperties(); |
- layer->Update(queue_.get(), &occluded); |
- UpdateTextures(); |
- opaque_contents = layer->VisibleContentOpaqueRegion(); |
- EXPECT_TRUE(opaque_contents.IsEmpty()); |
- |
- // The middle tile was painted even though not invalidated. |
- EXPECT_NEAR( |
- occluded.overdraw_metrics()->pixels_painted(), 30000 + 60 * 210, 1); |
- // The pixels uploaded will not include the non-invalidated tile in the |
- // middle. |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); |
- EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), |
- 30000 + 1 + 100, |
- 1); |
- EXPECT_EQ(0, occluded.overdraw_metrics()->tiles_culled_for_upload()); |
} |
TEST_F(TiledLayerTest, DontAllocateContentsWhenTargetSurfaceCantBeAllocated) { |