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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
| 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
| 10 #include "cc/debug/layer_tree_debug_state.h" | 10 #include "cc/debug/layer_tree_debug_state.h" |
| 11 #include "third_party/skia/include/core/SkColor.h" | 11 #include "third_party/skia/include/core/SkColor.h" |
| 12 #include "ui/gfx/size.h" | 12 #include "ui/gfx/size.h" |
| 13 | 13 |
| 14 namespace cc { | 14 namespace cc { |
| 15 | 15 |
| 16 class CC_EXPORT LayerTreeSettings { | 16 class CC_EXPORT LayerTreeSettings { |
| 17 public: | 17 public: |
| 18 LayerTreeSettings(); | 18 LayerTreeSettings(); |
| 19 ~LayerTreeSettings(); | 19 ~LayerTreeSettings(); |
| 20 | 20 |
| 21 bool impl_side_painting; | 21 bool impl_side_painting; |
| 22 bool allow_antialiasing; | 22 bool allow_antialiasing; |
| 23 bool throttle_frame_production; | 23 bool throttle_frame_production; |
| 24 bool begin_impl_frame_scheduling_enabled; | 24 bool begin_impl_frame_scheduling_enabled; |
| 25 bool using_synchronous_renderer_compositor; | 25 bool using_synchronous_renderer_compositor; |
| 26 bool per_tile_painting_enabled; | 26 bool per_tile_painting_enabled; |
| 27 bool partial_swap_enabled; | 27 bool partial_swap_enabled; |
| 28 bool accelerated_animation_enabled; | 28 bool accelerated_animation_enabled; |
| 29 bool show_overdraw_in_tracing; | |
| 30 bool can_use_lcd_text; | 29 bool can_use_lcd_text; |
| 31 bool should_clear_root_render_pass; | 30 bool should_clear_root_render_pass; |
| 32 enum RasterizationSite { | 31 enum RasterizationSite { |
| 33 CpuRasterization, | 32 CpuRasterization, |
| 34 HybridRasterization, | 33 HybridRasterization, |
| 35 GpuRasterization, | 34 GpuRasterization, |
| 36 }; | 35 }; |
| 37 RasterizationSite rasterization_site; | 36 RasterizationSite rasterization_site; |
| 38 | 37 |
| 39 enum ScrollbarAnimator { | 38 enum ScrollbarAnimator { |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 74 bool use_rgba_4444_textures; | 73 bool use_rgba_4444_textures; |
| 75 bool touch_hit_testing; | 74 bool touch_hit_testing; |
| 76 size_t texture_id_allocation_chunk_size; | 75 size_t texture_id_allocation_chunk_size; |
| 77 | 76 |
| 78 LayerTreeDebugState initial_debug_state; | 77 LayerTreeDebugState initial_debug_state; |
| 79 }; | 78 }; |
| 80 | 79 |
| 81 } // namespace cc | 80 } // namespace cc |
| 82 | 81 |
| 83 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ | 82 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ |
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