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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_LAYER_TREE_HOST_H_ | 5 #ifndef CC_TREES_LAYER_TREE_HOST_H_ |
6 #define CC_TREES_LAYER_TREE_HOST_H_ | 6 #define CC_TREES_LAYER_TREE_HOST_H_ |
7 | 7 |
8 #include <limits> | 8 #include <limits> |
9 #include <list> | 9 #include <list> |
10 #include <set> | 10 #include <set> |
11 #include <string> | 11 #include <string> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/basictypes.h" | 14 #include "base/basictypes.h" |
15 #include "base/cancelable_callback.h" | 15 #include "base/cancelable_callback.h" |
16 #include "base/containers/hash_tables.h" | 16 #include "base/containers/hash_tables.h" |
17 #include "base/memory/ref_counted.h" | 17 #include "base/memory/ref_counted.h" |
18 #include "base/memory/scoped_ptr.h" | 18 #include "base/memory/scoped_ptr.h" |
19 #include "base/memory/weak_ptr.h" | 19 #include "base/memory/weak_ptr.h" |
20 #include "base/time/time.h" | 20 #include "base/time/time.h" |
21 #include "base/timer/timer.h" | 21 #include "base/timer/timer.h" |
22 #include "cc/animation/animation_events.h" | 22 #include "cc/animation/animation_events.h" |
23 #include "cc/base/cc_export.h" | 23 #include "cc/base/cc_export.h" |
24 #include "cc/base/scoped_ptr_vector.h" | 24 #include "cc/base/scoped_ptr_vector.h" |
25 #include "cc/base/swap_promise.h" | 25 #include "cc/base/swap_promise.h" |
26 #include "cc/base/swap_promise_monitor.h" | 26 #include "cc/base/swap_promise_monitor.h" |
27 #include "cc/debug/micro_benchmark.h" | 27 #include "cc/debug/micro_benchmark.h" |
28 #include "cc/debug/micro_benchmark_controller.h" | 28 #include "cc/debug/micro_benchmark_controller.h" |
29 #include "cc/debug/overdraw_metrics.h" | |
30 #include "cc/input/input_handler.h" | 29 #include "cc/input/input_handler.h" |
31 #include "cc/input/scrollbar.h" | 30 #include "cc/input/scrollbar.h" |
32 #include "cc/input/top_controls_state.h" | 31 #include "cc/input/top_controls_state.h" |
33 #include "cc/layers/layer_lists.h" | 32 #include "cc/layers/layer_lists.h" |
34 #include "cc/output/output_surface.h" | 33 #include "cc/output/output_surface.h" |
35 #include "cc/resources/resource_format.h" | 34 #include "cc/resources/resource_format.h" |
36 #include "cc/resources/scoped_ui_resource.h" | 35 #include "cc/resources/scoped_ui_resource.h" |
37 #include "cc/trees/layer_tree_host_client.h" | 36 #include "cc/trees/layer_tree_host_client.h" |
38 #include "cc/trees/layer_tree_host_common.h" | 37 #include "cc/trees/layer_tree_host_common.h" |
39 #include "cc/trees/layer_tree_settings.h" | 38 #include "cc/trees/layer_tree_settings.h" |
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337 ResourceUpdateQueue* queue, | 336 ResourceUpdateQueue* queue, |
338 bool* did_paint_content, | 337 bool* did_paint_content, |
339 bool* need_more_updates); | 338 bool* need_more_updates); |
340 bool UpdateLayers(Layer* root_layer, ResourceUpdateQueue* queue); | 339 bool UpdateLayers(Layer* root_layer, ResourceUpdateQueue* queue); |
341 void UpdateHudLayer(); | 340 void UpdateHudLayer(); |
342 void TriggerPrepaint(); | 341 void TriggerPrepaint(); |
343 | 342 |
344 void ReduceMemoryUsage(); | 343 void ReduceMemoryUsage(); |
345 | 344 |
346 void PrioritizeTextures( | 345 void PrioritizeTextures( |
347 const RenderSurfaceLayerList& render_surface_layer_list, | 346 const RenderSurfaceLayerList& render_surface_layer_list); |
348 OverdrawMetrics* metrics); | |
349 void SetPrioritiesForSurfaces(size_t surface_memory_bytes); | 347 void SetPrioritiesForSurfaces(size_t surface_memory_bytes); |
350 void SetPrioritiesForLayers(const RenderSurfaceLayerList& update_list); | 348 void SetPrioritiesForLayers(const RenderSurfaceLayerList& update_list); |
351 size_t CalculateMemoryForRenderSurfaces( | 349 size_t CalculateMemoryForRenderSurfaces( |
352 const RenderSurfaceLayerList& update_list); | 350 const RenderSurfaceLayerList& update_list); |
353 | 351 |
354 bool AnimateLayersRecursive(Layer* current, base::TimeTicks time); | 352 bool AnimateLayersRecursive(Layer* current, base::TimeTicks time); |
355 | 353 |
356 struct UIResourceClientData { | 354 struct UIResourceClientData { |
357 UIResourceClient* client; | 355 UIResourceClient* client; |
358 gfx::Size size; | 356 gfx::Size size; |
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459 | 457 |
460 ScopedPtrVector<SwapPromise> swap_promise_list_; | 458 ScopedPtrVector<SwapPromise> swap_promise_list_; |
461 std::set<SwapPromiseMonitor*> swap_promise_monitor_; | 459 std::set<SwapPromiseMonitor*> swap_promise_monitor_; |
462 | 460 |
463 DISALLOW_COPY_AND_ASSIGN(LayerTreeHost); | 461 DISALLOW_COPY_AND_ASSIGN(LayerTreeHost); |
464 }; | 462 }; |
465 | 463 |
466 } // namespace cc | 464 } // namespace cc |
467 | 465 |
468 #endif // CC_TREES_LAYER_TREE_HOST_H_ | 466 #endif // CC_TREES_LAYER_TREE_HOST_H_ |
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