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Side by Side Diff: src/core/SkPicturePlayback.cpp

Issue 195793010: Add a means of extracting active operations from SkPicture (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Add EXPERIMENTAL prefix to the new entry point Created 6 years, 9 months ago
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« src/core/SkPicturePlayback.h ('K') | « src/core/SkPicturePlayback.h ('k') | no next file » | no next file with comments »
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include <new> 8 #include <new>
9 #include "SkBBoxHierarchy.h" 9 #include "SkBBoxHierarchy.h"
10 #include "SkOffsetTable.h" 10 #include "SkOffsetTable.h"
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62 62
63 SkDebugf("\n"); 63 SkDebugf("\n");
64 #endif 64 #endif
65 #ifdef SK_DEBUG_DUMP 65 #ifdef SK_DEBUG_DUMP
66 record.dumpMatrices(); 66 record.dumpMatrices();
67 record.dumpPaints(); 67 record.dumpPaints();
68 #endif 68 #endif
69 69
70 record.validate(record.writeStream().bytesWritten(), 0); 70 record.validate(record.writeStream().bytesWritten(), 0);
71 const SkWriter32& writer = record.writeStream(); 71 const SkWriter32& writer = record.writeStream();
72 init(); 72 this->init();
73 if (writer.bytesWritten() == 0) { 73 if (writer.bytesWritten() == 0) {
74 fOpData = SkData::NewEmpty(); 74 fOpData = SkData::NewEmpty();
75 return; 75 return;
76 } 76 }
77 77
78 fBoundingHierarchy = record.fBoundingHierarchy; 78 fBoundingHierarchy = record.fBoundingHierarchy;
79 fStateTree = record.fStateTree; 79 fStateTree = record.fStateTree;
80 80
81 SkSafeRef(fBoundingHierarchy); 81 SkSafeRef(fBoundingHierarchy);
82 SkSafeRef(fStateTree); 82 SkSafeRef(fStateTree);
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260 260
261 void SkPicturePlayback::init() { 261 void SkPicturePlayback::init() {
262 fBitmaps = NULL; 262 fBitmaps = NULL;
263 fPaints = NULL; 263 fPaints = NULL;
264 fPictureRefs = NULL; 264 fPictureRefs = NULL;
265 fPictureCount = 0; 265 fPictureCount = 0;
266 fOpData = NULL; 266 fOpData = NULL;
267 fFactoryPlayback = NULL; 267 fFactoryPlayback = NULL;
268 fBoundingHierarchy = NULL; 268 fBoundingHierarchy = NULL;
269 fStateTree = NULL; 269 fStateTree = NULL;
270 fCacheQueryRect.setEmpty();
271 fCachedActiveOps = NULL;
270 } 272 }
271 273
272 SkPicturePlayback::~SkPicturePlayback() { 274 SkPicturePlayback::~SkPicturePlayback() {
273 SkSafeUnref(fOpData); 275 SkSafeUnref(fOpData);
274 276
275 SkSafeUnref(fBitmaps); 277 SkSafeUnref(fBitmaps);
276 SkSafeUnref(fPaints); 278 SkSafeUnref(fPaints);
277 SkSafeUnref(fBoundingHierarchy); 279 SkSafeUnref(fBoundingHierarchy);
278 SkSafeUnref(fStateTree); 280 SkSafeUnref(fStateTree);
279 281
282 SkDELETE(fCachedActiveOps);
283
280 for (int i = 0; i < fPictureCount; i++) { 284 for (int i = 0; i < fPictureCount; i++) {
281 fPictureRefs[i]->unref(); 285 fPictureRefs[i]->unref();
282 } 286 }
283 SkDELETE_ARRAY(fPictureRefs); 287 SkDELETE_ARRAY(fPictureRefs);
284 288
285 SkDELETE(fFactoryPlayback); 289 SkDELETE(fFactoryPlayback);
286 } 290 }
287 291
288 void SkPicturePlayback::dumpSize() const { 292 void SkPicturePlayback::dumpSize() const {
289 SkDebugf("--- picture size: ops=%d bitmaps=%d [%d] paints=%d [%d] paths=%d\n ", 293 SkDebugf("--- picture size: ops=%d bitmaps=%d [%d] paints=%d [%d] paths=%d\n ",
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753 if (MASK_24 == *size) { 757 if (MASK_24 == *size) {
754 *size = reader->readInt(); 758 *size = reader->readInt();
755 } 759 }
756 } 760 }
757 return (DrawType) op; 761 return (DrawType) op;
758 } 762 }
759 763
760 // The activeOps parameter is actually "const SkTDArray<SkPictureStateTree::Draw *>&". 764 // The activeOps parameter is actually "const SkTDArray<SkPictureStateTree::Draw *>&".
761 // It represents the operations about to be drawn, as generated by some spatial 765 // It represents the operations about to be drawn, as generated by some spatial
762 // subdivision helper class. It should already be in 'fOffset' sorted order. 766 // subdivision helper class. It should already be in 'fOffset' sorted order.
763 void SkPicturePlayback::preLoadBitmaps(const SkTDArray<void*>& activeOps) { 767 void SkPicturePlayback::preLoadBitmaps(const SkTDArray<void*>* activeOps) {
764 if (0 == activeOps.count() || NULL == fBitmapUseOffsets) { 768 if ((NULL != activeOps && 0 == activeOps->count()) || NULL == fBitmapUseOffs ets) {
769 return;
770 }
771
772 if (NULL == activeOps) {
773 // going to need everything
765 return; 774 return;
766 } 775 }
767 776
768 SkTDArray<int> active; 777 SkTDArray<int> active;
769 778
770 SkAutoTDeleteArray<bool> needToCheck(new bool[fBitmapUseOffsets->numIDs()]); 779 SkAutoTDeleteArray<bool> needToCheck(new bool[fBitmapUseOffsets->numIDs()]);
771 for (int i = 0; i < fBitmapUseOffsets->numIDs(); ++i) { 780 for (int i = 0; i < fBitmapUseOffsets->numIDs(); ++i) {
772 needToCheck.get()[i] = true; 781 needToCheck.get()[i] = true;
773 } 782 }
774 783
775 uint32_t max = ((SkPictureStateTree::Draw*)activeOps[activeOps.count()-1])-> fOffset; 784 uint32_t max = ((SkPictureStateTree::Draw*)(*activeOps)[(*activeOps).count() -1])->fOffset;
776 785
777 for (int i = 0; i < activeOps.count(); ++i) { 786 for (int i = 0; i < activeOps->count(); ++i) {
778 SkPictureStateTree::Draw* draw = (SkPictureStateTree::Draw*) activeOps[i ]; 787 SkPictureStateTree::Draw* draw = (SkPictureStateTree::Draw*) (*activeOps )[i];
779 788
780 for (int j = 0; j < fBitmapUseOffsets->numIDs(); ++j) { 789 for (int j = 0; j < fBitmapUseOffsets->numIDs(); ++j) {
781 if (!needToCheck.get()[j]) { 790 if (!needToCheck.get()[j]) {
782 continue; 791 continue;
783 } 792 }
784 793
785 if (!fBitmapUseOffsets->overlap(j, draw->fOffset, max)) { 794 if (!fBitmapUseOffsets->overlap(j, draw->fOffset, max)) {
786 needToCheck.get()[j] = false; 795 needToCheck.get()[j] = false;
787 continue; 796 continue;
788 } 797 }
789 798
790 if (!fBitmapUseOffsets->includes(j, draw->fOffset)) { 799 if (!fBitmapUseOffsets->includes(j, draw->fOffset)) {
791 continue; 800 continue;
792 } 801 }
793 802
794 *active.append() = j; 803 *active.append() = j;
795 needToCheck.get()[j] = false; 804 needToCheck.get()[j] = false;
796 } 805 }
797 } 806 }
798 807
799 for (int i = 0; i < active.count(); ++i) { 808 for (int i = 0; i < active.count(); ++i) {
800 SkDebugf("preload texture %d\n", active[i]); 809 SkDebugf("preload texture %d\n", active[i]);
801 } 810 }
802 } 811 }
803 812
813 const SkTDArray<void*>* SkPicturePlayback::getActiveOps(const SkIRect& query) {
814 if (NULL == fStateTree || NULL == fBoundingHierarchy) {
815 return NULL;
816 }
817
818 if (query == fCacheQueryRect) {
819 return fCachedActiveOps;
820 }
821
822 if (NULL == fCachedActiveOps) {
823 fCachedActiveOps = SkNEW(SkTDArray<void*>);
824 }
825
826 fCachedActiveOps->rewind();
827
828 fBoundingHierarchy->search(query, fCachedActiveOps);
829
830 SkTQSort<SkPictureStateTree::Draw>(
bsalomon 2014/03/13 17:59:34 Is this sorting by offset?
robertphillips 2014/03/14 17:59:34 Yep - that is pre-existing behavior.
831 reinterpret_cast<SkPictureStateTree::Draw**>(fCachedActiveOps->begin()),
832 reinterpret_cast<SkPictureStateTree::Draw**>(fCachedActiveOps->end()-1)) ;
833
834 fCacheQueryRect = query;
835 return fCachedActiveOps;
836 }
837
804 void SkPicturePlayback::draw(SkCanvas& canvas, SkDrawPictureCallback* callback) { 838 void SkPicturePlayback::draw(SkCanvas& canvas, SkDrawPictureCallback* callback) {
805 #ifdef ENABLE_TIME_DRAW 839 #ifdef ENABLE_TIME_DRAW
806 SkAutoTime at("SkPicture::draw", 50); 840 SkAutoTime at("SkPicture::draw", 50);
807 #endif 841 #endif
808 842
809 #ifdef SPEW_CLIP_SKIPPING 843 #ifdef SPEW_CLIP_SKIPPING
810 SkipClipRec skipRect, skipRRect, skipRegion, skipPath, skipCull; 844 SkipClipRec skipRect, skipRRect, skipRegion, skipPath, skipCull;
811 int opCount = 0; 845 int opCount = 0;
812 #endif 846 #endif
813 847
814 #ifdef SK_BUILD_FOR_ANDROID 848 #ifdef SK_BUILD_FOR_ANDROID
815 SkAutoMutexAcquire autoMutex(fDrawMutex); 849 SkAutoMutexAcquire autoMutex(fDrawMutex);
816 #endif 850 #endif
817 851
818 // kDrawComplete will be the signal that we have reached the end of 852 // kDrawComplete will be the signal that we have reached the end of
819 // the command stream 853 // the command stream
820 static const uint32_t kDrawComplete = SK_MaxU32; 854 static const uint32_t kDrawComplete = SK_MaxU32;
821 855
822 SkReader32 reader(fOpData->bytes(), fOpData->size()); 856 SkReader32 reader(fOpData->bytes(), fOpData->size());
823 TextContainer text; 857 TextContainer text;
824 SkTDArray<void*> activeOps; 858 const SkTDArray<void*>* activeOps = NULL;
825 859
826 if (NULL != fStateTree && NULL != fBoundingHierarchy) { 860 if (NULL != fStateTree && NULL != fBoundingHierarchy) {
827 SkRect clipBounds; 861 SkRect clipBounds;
828 if (canvas.getClipBounds(&clipBounds)) { 862 if (canvas.getClipBounds(&clipBounds)) {
829 SkIRect query; 863 SkIRect query;
830 clipBounds.roundOut(&query); 864 clipBounds.roundOut(&query);
831 fBoundingHierarchy->search(query, &activeOps); 865
832 if (activeOps.count() == 0) { 866 activeOps = this->getActiveOps(query);
833 return; 867 if (NULL != activeOps && 0 == activeOps->count()) {
868 return; // nothing to draw
834 } 869 }
835 SkTQSort<SkPictureStateTree::Draw>(
836 reinterpret_cast<SkPictureStateTree::Draw**>(activeOps.begin()),
837 reinterpret_cast<SkPictureStateTree::Draw**>(activeOps.end()-1)) ;
838 } 870 }
839 } 871 }
840 872
841 SkPictureStateTree::Iterator it = (NULL == fStateTree) ? 873 SkPictureStateTree::Iterator it = (NULL == activeOps) ?
842 SkPictureStateTree::Iterator() : 874 SkPictureStateTree::Iterator() :
843 fStateTree->getIterator(activeOps, &canvas); 875 fStateTree->getIterator(*activeOps, &canvas);
844 876
845 if (it.isValid()) { 877 if (it.isValid()) {
846 uint32_t skipTo = it.draw(); 878 uint32_t skipTo = it.draw();
847 if (kDrawComplete == skipTo) { 879 if (kDrawComplete == skipTo) {
848 return; 880 return;
849 } 881 }
850 reader.setOffset(skipTo); 882 reader.setOffset(skipTo);
851 } 883 }
852 884
853 this->preLoadBitmaps(activeOps); 885 this->preLoadBitmaps(activeOps);
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1765 for (index = 0; index < fPictureCount; index++) 1797 for (index = 0; index < fPictureCount; index++)
1766 bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer ), 1798 bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer ),
1767 "picture%p, ", fPictureRefs[index]); 1799 "picture%p, ", fPictureRefs[index]);
1768 if (fPictureCount > 0) 1800 if (fPictureCount > 0)
1769 SkDebugf("%s0};\n", pBuffer); 1801 SkDebugf("%s0};\n", pBuffer);
1770 1802
1771 const_cast<SkPicturePlayback*>(this)->dumpStream(); 1803 const_cast<SkPicturePlayback*>(this)->dumpStream();
1772 } 1804 }
1773 1805
1774 #endif 1806 #endif
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